pub trait IIKSolverTrigonometric: IIKSolver {
Show 18 methods
// Provided methods
fn target(self) -> Transform { ... }
fn set_target(self, value: Transform) { ... }
fn ik_rotation_weight_field(self) -> f32 { ... }
fn set_ik_rotation_weight_field(self, value: f32) { ... }
fn ik_rotation_field(self) -> Quaternion { ... }
fn set_ik_rotation_field(self, value: Quaternion) { ... }
fn bend_normal(self) -> Vector3 { ... }
fn set_bend_normal(self, value: Vector3) { ... }
fn bone1(self) -> IKSolverTrigonometric_TrigonometricBone { ... }
fn set_bone1(self, value: IKSolverTrigonometric_TrigonometricBone) { ... }
fn bone2(self) -> IKSolverTrigonometric_TrigonometricBone { ... }
fn set_bone2(self, value: IKSolverTrigonometric_TrigonometricBone) { ... }
fn bone3(self) -> IKSolverTrigonometric_TrigonometricBone { ... }
fn set_bone3(self, value: IKSolverTrigonometric_TrigonometricBone) { ... }
fn weight_ik_position(self) -> Vector3 { ... }
fn set_weight_ik_position(self, value: Vector3) { ... }
fn direct_hierarchy(self) -> bool { ... }
fn set_direct_hierarchy(self, value: bool) { ... }
}Provided Methods§
fn target(self) -> Transform
fn set_target(self, value: Transform)
fn ik_rotation_weight_field(self) -> f32
fn set_ik_rotation_weight_field(self, value: f32)
fn ik_rotation_field(self) -> Quaternion
fn set_ik_rotation_field(self, value: Quaternion)
fn bend_normal(self) -> Vector3
fn set_bend_normal(self, value: Vector3)
fn bone1(self) -> IKSolverTrigonometric_TrigonometricBone
fn set_bone1(self, value: IKSolverTrigonometric_TrigonometricBone)
fn bone2(self) -> IKSolverTrigonometric_TrigonometricBone
fn set_bone2(self, value: IKSolverTrigonometric_TrigonometricBone)
fn bone3(self) -> IKSolverTrigonometric_TrigonometricBone
fn set_bone3(self, value: IKSolverTrigonometric_TrigonometricBone)
fn weight_ik_position(self) -> Vector3
fn set_weight_ik_position(self, value: Vector3)
fn direct_hierarchy(self) -> bool
fn set_direct_hierarchy(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.