pub trait IIKSolver_Point: IObject {
// Provided methods
fn transform(self) -> Transform { ... }
fn set_transform(self, value: Transform) { ... }
fn weight(self) -> f32 { ... }
fn set_weight(self, value: f32) { ... }
fn solver_position(self) -> Vector3 { ... }
fn set_solver_position(self, value: Vector3) { ... }
fn solver_rotation(self) -> Quaternion { ... }
fn set_solver_rotation(self, value: Quaternion) { ... }
fn default_local_position(self) -> Vector3 { ... }
fn set_default_local_position(self, value: Vector3) { ... }
fn default_local_rotation(self) -> Quaternion { ... }
fn set_default_local_rotation(self, value: Quaternion) { ... }
}Provided Methods§
fn transform(self) -> Transform
fn set_transform(self, value: Transform)
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn solver_position(self) -> Vector3
fn set_solver_position(self, value: Vector3)
fn solver_rotation(self) -> Quaternion
fn set_solver_rotation(self, value: Quaternion)
fn default_local_position(self) -> Vector3
fn set_default_local_position(self, value: Vector3)
fn default_local_rotation(self) -> Quaternion
fn set_default_local_rotation(self, value: Quaternion)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.