pub struct TMP_SpriteAsset(/* private fields */);Expand description
IL2CPP class: TMPro.TMP_SpriteAsset
Inherits: TMP_Asset
Implementations§
Source§impl TMP_SpriteAsset
impl TMP_SpriteAsset
pub fn k_searched_sprite_assets() -> HashSet_1<i32>
pub fn set_k_searched_sprite_assets(value: HashSet_1<i32>)
Source§impl TMP_SpriteAsset
impl TMP_SpriteAsset
Sourcepub fn search_for_sprite_by_unicode(
sprite_asset: impl Into<TMP_SpriteAsset>,
unicode: impl Into<u32>,
include_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_unicode( sprite_asset: impl Into<TMP_SpriteAsset>, unicode: impl Into<u32>, include_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByUnicode(crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset, u32, bool, *muti32) overload
Sourcepub fn search_for_sprite_by_unicode_internal(
sprite_assets: impl Into<List_1<TMP_SpriteAsset>>,
unicode: impl Into<u32>,
include_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_unicode_internal( sprite_assets: impl Into<List_1<TMP_SpriteAsset>>, unicode: impl Into<u32>, include_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByUnicodeInternal(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset>, u32, bool, *muti32) overload
Sourcepub fn search_for_sprite_by_unicode_internal_2(
sprite_asset: impl Into<TMP_SpriteAsset>,
unicode: impl Into<u32>,
include_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_unicode_internal_2( sprite_asset: impl Into<TMP_SpriteAsset>, unicode: impl Into<u32>, include_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByUnicodeInternal(crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset, u32, bool, *muti32) overload
Sourcepub fn search_for_sprite_by_hash_code(
sprite_asset: impl Into<TMP_SpriteAsset>,
hash_code: impl Into<i32>,
include_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_hash_code( sprite_asset: impl Into<TMP_SpriteAsset>, hash_code: impl Into<i32>, include_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByHashCode(crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset, i32, bool, *muti32) overload
Sourcepub fn search_for_sprite_by_hash_code_internal(
sprite_assets: impl Into<List_1<TMP_SpriteAsset>>,
hash_code: impl Into<i32>,
search_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_hash_code_internal( sprite_assets: impl Into<List_1<TMP_SpriteAsset>>, hash_code: impl Into<i32>, search_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByHashCodeInternal(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset>, i32, bool, *muti32) overload
Sourcepub fn search_for_sprite_by_hash_code_internal_2(
sprite_asset: impl Into<TMP_SpriteAsset>,
hash_code: impl Into<i32>,
search_fallbacks: impl Into<bool>,
) -> (TMP_SpriteAsset, i32)
pub fn search_for_sprite_by_hash_code_internal_2( sprite_asset: impl Into<TMP_SpriteAsset>, hash_code: impl Into<i32>, search_fallbacks: impl Into<bool>, ) -> (TMP_SpriteAsset, i32)
SearchForSpriteByHashCodeInternal(crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset, i32, bool, *muti32) overload
Source§impl TMP_SpriteAsset
impl TMP_SpriteAsset
pub fn get_version_method_info() -> &'static MethodInfo
pub fn set_version_method_info() -> &'static MethodInfo
pub fn get_face_info_method_info() -> &'static MethodInfo
pub fn set_face_info_method_info() -> &'static MethodInfo
pub fn get_sprite_character_table_method_info() -> &'static MethodInfo
pub fn set_sprite_character_table_method_info() -> &'static MethodInfo
pub fn get_sprite_character_lookup_table_method_info() -> &'static MethodInfo
pub fn set_sprite_character_lookup_table_method_info() -> &'static MethodInfo
pub fn get_sprite_glyph_table_method_info() -> &'static MethodInfo
pub fn set_sprite_glyph_table_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn get_default_sprite_material_method_info() -> &'static MethodInfo
pub fn update_lookup_tables_method_info() -> &'static MethodInfo
pub fn get_sprite_index_from_hashcode_method_info() -> &'static MethodInfo
pub fn get_sprite_index_from_unicode_method_info() -> &'static MethodInfo
pub fn get_sprite_index_from_name_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_unicode_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_unicode_internal_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_unicode_internal_2_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_hash_code_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_hash_code_internal_method_info() -> &'static MethodInfo
pub fn search_for_sprite_by_hash_code_internal_2_method_info() -> &'static MethodInfo
pub fn sort_glyph_table_method_info() -> &'static MethodInfo
pub fn sort_character_table_method_info() -> &'static MethodInfo
pub fn sort_glyph_and_character_tables_method_info() -> &'static MethodInfo
pub fn upgrade_sprite_asset_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for TMP_SpriteAsset
impl ClassIdentity for TMP_SpriteAsset
Source§impl Clone for TMP_SpriteAsset
impl Clone for TMP_SpriteAsset
Source§fn clone(&self) -> TMP_SpriteAsset
fn clone(&self) -> TMP_SpriteAsset
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for TMP_SpriteAsset
impl FromIlInstance for TMP_SpriteAsset
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IObject_2 for TMP_SpriteAsset
impl IObject_2 for TMP_SpriteAsset
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ITMP_Asset for TMP_SpriteAsset
impl ITMP_Asset for TMP_SpriteAsset
fn m_instance_id(self) -> i32
fn set_m_instance_id(self, value: i32)
fn hash_code(self) -> i32
fn set_hash_code(self, value: i32)
fn material(self) -> Material
fn set_material(self, value: Material)
fn material_hash_code(self) -> i32
fn set_material_hash_code(self, value: i32)
Source§impl ITMP_SpriteAsset for TMP_SpriteAsset
impl ITMP_SpriteAsset for TMP_SpriteAsset
fn m_name_lookup(self) -> Dictionary_2<i32, i32>
fn set_m_name_lookup(self, value: Dictionary_2<i32, i32>)
fn m_glyph_index_lookup(self) -> Dictionary_2<u32, i32>
fn set_m_glyph_index_lookup(self, value: Dictionary_2<u32, i32>)
fn m_version(self) -> Il2CppString
fn set_m_version(self, value: Il2CppString)
fn m_face_info(self) -> FaceInfo
fn set_m_face_info(self, value: FaceInfo)
fn sprite_sheet(self) -> Texture
fn set_sprite_sheet(self, value: Texture)
fn m_sprite_character_table(self) -> List_1<TMP_SpriteCharacter>
fn set_m_sprite_character_table(self, value: List_1<TMP_SpriteCharacter>)
fn m_sprite_character_lookup(self) -> Dictionary_2<u32, TMP_SpriteCharacter>
fn set_m_sprite_character_lookup( self, value: Dictionary_2<u32, TMP_SpriteCharacter>, )
fn m_sprite_glyph_table(self) -> List_1<TMP_SpriteGlyph>
fn set_m_sprite_glyph_table(self, value: List_1<TMP_SpriteGlyph>)
fn m_sprite_glyph_lookup(self) -> Dictionary_2<u32, TMP_SpriteGlyph>
fn set_m_sprite_glyph_lookup(self, value: Dictionary_2<u32, TMP_SpriteGlyph>)
fn sprite_info_list(self) -> List_1<TMP_Sprite>
fn set_sprite_info_list(self, value: List_1<TMP_Sprite>)
fn fallback_sprite_assets(self) -> List_1<TMP_SpriteAsset>
fn set_fallback_sprite_assets(self, value: List_1<TMP_SpriteAsset>)
fn m_is_sprite_asset_lookup_tables_dirty(self) -> bool
fn set_m_is_sprite_asset_lookup_tables_dirty(self, value: bool)
impl Copy for TMP_SpriteAsset
impl IObject for TMP_SpriteAsset
impl IScriptableObject for TMP_SpriteAsset
Auto Trait Implementations§
impl Freeze for TMP_SpriteAsset
impl RefUnwindSafe for TMP_SpriteAsset
impl !Send for TMP_SpriteAsset
impl !Sync for TMP_SpriteAsset
impl Unpin for TMP_SpriteAsset
impl UnwindSafe for TMP_SpriteAsset
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set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> IScriptableObjectMethods for __Twhere
__T: IScriptableObject,
impl<__T> IScriptableObjectMethods for __Twhere
__T: IScriptableObject,
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> ITMP_AssetMethods for __Twhere
__T: ITMP_Asset,
impl<__T> ITMP_AssetMethods for __Twhere
__T: ITMP_Asset,
Source§impl<__T> ITMP_SpriteAssetMethods for __Twhere
__T: ITMP_SpriteAsset,
impl<__T> ITMP_SpriteAssetMethods for __Twhere
__T: ITMP_SpriteAsset,
Source§fn get_version(self) -> Il2CppString
fn get_version(self) -> Il2CppString
get_version() overloadSource§fn set_version(self, value: impl Into<Il2CppString>)
fn set_version(self, value: impl Into<Il2CppString>)
set_version(::unity::Il2CppString) overloadSource§fn get_face_info(self) -> FaceInfo
fn get_face_info(self) -> FaceInfo
get_faceInfo() overloadSource§fn set_face_info(self, value: impl Into<FaceInfo>)
fn set_face_info(self, value: impl Into<FaceInfo>)
set_faceInfo(crate::unity_engine::text_core::faceinfo::FaceInfo) overloadSource§fn get_sprite_character_table(self) -> List_1<TMP_SpriteCharacter>
fn get_sprite_character_table(self) -> List_1<TMP_SpriteCharacter>
get_spriteCharacterTable() overloadSource§fn set_sprite_character_table(
self,
value: impl Into<List_1<TMP_SpriteCharacter>>,
)
fn set_sprite_character_table( self, value: impl Into<List_1<TMP_SpriteCharacter>>, )
set_spriteCharacterTable(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_spritecharacter::TMP_SpriteCharacter>) overloadSource§fn get_sprite_character_lookup_table(
self,
) -> Dictionary_2<u32, TMP_SpriteCharacter>
fn get_sprite_character_lookup_table( self, ) -> Dictionary_2<u32, TMP_SpriteCharacter>
get_spriteCharacterLookupTable() overloadSource§fn set_sprite_character_lookup_table(
self,
value: impl Into<Dictionary_2<u32, TMP_SpriteCharacter>>,
)
fn set_sprite_character_lookup_table( self, value: impl Into<Dictionary_2<u32, TMP_SpriteCharacter>>, )
set_spriteCharacterLookupTable(crate::system::collections::generic::dictionary_2::Dictionary_2<u32,crate::tm_pro::tmp_spritecharacter::TMP_SpriteCharacter>) overloadSource§fn get_sprite_glyph_table(self) -> List_1<TMP_SpriteGlyph>
fn get_sprite_glyph_table(self) -> List_1<TMP_SpriteGlyph>
get_spriteGlyphTable() overloadSource§fn set_sprite_glyph_table(self, value: impl Into<List_1<TMP_SpriteGlyph>>)
fn set_sprite_glyph_table(self, value: impl Into<List_1<TMP_SpriteGlyph>>)
set_spriteGlyphTable(crate::system::collections::generic::list_1::List_1<crate::tm_pro::tmp_spriteglyph::TMP_SpriteGlyph>) overloadSource§fn get_default_sprite_material(self) -> Material
fn get_default_sprite_material(self) -> Material
GetDefaultSpriteMaterial() overloadSource§fn update_lookup_tables(self)
fn update_lookup_tables(self)
UpdateLookupTables() overloadSource§fn get_sprite_index_from_hashcode(self, hash_code: impl Into<i32>) -> i32
fn get_sprite_index_from_hashcode(self, hash_code: impl Into<i32>) -> i32
GetSpriteIndexFromHashcode(i32) overloadSource§fn get_sprite_index_from_unicode(self, unicode: impl Into<u32>) -> i32
fn get_sprite_index_from_unicode(self, unicode: impl Into<u32>) -> i32
GetSpriteIndexFromUnicode(u32) overloadSource§fn get_sprite_index_from_name(self, name: impl Into<Il2CppString>) -> i32
fn get_sprite_index_from_name(self, name: impl Into<Il2CppString>) -> i32
GetSpriteIndexFromName(::unity::Il2CppString) overloadSource§fn sort_glyph_table(self)
fn sort_glyph_table(self)
SortGlyphTable() overloadSource§fn sort_character_table(self)
fn sort_character_table(self)
SortCharacterTable() overloadSource§fn sort_glyph_and_character_tables(self)
fn sort_glyph_and_character_tables(self)
SortGlyphAndCharacterTables() overloadSource§fn upgrade_sprite_asset(self)
fn upgrade_sprite_asset(self)
UpgradeSpriteAsset() overload