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ITMP_SubMeshUI

Trait ITMP_SubMeshUI 

Source
pub trait ITMP_SubMeshUI: IMaskableGraphic {
Show 28 methods // Provided methods fn m_font_asset(self) -> TMP_FontAsset { ... } fn set_m_font_asset(self, value: TMP_FontAsset) { ... } fn m_sprite_asset(self) -> TMP_SpriteAsset { ... } fn set_m_sprite_asset(self, value: TMP_SpriteAsset) { ... } fn m_material(self) -> Material { ... } fn set_m_material(self, value: Material) { ... } fn m_shared_material(self) -> Material { ... } fn set_m_shared_material(self, value: Material) { ... } fn m_fallback_material(self) -> Material { ... } fn set_m_fallback_material(self, value: Material) { ... } fn m_fallback_source_material(self) -> Material { ... } fn set_m_fallback_source_material(self, value: Material) { ... } fn m_is_default_material(self) -> bool { ... } fn set_m_is_default_material(self, value: bool) { ... } fn m_padding(self) -> f32 { ... } fn set_m_padding(self, value: f32) { ... } fn m_mesh(self) -> Mesh { ... } fn set_m_mesh(self, value: Mesh) { ... } fn m_text_component(self) -> TextMeshProUGUI { ... } fn set_m_text_component(self, value: TextMeshProUGUI) { ... } fn m_is_registered_for_events(self) -> bool { ... } fn set_m_is_registered_for_events(self, value: bool) { ... } fn m_material_dirty(self) -> bool { ... } fn set_m_material_dirty(self, value: bool) { ... } fn m_material_reference_index(self) -> i32 { ... } fn set_m_material_reference_index(self, value: i32) { ... } fn m_root_canvas_transform(self) -> Transform { ... } fn set_m_root_canvas_transform(self, value: Transform) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§