#[repr(C)]pub struct AnimationClipPlayable {
pub m_handle: PlayableHandle,
}Expand description
Fields§
§m_handle: PlayableHandleImplementations§
Source§impl AnimationClipPlayable
impl AnimationClipPlayable
Sourcepub fn create(
graph: impl Into<PlayableGraph>,
clip: impl Into<AnimationClip>,
) -> AnimationClipPlayable
pub fn create( graph: impl Into<PlayableGraph>, clip: impl Into<AnimationClip>, ) -> AnimationClipPlayable
Create(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip) overload
Sourcepub fn create_handle(
graph: impl Into<PlayableGraph>,
clip: impl Into<AnimationClip>,
) -> PlayableHandle
pub fn create_handle( graph: impl Into<PlayableGraph>, clip: impl Into<AnimationClip>, ) -> PlayableHandle
CreateHandle(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip) overload
Sourcepub fn op_implicit(playable: impl Into<AnimationClipPlayable>) -> Playable
pub fn op_implicit(playable: impl Into<AnimationClipPlayable>) -> Playable
op_Implicit(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable) overload
Sourcepub fn create_handle_internal(
graph: impl Into<PlayableGraph>,
clip: impl Into<AnimationClip>,
) -> (bool, PlayableHandle)
pub fn create_handle_internal( graph: impl Into<PlayableGraph>, clip: impl Into<AnimationClip>, ) -> (bool, PlayableHandle)
CreateHandleInternal(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle) overload
Sourcepub fn set_apply_foot_ik_internal(value: impl Into<bool>) -> PlayableHandle
pub fn set_apply_foot_ik_internal(value: impl Into<bool>) -> PlayableHandle
SetApplyFootIKInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool) overload
Sourcepub fn set_apply_playable_ik_internal(value: impl Into<bool>) -> PlayableHandle
pub fn set_apply_playable_ik_internal(value: impl Into<bool>) -> PlayableHandle
SetApplyPlayableIKInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool) overload
Sourcepub fn set_remove_start_offset_internal(
value: impl Into<bool>,
) -> PlayableHandle
pub fn set_remove_start_offset_internal( value: impl Into<bool>, ) -> PlayableHandle
SetRemoveStartOffsetInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool) overload
Sourcepub fn set_override_loop_time_internal(value: impl Into<bool>) -> PlayableHandle
pub fn set_override_loop_time_internal(value: impl Into<bool>) -> PlayableHandle
SetOverrideLoopTimeInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool) overload
Sourcepub fn set_loop_time_internal(value: impl Into<bool>) -> PlayableHandle
pub fn set_loop_time_internal(value: impl Into<bool>) -> PlayableHandle
SetLoopTimeInternal(*mutcrate::unity_engine::playables::playablehandle::PlayableHandle, bool) overload
Sourcepub fn create_handle_internal_injected(
clip: impl Into<AnimationClip>,
) -> (bool, PlayableGraph, PlayableHandle)
pub fn create_handle_internal_injected( clip: impl Into<AnimationClip>, ) -> (bool, PlayableGraph, PlayableHandle)
CreateHandleInternal_Injected(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::animationclip::AnimationClip, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle) overload
Source§impl AnimationClipPlayable
impl AnimationClipPlayable
Sourcepub fn ctor(&mut self, handle: impl Into<PlayableHandle>)
pub fn ctor(&mut self, handle: impl Into<PlayableHandle>)
.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle) overload
Sourcepub fn get_handle(&mut self) -> PlayableHandle
pub fn get_handle(&mut self) -> PlayableHandle
GetHandle() overload
Sourcepub fn equals(&mut self, other: impl Into<AnimationClipPlayable>) -> bool
pub fn equals(&mut self, other: impl Into<AnimationClipPlayable>) -> bool
Equals(crate::unity_engine::animations::animationclipplayable::AnimationClipPlayable) overload
Sourcepub fn set_apply_foot_ik(&mut self, value: impl Into<bool>)
pub fn set_apply_foot_ik(&mut self, value: impl Into<bool>)
SetApplyFootIK(bool) overload
Sourcepub fn set_apply_playable_ik(&mut self, value: impl Into<bool>)
pub fn set_apply_playable_ik(&mut self, value: impl Into<bool>)
SetApplyPlayableIK(bool) overload
Sourcepub fn set_remove_start_offset(&mut self, value: impl Into<bool>)
pub fn set_remove_start_offset(&mut self, value: impl Into<bool>)
SetRemoveStartOffset(bool) overload
Sourcepub fn set_override_loop_time(&mut self, value: impl Into<bool>)
pub fn set_override_loop_time(&mut self, value: impl Into<bool>)
SetOverrideLoopTime(bool) overload
Sourcepub fn set_loop_time(&mut self, value: impl Into<bool>)
pub fn set_loop_time(&mut self, value: impl Into<bool>)
SetLoopTime(bool) overload
Source§impl AnimationClipPlayable
impl AnimationClipPlayable
pub fn create_method_info() -> &'static MethodInfo
pub fn create_handle_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_handle_method_info() -> &'static MethodInfo
pub fn op_implicit_method_info() -> &'static MethodInfo
pub fn equals_method_info() -> &'static MethodInfo
pub fn set_apply_foot_ik_method_info() -> &'static MethodInfo
pub fn set_apply_playable_ik_method_info() -> &'static MethodInfo
pub fn set_remove_start_offset_method_info() -> &'static MethodInfo
pub fn set_override_loop_time_method_info() -> &'static MethodInfo
pub fn set_loop_time_method_info() -> &'static MethodInfo
pub fn create_handle_internal_method_info() -> &'static MethodInfo
pub fn set_apply_foot_ik_internal_method_info() -> &'static MethodInfo
pub fn set_apply_playable_ik_internal_method_info() -> &'static MethodInfo
pub fn set_remove_start_offset_internal_method_info() -> &'static MethodInfo
pub fn set_override_loop_time_internal_method_info() -> &'static MethodInfo
pub fn set_loop_time_internal_method_info() -> &'static MethodInfo
pub fn create_handle_internal_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for AnimationClipPlayable
impl Clone for AnimationClipPlayable
Source§fn clone(&self) -> AnimationClipPlayable
fn clone(&self) -> AnimationClipPlayable
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for AnimationClipPlayable
Auto Trait Implementations§
impl Freeze for AnimationClipPlayable
impl RefUnwindSafe for AnimationClipPlayable
impl Send for AnimationClipPlayable
impl Sync for AnimationClipPlayable
impl Unpin for AnimationClipPlayable
impl UnwindSafe for AnimationClipPlayable
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)