pub struct Canvas(/* private fields */);Expand description
IL2CPP class: UnityEngine.Canvas
Inherits: Behaviour
Implementations§
Source§impl Canvas
impl Canvas
pub fn pre_will_render_canvases() -> Canvas_WillRenderCanvases
pub fn set_pre_will_render_canvases(value: Canvas_WillRenderCanvases)
pub fn will_render_canvases() -> Canvas_WillRenderCanvases
pub fn set_will_render_canvases(value: Canvas_WillRenderCanvases)
Source§impl Canvas
impl Canvas
Sourcepub fn add_pre_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
pub fn add_pre_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
add_preWillRenderCanvases(crate::unity_engine::canvas::Canvas_WillRenderCanvases) overload
Sourcepub fn remove_pre_will_render_canvases(
value: impl Into<Canvas_WillRenderCanvases>,
)
pub fn remove_pre_will_render_canvases( value: impl Into<Canvas_WillRenderCanvases>, )
remove_preWillRenderCanvases(crate::unity_engine::canvas::Canvas_WillRenderCanvases) overload
Sourcepub fn add_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
pub fn add_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
add_willRenderCanvases(crate::unity_engine::canvas::Canvas_WillRenderCanvases) overload
Sourcepub fn remove_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
pub fn remove_will_render_canvases(value: impl Into<Canvas_WillRenderCanvases>)
remove_willRenderCanvases(crate::unity_engine::canvas::Canvas_WillRenderCanvases) overload
Sourcepub fn get_default_canvas_text_material() -> Material
pub fn get_default_canvas_text_material() -> Material
GetDefaultCanvasTextMaterial() overload
Sourcepub fn get_default_canvas_material() -> Material
pub fn get_default_canvas_material() -> Material
GetDefaultCanvasMaterial() overload
Sourcepub fn get_etc1_supported_canvas_material() -> Material
pub fn get_etc1_supported_canvas_material() -> Material
GetETC1SupportedCanvasMaterial() overload
Sourcepub fn force_update_canvases()
pub fn force_update_canvases()
ForceUpdateCanvases() overload
Sourcepub fn send_pre_will_render_canvases()
pub fn send_pre_will_render_canvases()
SendPreWillRenderCanvases() overload
Sourcepub fn send_will_render_canvases()
pub fn send_will_render_canvases()
SendWillRenderCanvases() overload
Source§impl Canvas
impl Canvas
pub fn add_pre_will_render_canvases_method_info() -> &'static MethodInfo
pub fn remove_pre_will_render_canvases_method_info() -> &'static MethodInfo
pub fn add_will_render_canvases_method_info() -> &'static MethodInfo
pub fn remove_will_render_canvases_method_info() -> &'static MethodInfo
pub fn get_render_mode_method_info() -> &'static MethodInfo
pub fn set_render_mode_method_info() -> &'static MethodInfo
pub fn get_is_root_canvas_method_info() -> &'static MethodInfo
pub fn get_pixel_rect_method_info() -> &'static MethodInfo
pub fn get_scale_factor_method_info() -> &'static MethodInfo
pub fn set_scale_factor_method_info() -> &'static MethodInfo
pub fn get_reference_pixels_per_unit_method_info() -> &'static MethodInfo
pub fn set_reference_pixels_per_unit_method_info() -> &'static MethodInfo
pub fn get_override_pixel_perfect_method_info() -> &'static MethodInfo
pub fn set_override_pixel_perfect_method_info() -> &'static MethodInfo
pub fn get_pixel_perfect_method_info() -> &'static MethodInfo
pub fn set_pixel_perfect_method_info() -> &'static MethodInfo
pub fn get_plane_distance_method_info() -> &'static MethodInfo
pub fn set_plane_distance_method_info() -> &'static MethodInfo
pub fn get_render_order_method_info() -> &'static MethodInfo
pub fn get_override_sorting_method_info() -> &'static MethodInfo
pub fn set_override_sorting_method_info() -> &'static MethodInfo
pub fn get_sorting_order_method_info() -> &'static MethodInfo
pub fn set_sorting_order_method_info() -> &'static MethodInfo
pub fn get_target_display_method_info() -> &'static MethodInfo
pub fn set_target_display_method_info() -> &'static MethodInfo
pub fn get_sorting_layer_id_method_info() -> &'static MethodInfo
pub fn set_sorting_layer_id_method_info() -> &'static MethodInfo
pub fn get_cached_sorting_layer_value_method_info() -> &'static MethodInfo
pub fn get_additional_shader_channels_method_info() -> &'static MethodInfo
pub fn set_additional_shader_channels_method_info() -> &'static MethodInfo
pub fn get_sorting_layer_name_method_info() -> &'static MethodInfo
pub fn set_sorting_layer_name_method_info() -> &'static MethodInfo
pub fn get_root_canvas_method_info() -> &'static MethodInfo
pub fn get_rendering_display_size_method_info() -> &'static MethodInfo
pub fn get_world_camera_method_info() -> &'static MethodInfo
pub fn set_world_camera_method_info() -> &'static MethodInfo
pub fn get_normalized_sorting_grid_size_method_info() -> &'static MethodInfo
pub fn set_normalized_sorting_grid_size_method_info() -> &'static MethodInfo
pub fn get_sorting_grid_normalized_size_method_info() -> &'static MethodInfo
pub fn set_sorting_grid_normalized_size_method_info() -> &'static MethodInfo
pub fn get_default_canvas_text_material_method_info() -> &'static MethodInfo
pub fn get_default_canvas_material_method_info() -> &'static MethodInfo
pub fn get_etc1_supported_canvas_material_method_info() -> &'static MethodInfo
pub fn update_canvas_rect_transform_method_info() -> &'static MethodInfo
pub fn force_update_canvases_method_info() -> &'static MethodInfo
pub fn send_pre_will_render_canvases_method_info() -> &'static MethodInfo
pub fn send_will_render_canvases_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_pixel_rect_injected_method_info() -> &'static MethodInfo
pub fn get_rendering_display_size_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Canvas
impl ClassIdentity for Canvas
Source§impl FromIlInstance for Canvas
impl FromIlInstance for Canvas
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for Canvas
impl IObject_2 for Canvas
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for Canvas
impl IBehaviour for Canvas
impl ICanvas for Canvas
impl IComponent for Canvas
impl IObject for Canvas
Auto Trait Implementations§
impl Freeze for Canvas
impl RefUnwindSafe for Canvas
impl !Send for Canvas
impl !Sync for Canvas
impl Unpin for Canvas
impl UnwindSafe for Canvas
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
Source§fn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overloadSource§fn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overloadSource§fn get_is_active_and_enabled(self) -> bool
fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> ICanvasMethods for __Twhere
__T: ICanvas,
impl<__T> ICanvasMethods for __Twhere
__T: ICanvas,
Source§fn get_render_mode(self) -> RenderMode
fn get_render_mode(self) -> RenderMode
get_renderMode() overloadSource§fn set_render_mode(self, value: impl Into<RenderMode>)
fn set_render_mode(self, value: impl Into<RenderMode>)
set_renderMode(crate::unity_engine::rendermode::RenderMode) overloadSource§fn get_is_root_canvas(self) -> bool
fn get_is_root_canvas(self) -> bool
get_isRootCanvas() overloadSource§fn get_pixel_rect(self) -> Rect
fn get_pixel_rect(self) -> Rect
get_pixelRect() overloadSource§fn get_scale_factor(self) -> f32
fn get_scale_factor(self) -> f32
get_scaleFactor() overloadSource§fn set_scale_factor(self, value: impl Into<f32>)
fn set_scale_factor(self, value: impl Into<f32>)
set_scaleFactor(f32) overloadSource§fn get_reference_pixels_per_unit(self) -> f32
fn get_reference_pixels_per_unit(self) -> f32
get_referencePixelsPerUnit() overloadSource§fn set_reference_pixels_per_unit(self, value: impl Into<f32>)
fn set_reference_pixels_per_unit(self, value: impl Into<f32>)
set_referencePixelsPerUnit(f32) overloadSource§fn get_override_pixel_perfect(self) -> bool
fn get_override_pixel_perfect(self) -> bool
get_overridePixelPerfect() overloadSource§fn set_override_pixel_perfect(self, value: impl Into<bool>)
fn set_override_pixel_perfect(self, value: impl Into<bool>)
set_overridePixelPerfect(bool) overloadSource§fn get_pixel_perfect(self) -> bool
fn get_pixel_perfect(self) -> bool
get_pixelPerfect() overloadSource§fn set_pixel_perfect(self, value: impl Into<bool>)
fn set_pixel_perfect(self, value: impl Into<bool>)
set_pixelPerfect(bool) overloadSource§fn get_plane_distance(self) -> f32
fn get_plane_distance(self) -> f32
get_planeDistance() overloadSource§fn set_plane_distance(self, value: impl Into<f32>)
fn set_plane_distance(self, value: impl Into<f32>)
set_planeDistance(f32) overloadSource§fn get_render_order(self) -> i32
fn get_render_order(self) -> i32
get_renderOrder() overloadSource§fn get_override_sorting(self) -> bool
fn get_override_sorting(self) -> bool
get_overrideSorting() overloadSource§fn set_override_sorting(self, value: impl Into<bool>)
fn set_override_sorting(self, value: impl Into<bool>)
set_overrideSorting(bool) overloadSource§fn get_sorting_order(self) -> i32
fn get_sorting_order(self) -> i32
get_sortingOrder() overloadSource§fn set_sorting_order(self, value: impl Into<i32>)
fn set_sorting_order(self, value: impl Into<i32>)
set_sortingOrder(i32) overloadSource§fn get_target_display(self) -> i32
fn get_target_display(self) -> i32
get_targetDisplay() overloadSource§fn set_target_display(self, value: impl Into<i32>)
fn set_target_display(self, value: impl Into<i32>)
set_targetDisplay(i32) overloadSource§fn get_sorting_layer_id(self) -> i32
fn get_sorting_layer_id(self) -> i32
get_sortingLayerID() overloadSource§fn set_sorting_layer_id(self, value: impl Into<i32>)
fn set_sorting_layer_id(self, value: impl Into<i32>)
set_sortingLayerID(i32) overloadSource§fn get_cached_sorting_layer_value(self) -> i32
fn get_cached_sorting_layer_value(self) -> i32
get_cachedSortingLayerValue() overloadSource§fn get_additional_shader_channels(self) -> AdditionalCanvasShaderChannels
fn get_additional_shader_channels(self) -> AdditionalCanvasShaderChannels
get_additionalShaderChannels() overloadSource§fn set_additional_shader_channels(
self,
value: impl Into<AdditionalCanvasShaderChannels>,
)
fn set_additional_shader_channels( self, value: impl Into<AdditionalCanvasShaderChannels>, )
set_additionalShaderChannels(crate::unity_engine::additionalcanvasshaderchannels::AdditionalCanvasShaderChannels) overloadSource§fn get_sorting_layer_name(self) -> Il2CppString
fn get_sorting_layer_name(self) -> Il2CppString
get_sortingLayerName() overloadSource§fn set_sorting_layer_name(self, value: impl Into<Il2CppString>)
fn set_sorting_layer_name(self, value: impl Into<Il2CppString>)
set_sortingLayerName(::unity::Il2CppString) overloadSource§fn get_root_canvas(self) -> Canvas
fn get_root_canvas(self) -> Canvas
get_rootCanvas() overloadSource§fn get_rendering_display_size(self) -> Vector2
fn get_rendering_display_size(self) -> Vector2
get_renderingDisplaySize() overloadSource§fn get_world_camera(self) -> Camera
fn get_world_camera(self) -> Camera
get_worldCamera() overloadSource§fn set_world_camera(self, value: impl Into<Camera>)
fn set_world_camera(self, value: impl Into<Camera>)
set_worldCamera(crate::unity_engine::camera::Camera) overloadSource§fn get_normalized_sorting_grid_size(self) -> f32
fn get_normalized_sorting_grid_size(self) -> f32
get_normalizedSortingGridSize() overloadSource§fn set_normalized_sorting_grid_size(self, value: impl Into<f32>)
fn set_normalized_sorting_grid_size(self, value: impl Into<f32>)
set_normalizedSortingGridSize(f32) overloadSource§fn get_sorting_grid_normalized_size(self) -> i32
fn get_sorting_grid_normalized_size(self) -> i32
get_sortingGridNormalizedSize() overloadSource§fn set_sorting_grid_normalized_size(self, value: impl Into<i32>)
fn set_sorting_grid_normalized_size(self, value: impl Into<i32>)
set_sortingGridNormalizedSize(i32) overloadSource§fn update_canvas_rect_transform(self, align_with_camera: impl Into<bool>)
fn update_canvas_rect_transform(self, align_with_camera: impl Into<bool>)
UpdateCanvasRectTransform(bool) overloadSource§fn get_pixel_rect_injected(self) -> Rect
fn get_pixel_rect_injected(self) -> Rect
get_pixelRect_Injected(*mutcrate::unity_engine::rect::Rect) overloadSource§fn get_rendering_display_size_injected(self) -> Vector2
fn get_rendering_display_size_injected(self) -> Vector2
get_renderingDisplaySize_Injected(*mutcrate::unity_engine::vector2::Vector2) overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool
Source§fn get_component_in_children(
self,
t: impl Into<SystemType>,
include_inactive: impl Into<bool>,
) -> Component
fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component
GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )
fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
GetComponentInParent(::unity::SystemType) overloadfn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )
fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
Source§fn get_components_for_list_internal(
self,
search_type: impl Into<SystemType>,
result_list: impl Into<Object>,
)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload