pub struct RenderGraphPass(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass
Inherits: Object
Implementations§
Source§impl RenderGraphPass
impl RenderGraphPass
pub fn execute_method_info() -> &'static MethodInfo
pub fn release_method_info() -> &'static MethodInfo
pub fn has_render_func_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn set_name_method_info() -> &'static MethodInfo
pub fn get_index_method_info() -> &'static MethodInfo
pub fn set_index_method_info() -> &'static MethodInfo
pub fn get_custom_sampler_method_info() -> &'static MethodInfo
pub fn set_custom_sampler_method_info() -> &'static MethodInfo
pub fn get_enable_async_compute_method_info() -> &'static MethodInfo
pub fn set_enable_async_compute_method_info() -> &'static MethodInfo
pub fn get_allow_pass_culling_method_info() -> &'static MethodInfo
pub fn set_allow_pass_culling_method_info() -> &'static MethodInfo
pub fn get_depth_buffer_method_info() -> &'static MethodInfo
pub fn set_depth_buffer_method_info() -> &'static MethodInfo
pub fn get_color_buffers_method_info() -> &'static MethodInfo
pub fn set_color_buffers_method_info() -> &'static MethodInfo
pub fn get_color_buffer_max_index_method_info() -> &'static MethodInfo
pub fn set_color_buffer_max_index_method_info() -> &'static MethodInfo
pub fn get_ref_count_method_info() -> &'static MethodInfo
pub fn set_ref_count_method_info() -> &'static MethodInfo
pub fn get_generate_debug_data_method_info() -> &'static MethodInfo
pub fn set_generate_debug_data_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn add_resource_write_method_info() -> &'static MethodInfo
pub fn add_resource_read_method_info() -> &'static MethodInfo
pub fn add_transient_resource_method_info() -> &'static MethodInfo
pub fn use_renderer_list_method_info() -> &'static MethodInfo
pub fn enable_async_compute_method_info() -> &'static MethodInfo
pub fn allow_pass_culling_method_info() -> &'static MethodInfo
pub fn generate_debug_data_method_info() -> &'static MethodInfo
pub fn set_color_buffer_method_info() -> &'static MethodInfo
pub fn set_depth_buffer_2_method_info() -> &'static MethodInfo
Source§impl RenderGraphPass
impl RenderGraphPass
Sourcepub unsafe fn execute(
this: impl Into<IlInstance>,
render_graph_context: RenderGraphContext,
)
pub unsafe fn execute( this: impl Into<IlInstance>, render_graph_context: RenderGraphContext, )
Direct (non-virtual) call to RenderGraphPass’s own Execute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn release(this: impl Into<IlInstance>, pool: RenderGraphObjectPool)
pub unsafe fn release(this: impl Into<IlInstance>, pool: RenderGraphObjectPool)
Direct (non-virtual) call to RenderGraphPass’s own Release. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn has_render_func(this: impl Into<IlInstance>) -> bool
pub unsafe fn has_render_func(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to RenderGraphPass’s own HasRenderFunc. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for RenderGraphPass
impl ClassIdentity for RenderGraphPass
Source§impl Clone for RenderGraphPass
impl Clone for RenderGraphPass
Source§fn clone(&self) -> RenderGraphPass
fn clone(&self) -> RenderGraphPass
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RenderGraphPass
impl FromIlInstance for RenderGraphPass
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IRenderGraphPass for RenderGraphPass
impl IRenderGraphPass for RenderGraphPass
fn resource_read_lists(self) -> Array<List_1<ResourceHandle>>
fn set_resource_read_lists(self, value: Array<List_1<ResourceHandle>>)
fn resource_write_lists(self) -> Array<List_1<ResourceHandle>>
fn set_resource_write_lists(self, value: Array<List_1<ResourceHandle>>)
fn transient_resource_list(self) -> Array<List_1<ResourceHandle>>
fn set_transient_resource_list(self, value: Array<List_1<ResourceHandle>>)
fn used_renderer_list_list(self) -> List_1<RendererListHandle>
fn set_used_renderer_list_list(self, value: List_1<RendererListHandle>)
impl Copy for RenderGraphPass
impl IObject for RenderGraphPass
Auto Trait Implementations§
impl Freeze for RenderGraphPass
impl RefUnwindSafe for RenderGraphPass
impl !Send for RenderGraphPass
impl !Sync for RenderGraphPass
impl Unpin for RenderGraphPass
impl UnwindSafe for RenderGraphPass
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AllowPassCulling(bool) overloadSource§fn generate_debug_data(self, value: impl Into<bool>)
fn generate_debug_data(self, value: impl Into<bool>)
GenerateDebugData(bool) overloadSource§fn set_color_buffer(
self,
resource: impl Into<TextureHandle>,
index: impl Into<i32>,
)
fn set_color_buffer( self, resource: impl Into<TextureHandle>, index: impl Into<i32>, )
SetColorBuffer(crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle, i32) overloadSource§fn set_depth_buffer_2(
self,
resource: impl Into<TextureHandle>,
flags: impl Into<DepthAccess>,
)
fn set_depth_buffer_2( self, resource: impl Into<TextureHandle>, flags: impl Into<DepthAccess>, )
SetDepthBuffer(crate::unity_engine::experimental::rendering::render_graph_module::texturehandle::TextureHandle, crate::unity_engine::experimental::rendering::render_graph_module::depthaccess::DepthAccess) overload