pub struct RenderObjects(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.Universal.RenderObjects
Inherits: ScriptableRendererFeature
Implementations§
Source§impl RenderObjects
impl RenderObjects
pub fn base(self) -> ScriptableRendererFeature
Source§impl RenderObjects
impl RenderObjects
pub fn create_method_info() -> &'static MethodInfo
pub fn add_render_passes_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl RenderObjects
impl RenderObjects
Sourcepub unsafe fn create(this: impl Into<IlInstance>)
pub unsafe fn create(this: impl Into<IlInstance>)
Direct (non-virtual) call to RenderObjects’s own Create. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn add_render_passes(
this: impl Into<IlInstance>,
renderer: ScriptableRenderer,
rendering_data: *mut RenderingData,
)
pub unsafe fn add_render_passes( this: impl Into<IlInstance>, renderer: ScriptableRenderer, rendering_data: *mut RenderingData, )
Direct (non-virtual) call to RenderObjects’s own AddRenderPasses. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl RenderObjects
impl RenderObjects
Trait Implementations§
Source§impl ClassIdentity for RenderObjects
impl ClassIdentity for RenderObjects
Source§impl Clone for RenderObjects
impl Clone for RenderObjects
Source§fn clone(&self) -> RenderObjects
fn clone(&self) -> RenderObjects
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RenderObjects
impl FromIlInstance for RenderObjects
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for RenderObjects
impl IObject_2 for RenderObjects
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IRenderObjects for RenderObjects
impl IRenderObjects for RenderObjects
fn settings(self) -> RenderObjects_RenderObjectsSettings
fn set_settings(self, value: RenderObjects_RenderObjectsSettings)
fn render_objects_pass(self) -> RenderObjectsPass
fn set_render_objects_pass(self, value: RenderObjectsPass)
impl Copy for RenderObjects
impl IObject for RenderObjects
impl IScriptableObject for RenderObjects
Auto Trait Implementations§
impl Freeze for RenderObjects
impl RefUnwindSafe for RenderObjects
impl !Send for RenderObjects
impl !Sync for RenderObjects
impl Unpin for RenderObjects
impl UnwindSafe for RenderObjects
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