pub struct Light2DCullResult(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.Universal.Light2DCullResult
Inherits: Object
Implementations§
Source§impl Light2DCullResult
impl Light2DCullResult
pub fn get_visible_lights_method_info() -> &'static MethodInfo
pub fn is_scene_lit_method_info() -> &'static MethodInfo
pub fn get_light_stats_by_layer_method_info() -> &'static MethodInfo
pub fn setup_culling_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl Light2DCullResult
impl Light2DCullResult
Sourcepub unsafe fn get_visible_lights(
this: impl Into<IlInstance>,
) -> List_1<Light2D_2>
pub unsafe fn get_visible_lights( this: impl Into<IlInstance>, ) -> List_1<Light2D_2>
Direct (non-virtual) call to Light2DCullResult’s own get_visibleLights. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_scene_lit(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_scene_lit(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to Light2DCullResult’s own IsSceneLit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_light_stats_by_layer(
this: impl Into<IlInstance>,
layer: i32,
) -> LightStats
pub unsafe fn get_light_stats_by_layer( this: impl Into<IlInstance>, layer: i32, ) -> LightStats
Direct (non-virtual) call to Light2DCullResult’s own GetLightStatsByLayer. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for Light2DCullResult
impl ClassIdentity for Light2DCullResult
Source§impl Clone for Light2DCullResult
impl Clone for Light2DCullResult
Source§fn clone(&self) -> Light2DCullResult
fn clone(&self) -> Light2DCullResult
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for Light2DCullResult
impl FromIlInstance for Light2DCullResult
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ILight2DCullResult for Light2DCullResult
impl ILight2DCullResult for Light2DCullResult
fn m_visible_lights(self) -> List_1<Light2D_2>
fn set_m_visible_lights(self, value: List_1<Light2D_2>)
impl Copy for Light2DCullResult
impl IObject for Light2DCullResult
Auto Trait Implementations§
impl Freeze for Light2DCullResult
impl RefUnwindSafe for Light2DCullResult
impl !Send for Light2DCullResult
impl !Sync for Light2DCullResult
impl Unpin for Light2DCullResult
impl UnwindSafe for Light2DCullResult
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Source§fn get_visible_lights(self) -> List_1<Light2D_2>
fn get_visible_lights(self) -> List_1<Light2D_2>
get_visibleLights() overloadSource§fn is_scene_lit(self) -> bool
fn is_scene_lit(self) -> bool
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