pub trait ITerrainUtility_TerrainMapMethods: ITerrainUtility_TerrainMap {
// Provided methods
fn get_terrain(
self,
tile_x: impl Into<i32>,
tile_z: impl Into<i32>,
) -> Terrain { ... }
fn ctor(self) { ... }
fn add_terrain_internal(
self,
x: impl Into<i32>,
z: impl Into<i32>,
terrain: impl Into<Terrain>,
) { ... }
fn try_to_add_terrain(
self,
tile_x: impl Into<i32>,
tile_z: impl Into<i32>,
terrain: impl Into<Terrain>,
) -> bool { ... }
fn validate_terrain(self, tile_x: impl Into<i32>, tile_z: impl Into<i32>) { ... }
fn validate(self) -> TerrainUtility_TerrainMap_ErrorCode { ... }
}Provided Methods§
Sourcefn get_terrain(self, tile_x: impl Into<i32>, tile_z: impl Into<i32>) -> Terrain
fn get_terrain(self, tile_x: impl Into<i32>, tile_z: impl Into<i32>) -> Terrain
GetTerrain(i32, i32) overload
Sourcefn add_terrain_internal(
self,
x: impl Into<i32>,
z: impl Into<i32>,
terrain: impl Into<Terrain>,
)
fn add_terrain_internal( self, x: impl Into<i32>, z: impl Into<i32>, terrain: impl Into<Terrain>, )
AddTerrainInternal(i32, i32, crate::unity_engine::terrain::Terrain) overload
Sourcefn try_to_add_terrain(
self,
tile_x: impl Into<i32>,
tile_z: impl Into<i32>,
terrain: impl Into<Terrain>,
) -> bool
fn try_to_add_terrain( self, tile_x: impl Into<i32>, tile_z: impl Into<i32>, terrain: impl Into<Terrain>, ) -> bool
TryToAddTerrain(i32, i32, crate::unity_engine::terrain::Terrain) overload
Sourcefn validate_terrain(self, tile_x: impl Into<i32>, tile_z: impl Into<i32>)
fn validate_terrain(self, tile_x: impl Into<i32>, tile_z: impl Into<i32>)
ValidateTerrain(i32, i32) overload
Sourcefn validate(self) -> TerrainUtility_TerrainMap_ErrorCode
fn validate(self) -> TerrainUtility_TerrainMap_ErrorCode
Validate() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITerrainUtility_TerrainMap> ITerrainUtility_TerrainMapMethods for __T
Available on crate feature
unity_engine-experimental-terrain_api-terrainutility only.