pub struct GUI(/* private fields */);Expand description
IL2CPP class: UnityEngine.GUI
Inherits: Object
Implementations§
Source§impl GUI
impl GUI
pub fn s_scroll_control_id() -> i32
pub fn set_s_scroll_control_id(value: i32)
pub fn s_hot_text_field() -> i32
pub fn set_s_hot_text_field(value: i32)
pub fn s_box_hash() -> i32
pub fn set_s_box_hash(value: i32)
pub fn s_buton_hash() -> i32
pub fn set_s_buton_hash(value: i32)
pub fn s_toggle_hash() -> i32
pub fn set_s_toggle_hash(value: i32)
pub fn s_slider_hash() -> i32
pub fn set_s_slider_hash(value: i32)
pub fn s_begin_group_hash() -> i32
pub fn set_s_begin_group_hash(value: i32)
pub fn s_scrollview_hash() -> i32
pub fn set_s_scrollview_hash(value: i32)
pub fn s_skin() -> GUISkin
pub fn set_s_skin(value: GUISkin)
pub fn s_tool_tip_rect() -> Rect
pub fn set_s_tool_tip_rect(value: Rect)
Source§impl GUI
impl GUI
Sourcepub fn set_color(value: impl Into<Color>)
pub fn set_color(value: impl Into<Color>)
set_color(crate::unity_engine::color::Color) overload
Sourcepub fn set_background_color(value: impl Into<Color>)
pub fn set_background_color(value: impl Into<Color>)
set_backgroundColor(crate::unity_engine::color::Color) overload
Sourcepub fn set_changed(value: impl Into<bool>)
pub fn set_changed(value: impl Into<bool>)
set_changed(bool) overload
Sourcepub fn get_use_page_scrollbars() -> bool
pub fn get_use_page_scrollbars() -> bool
get_usePageScrollbars() overload
Sourcepub fn get_blend_material() -> Material
pub fn get_blend_material() -> Material
get_blendMaterial() overload
Sourcepub fn get_blit_material() -> Material
pub fn get_blit_material() -> Material
get_blitMaterial() overload
Sourcepub fn get_rounded_rect_material() -> Material
pub fn get_rounded_rect_material() -> Material
get_roundedRectMaterial() overload
Sourcepub fn get_rounded_rect_with_color_per_border_material() -> Material
pub fn get_rounded_rect_with_color_per_border_material() -> Material
get_roundedRectWithColorPerBorderMaterial() overload
Sourcepub fn grab_mouse_control(id: impl Into<i32>)
pub fn grab_mouse_control(id: impl Into<i32>)
GrabMouseControl(i32) overload
Sourcepub fn has_mouse_control(id: impl Into<i32>) -> bool
pub fn has_mouse_control(id: impl Into<i32>) -> bool
HasMouseControl(i32) overload
Sourcepub fn release_mouse_control()
pub fn release_mouse_control()
ReleaseMouseControl() overload
Sourcepub fn internal_repaint_editor_window()
pub fn internal_repaint_editor_window()
InternalRepaintEditorWindow() overload
Sourcepub fn internal_do_window(
id: impl Into<i32>,
instance_id: impl Into<i32>,
client_rect: impl Into<Rect>,
func: impl Into<GUI_WindowFunction>,
title: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
skin: impl Into<Object>,
force_rect_on_layout: impl Into<bool>,
) -> Rect
pub fn internal_do_window( id: impl Into<i32>, instance_id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<Object>, force_rect_on_layout: impl Into<bool>, ) -> Rect
Internal_DoWindow(i32, i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::system::object::Object, bool) overload
Sourcepub fn get_scroll_trough_side() -> i32
pub fn get_scroll_trough_side() -> i32
get_scrollTroughSide() overload
Sourcepub fn set_scroll_trough_side(value: impl Into<i32>)
pub fn set_scroll_trough_side(value: impl Into<i32>)
set_scrollTroughSide(i32) overload
Sourcepub fn set_skin(value: impl Into<GUISkin>)
pub fn set_skin(value: impl Into<GUISkin>)
set_skin(crate::unity_engine::guiskin::GUISkin) overload
Sourcepub fn do_set_skin(new_skin: impl Into<GUISkin>)
pub fn do_set_skin(new_skin: impl Into<GUISkin>)
DoSetSkin(crate::unity_engine::guiskin::GUISkin) overload
Sourcepub fn set_matrix(value: impl Into<Matrix4x4>)
pub fn set_matrix(value: impl Into<Matrix4x4>)
set_matrix(crate::unity_engine::matrix4x4::Matrix4x4) overload
Sourcepub fn label(
position: impl Into<Rect>,
text: impl Into<Il2CppString>,
style: impl Into<GUIStyle>,
)
pub fn label( position: impl Into<Rect>, text: impl Into<Il2CppString>, style: impl Into<GUIStyle>, )
Label(crate::unity_engine::rect::Rect, ::unity::Il2CppString, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn label_2(
position: impl Into<Rect>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
)
pub fn label_2( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )
Label(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn draw_texture(position: impl Into<Rect>, image: impl Into<Texture>)
pub fn draw_texture(position: impl Into<Rect>, image: impl Into<Texture>)
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture) overload
Sourcepub fn draw_texture_2(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
)
pub fn draw_texture_2( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode) overload
Sourcepub fn draw_texture_3(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
)
pub fn draw_texture_3( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool) overload
Sourcepub fn draw_texture_4(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
)
pub fn draw_texture_4( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32) overload
Sourcepub fn draw_texture_5(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
color: impl Into<Color>,
border_width: impl Into<f32>,
border_radius: impl Into<f32>,
)
pub fn draw_texture_5( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_width: impl Into<f32>, border_radius: impl Into<f32>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, f32, f32) overload
Sourcepub fn draw_texture_6(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
color: impl Into<Color>,
border_widths: impl Into<Vector4>,
border_radius: impl Into<f32>,
)
pub fn draw_texture_6( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radius: impl Into<f32>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, f32) overload
Sourcepub fn draw_texture_7(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
color: impl Into<Color>,
border_widths: impl Into<Vector4>,
border_radiuses: impl Into<Vector4>,
)
pub fn draw_texture_7( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4) overload
Sourcepub fn draw_texture_8(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
color: impl Into<Color>,
border_widths: impl Into<Vector4>,
border_radiuses: impl Into<Vector4>,
draw_smooth_corners: impl Into<bool>,
)
pub fn draw_texture_8( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, draw_smooth_corners: impl Into<bool>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4, bool) overload
Sourcepub fn draw_texture_9(
position: impl Into<Rect>,
image: impl Into<Texture>,
scale_mode: impl Into<ScaleMode>,
alpha_blend: impl Into<bool>,
image_aspect: impl Into<f32>,
left_color: impl Into<Color>,
top_color: impl Into<Color>,
right_color: impl Into<Color>,
bottom_color: impl Into<Color>,
border_widths: impl Into<Vector4>,
border_radiuses: impl Into<Vector4>,
draw_smooth_corners: impl Into<bool>,
)
pub fn draw_texture_9( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, left_color: impl Into<Color>, top_color: impl Into<Color>, right_color: impl Into<Color>, bottom_color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, draw_smooth_corners: impl Into<bool>, )
DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4, bool) overload
Sourcepub fn calculate_scaled_texture_rects(
position: impl Into<Rect>,
scale_mode: impl Into<ScaleMode>,
image_aspect: impl Into<f32>,
) -> (bool, Rect, Rect)
pub fn calculate_scaled_texture_rects( position: impl Into<Rect>, scale_mode: impl Into<ScaleMode>, image_aspect: impl Into<f32>, ) -> (bool, Rect, Rect)
CalculateScaledTextureRects(crate::unity_engine::rect::Rect, crate::unity_engine::scalemode::ScaleMode, f32, *mutcrate::unity_engine::rect::Rect, *mutcrate::unity_engine::rect::Rect) overload
Sourcepub fn box(
position: impl Into<Rect>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
)
pub fn box( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )
Box(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Button(crate::unity_engine::rect::Rect, ::unity::Il2CppString) overload
Button(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Button(crate::unity_engine::rect::Rect, i32, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
DoRepeatButton(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::focustype::FocusType) overload
Sourcepub fn do_control(
position: impl Into<Rect>,
id: impl Into<i32>,
on: impl Into<bool>,
hover: impl Into<bool>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
) -> bool
pub fn do_control( position: impl Into<Rect>, id: impl Into<i32>, on: impl Into<bool>, hover: impl Into<bool>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> bool
DoControl(crate::unity_engine::rect::Rect, i32, bool, bool, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn do_label(
position: impl Into<Rect>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
)
pub fn do_label( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )
DoLabel(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
DoButton(crate::unity_engine::rect::Rect, i32, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn horizontal_slider(
position: impl Into<Rect>,
value: impl Into<f32>,
left_value: impl Into<f32>,
right_value: impl Into<f32>,
slider: impl Into<GUIStyle>,
thumb: impl Into<GUIStyle>,
) -> f32
pub fn horizontal_slider( position: impl Into<Rect>, value: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, ) -> f32
HorizontalSlider(crate::unity_engine::rect::Rect, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn slider(
position: impl Into<Rect>,
value: impl Into<f32>,
size: impl Into<f32>,
start: impl Into<f32>,
end: impl Into<f32>,
slider: impl Into<GUIStyle>,
thumb: impl Into<GUIStyle>,
horiz: impl Into<bool>,
id: impl Into<i32>,
thumb_extent: impl Into<GUIStyle>,
) -> f32
pub fn slider( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, start: impl Into<f32>, end: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, horiz: impl Into<bool>, id: impl Into<i32>, thumb_extent: impl Into<GUIStyle>, ) -> f32
Slider(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, bool, i32, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn horizontal_scrollbar(
position: impl Into<Rect>,
value: impl Into<f32>,
size: impl Into<f32>,
left_value: impl Into<f32>,
right_value: impl Into<f32>,
style: impl Into<GUIStyle>,
) -> f32
pub fn horizontal_scrollbar( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, style: impl Into<GUIStyle>, ) -> f32
HorizontalScrollbar(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload
ScrollerRepeatButton(i32, crate::unity_engine::rect::Rect, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn vertical_scrollbar(
position: impl Into<Rect>,
value: impl Into<f32>,
size: impl Into<f32>,
top_value: impl Into<f32>,
bottom_value: impl Into<f32>,
style: impl Into<GUIStyle>,
) -> f32
pub fn vertical_scrollbar( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, top_value: impl Into<f32>, bottom_value: impl Into<f32>, style: impl Into<GUIStyle>, ) -> f32
VerticalScrollbar(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn scroller(
position: impl Into<Rect>,
value: impl Into<f32>,
size: impl Into<f32>,
left_value: impl Into<f32>,
right_value: impl Into<f32>,
slider: impl Into<GUIStyle>,
thumb: impl Into<GUIStyle>,
left_button: impl Into<GUIStyle>,
right_button: impl Into<GUIStyle>,
horiz: impl Into<bool>,
) -> f32
pub fn scroller( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, left_button: impl Into<GUIStyle>, right_button: impl Into<GUIStyle>, horiz: impl Into<bool>, ) -> f32
Scroller(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, bool) overload
Sourcepub fn begin_group(
position: impl Into<Rect>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
)
pub fn begin_group( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )
BeginGroup(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn begin_group_2(
position: impl Into<Rect>,
content: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
scroll_offset: impl Into<Vector2>,
)
pub fn begin_group_2( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, scroll_offset: impl Into<Vector2>, )
BeginGroup(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::vector2::Vector2) overload
Sourcepub fn begin_clip(position: impl Into<Rect>)
pub fn begin_clip(position: impl Into<Rect>)
BeginClip(crate::unity_engine::rect::Rect) overload
Sourcepub fn begin_scroll_view(
position: impl Into<Rect>,
scroll_position: impl Into<Vector2>,
view_rect: impl Into<Rect>,
always_show_horizontal: impl Into<bool>,
always_show_vertical: impl Into<bool>,
horizontal_scrollbar: impl Into<GUIStyle>,
vertical_scrollbar: impl Into<GUIStyle>,
background: impl Into<GUIStyle>,
) -> Vector2
pub fn begin_scroll_view( position: impl Into<Rect>, scroll_position: impl Into<Vector2>, view_rect: impl Into<Rect>, always_show_horizontal: impl Into<bool>, always_show_vertical: impl Into<bool>, horizontal_scrollbar: impl Into<GUIStyle>, vertical_scrollbar: impl Into<GUIStyle>, background: impl Into<GUIStyle>, ) -> Vector2
BeginScrollView(crate::unity_engine::rect::Rect, crate::unity_engine::vector2::Vector2, crate::unity_engine::rect::Rect, bool, bool, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn end_scroll_view(handle_scroll_wheel: impl Into<bool>)
pub fn end_scroll_view(handle_scroll_wheel: impl Into<bool>)
EndScrollView(bool) overload
Sourcepub fn window(
id: impl Into<i32>,
client_rect: impl Into<Rect>,
func: impl Into<GUI_WindowFunction>,
title: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
) -> Rect
pub fn window( id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> Rect
Window(i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn do_window(
id: impl Into<i32>,
client_rect: impl Into<Rect>,
func: impl Into<GUI_WindowFunction>,
title: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
skin: impl Into<GUISkin>,
force_rect_on_layout: impl Into<bool>,
) -> Rect
pub fn do_window( id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<GUISkin>, force_rect_on_layout: impl Into<bool>, ) -> Rect
DoWindow(i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guiskin::GUISkin, bool) overload
Sourcepub fn call_window_delegate(
func: impl Into<GUI_WindowFunction>,
id: impl Into<i32>,
instance_id: impl Into<i32>,
skin: impl Into<GUISkin>,
force_rect: impl Into<i32>,
width: impl Into<f32>,
height: impl Into<f32>,
style: impl Into<GUIStyle>,
)
pub fn call_window_delegate( func: impl Into<GUI_WindowFunction>, id: impl Into<i32>, instance_id: impl Into<i32>, skin: impl Into<GUISkin>, force_rect: impl Into<i32>, width: impl Into<f32>, height: impl Into<f32>, style: impl Into<GUIStyle>, )
CallWindowDelegate(crate::unity_engine::gui::GUI_WindowFunction, i32, i32, crate::unity_engine::guiskin::GUISkin, i32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload
Sourcepub fn get_color_injected() -> Color
pub fn get_color_injected() -> Color
get_color_Injected(*mutcrate::unity_engine::color::Color) overload
Sourcepub fn set_color_injected() -> Color
pub fn set_color_injected() -> Color
set_color_Injected(*mutcrate::unity_engine::color::Color) overload
Sourcepub fn set_background_color_injected() -> Color
pub fn set_background_color_injected() -> Color
set_backgroundColor_Injected(*mutcrate::unity_engine::color::Color) overload
Sourcepub fn internal_do_window_injected(
id: impl Into<i32>,
instance_id: impl Into<i32>,
func: impl Into<GUI_WindowFunction>,
title: impl Into<GUIContent>,
style: impl Into<GUIStyle>,
skin: impl Into<Object>,
force_rect_on_layout: impl Into<bool>,
) -> (Rect, Rect)
pub fn internal_do_window_injected( id: impl Into<i32>, instance_id: impl Into<i32>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<Object>, force_rect_on_layout: impl Into<bool>, ) -> (Rect, Rect)
Internal_DoWindow_Injected(i32, i32, *mutcrate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::system::object::Object, bool, *mutcrate::unity_engine::rect::Rect) overload
Source§impl GUI
impl GUI
pub fn get_color_method_info() -> &'static MethodInfo
pub fn set_color_method_info() -> &'static MethodInfo
pub fn set_background_color_method_info() -> &'static MethodInfo
pub fn set_changed_method_info() -> &'static MethodInfo
pub fn set_depth_method_info() -> &'static MethodInfo
pub fn get_use_page_scrollbars_method_info() -> &'static MethodInfo
pub fn get_blend_material_method_info() -> &'static MethodInfo
pub fn get_blit_material_method_info() -> &'static MethodInfo
pub fn get_rounded_rect_material_method_info() -> &'static MethodInfo
pub fn get_rounded_rect_with_color_per_border_material_method_info() -> &'static MethodInfo
pub fn grab_mouse_control_method_info() -> &'static MethodInfo
pub fn has_mouse_control_method_info() -> &'static MethodInfo
pub fn release_mouse_control_method_info() -> &'static MethodInfo
pub fn internal_repaint_editor_window_method_info() -> &'static MethodInfo
pub fn internal_do_window_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
pub fn get_scroll_trough_side_method_info() -> &'static MethodInfo
pub fn set_scroll_trough_side_method_info() -> &'static MethodInfo
pub fn set_skin_method_info() -> &'static MethodInfo
pub fn get_skin_method_info() -> &'static MethodInfo
pub fn do_set_skin_method_info() -> &'static MethodInfo
pub fn set_matrix_method_info() -> &'static MethodInfo
pub fn label_method_info() -> &'static MethodInfo
pub fn label_2_method_info() -> &'static MethodInfo
pub fn draw_texture_method_info() -> &'static MethodInfo
pub fn draw_texture_2_method_info() -> &'static MethodInfo
pub fn draw_texture_3_method_info() -> &'static MethodInfo
pub fn draw_texture_4_method_info() -> &'static MethodInfo
pub fn draw_texture_5_method_info() -> &'static MethodInfo
pub fn draw_texture_6_method_info() -> &'static MethodInfo
pub fn draw_texture_7_method_info() -> &'static MethodInfo
pub fn draw_texture_8_method_info() -> &'static MethodInfo
pub fn draw_texture_9_method_info() -> &'static MethodInfo
pub fn calculate_scaled_texture_rects_method_info() -> &'static MethodInfo
pub fn box_method_info() -> &'static MethodInfo
pub fn do_control_method_info() -> &'static MethodInfo
pub fn do_label_method_info() -> &'static MethodInfo
pub fn horizontal_slider_method_info() -> &'static MethodInfo
pub fn slider_method_info() -> &'static MethodInfo
pub fn horizontal_scrollbar_method_info() -> &'static MethodInfo
pub fn vertical_scrollbar_method_info() -> &'static MethodInfo
pub fn scroller_method_info() -> &'static MethodInfo
pub fn begin_group_method_info() -> &'static MethodInfo
pub fn begin_group_2_method_info() -> &'static MethodInfo
pub fn end_group_method_info() -> &'static MethodInfo
pub fn begin_clip_method_info() -> &'static MethodInfo
pub fn end_clip_method_info() -> &'static MethodInfo
pub fn begin_scroll_view_method_info() -> &'static MethodInfo
pub fn end_scroll_view_method_info() -> &'static MethodInfo
pub fn window_method_info() -> &'static MethodInfo
pub fn do_window_method_info() -> &'static MethodInfo
pub fn call_window_delegate_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_color_injected_method_info() -> &'static MethodInfo
pub fn set_color_injected_method_info() -> &'static MethodInfo
pub fn set_background_color_injected_method_info() -> &'static MethodInfo
pub fn internal_do_window_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GUI
impl ClassIdentity for GUI
Source§impl FromIlInstance for GUI
impl FromIlInstance for GUI
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for GUI
impl IGUI for GUI
impl IObject for GUI
Auto Trait Implementations§
impl Freeze for GUI
impl RefUnwindSafe for GUI
impl !Send for GUI
impl !Sync for GUI
impl Unpin for GUI
impl UnwindSafe for GUI
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
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§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
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fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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fn is_direct_subclass_of<T>(self) -> boolwhere
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fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
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Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload