Skip to main content

GUI

Struct GUI 

Source
pub struct GUI(/* private fields */);
Expand description

IL2CPP class: UnityEngine.GUI Inherits: Object

Implementations§

Source§

impl GUI

Source

pub fn base(self) -> Object

Source§

impl GUI

Source

pub fn s_scroll_control_id() -> i32

Source

pub fn set_s_scroll_control_id(value: i32)

Source

pub fn s_hot_text_field() -> i32

Source

pub fn set_s_hot_text_field(value: i32)

Source

pub fn s_box_hash() -> i32

Source

pub fn set_s_box_hash(value: i32)

Source

pub fn s_buton_hash() -> i32

Source

pub fn set_s_buton_hash(value: i32)

Source

pub fn s_repeat_button_hash() -> i32

Source

pub fn set_s_repeat_button_hash(value: i32)

Source

pub fn s_toggle_hash() -> i32

Source

pub fn set_s_toggle_hash(value: i32)

Source

pub fn s_button_grid_hash() -> i32

Source

pub fn set_s_button_grid_hash(value: i32)

Source

pub fn s_slider_hash() -> i32

Source

pub fn set_s_slider_hash(value: i32)

Source

pub fn s_begin_group_hash() -> i32

Source

pub fn set_s_begin_group_hash(value: i32)

Source

pub fn s_scrollview_hash() -> i32

Source

pub fn set_s_scrollview_hash(value: i32)

Source

pub fn s_skin() -> GUISkin

Source

pub fn set_s_skin(value: GUISkin)

Source

pub fn s_tool_tip_rect() -> Rect

Source

pub fn set_s_tool_tip_rect(value: Rect)

Source§

impl GUI

Source

pub fn get_color() -> Color

get_color() overload

Source

pub fn set_color(value: impl Into<Color>)

set_color(crate::unity_engine::color::Color) overload

Source

pub fn set_background_color(value: impl Into<Color>)

set_backgroundColor(crate::unity_engine::color::Color) overload

Source

pub fn set_changed(value: impl Into<bool>)

set_changed(bool) overload

Source

pub fn set_depth(value: impl Into<i32>)

set_depth(i32) overload

Source

pub fn get_use_page_scrollbars() -> bool

get_usePageScrollbars() overload

Source

pub fn get_blend_material() -> Material

get_blendMaterial() overload

Source

pub fn get_blit_material() -> Material

get_blitMaterial() overload

Source

pub fn get_rounded_rect_material() -> Material

get_roundedRectMaterial() overload

Source

pub fn get_rounded_rect_with_color_per_border_material() -> Material

get_roundedRectWithColorPerBorderMaterial() overload

Source

pub fn grab_mouse_control(id: impl Into<i32>)

GrabMouseControl(i32) overload

Source

pub fn has_mouse_control(id: impl Into<i32>) -> bool

HasMouseControl(i32) overload

Source

pub fn release_mouse_control()

ReleaseMouseControl() overload

Source

pub fn internal_repaint_editor_window()

InternalRepaintEditorWindow() overload

Source

pub fn internal_do_window( id: impl Into<i32>, instance_id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<Object>, force_rect_on_layout: impl Into<bool>, ) -> Rect

Internal_DoWindow(i32, i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::system::object::Object, bool) overload

Source

pub fn cctor()

.cctor() overload

Source

pub fn get_scroll_trough_side() -> i32

get_scrollTroughSide() overload

Source

pub fn set_scroll_trough_side(value: impl Into<i32>)

set_scrollTroughSide(i32) overload

Source

pub fn set_skin(value: impl Into<GUISkin>)

set_skin(crate::unity_engine::guiskin::GUISkin) overload

Source

pub fn get_skin() -> GUISkin

get_skin() overload

Source

pub fn do_set_skin(new_skin: impl Into<GUISkin>)

DoSetSkin(crate::unity_engine::guiskin::GUISkin) overload

Source

pub fn set_matrix(value: impl Into<Matrix4x4>)

set_matrix(crate::unity_engine::matrix4x4::Matrix4x4) overload

Source

pub fn label( position: impl Into<Rect>, text: impl Into<Il2CppString>, style: impl Into<GUIStyle>, )

Label(crate::unity_engine::rect::Rect, ::unity::Il2CppString, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn label_2( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )

Label(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn draw_texture(position: impl Into<Rect>, image: impl Into<Texture>)

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture) overload

Source

pub fn draw_texture_2( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode) overload

Source

pub fn draw_texture_3( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool) overload

Source

pub fn draw_texture_4( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32) overload

Source

pub fn draw_texture_5( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_width: impl Into<f32>, border_radius: impl Into<f32>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, f32, f32) overload

Source

pub fn draw_texture_6( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radius: impl Into<f32>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, f32) overload

Source

pub fn draw_texture_7( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4) overload

Source

pub fn draw_texture_8( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, draw_smooth_corners: impl Into<bool>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4, bool) overload

Source

pub fn draw_texture_9( position: impl Into<Rect>, image: impl Into<Texture>, scale_mode: impl Into<ScaleMode>, alpha_blend: impl Into<bool>, image_aspect: impl Into<f32>, left_color: impl Into<Color>, top_color: impl Into<Color>, right_color: impl Into<Color>, bottom_color: impl Into<Color>, border_widths: impl Into<Vector4>, border_radiuses: impl Into<Vector4>, draw_smooth_corners: impl Into<bool>, )

DrawTexture(crate::unity_engine::rect::Rect, crate::unity_engine::texture::Texture, crate::unity_engine::scalemode::ScaleMode, bool, f32, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::color::Color, crate::unity_engine::vector4::Vector4, crate::unity_engine::vector4::Vector4, bool) overload

Source

pub fn calculate_scaled_texture_rects( position: impl Into<Rect>, scale_mode: impl Into<ScaleMode>, image_aspect: impl Into<f32>, ) -> (bool, Rect, Rect)

CalculateScaledTextureRects(crate::unity_engine::rect::Rect, crate::unity_engine::scalemode::ScaleMode, f32, *mutcrate::unity_engine::rect::Rect, *mutcrate::unity_engine::rect::Rect) overload

Source

pub fn box( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )

Box(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn button(position: impl Into<Rect>, text: impl Into<Il2CppString>) -> bool

Button(crate::unity_engine::rect::Rect, ::unity::Il2CppString) overload

Source

pub fn button_2( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> bool

Button(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn button_3( position: impl Into<Rect>, id: impl Into<i32>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> bool

Button(crate::unity_engine::rect::Rect, i32, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn do_repeat_button( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, focus_type: impl Into<FocusType>, ) -> bool

DoRepeatButton(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::focustype::FocusType) overload

Source

pub fn do_control( position: impl Into<Rect>, id: impl Into<i32>, on: impl Into<bool>, hover: impl Into<bool>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> bool

DoControl(crate::unity_engine::rect::Rect, i32, bool, bool, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn do_label( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )

DoLabel(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn do_button( position: impl Into<Rect>, id: impl Into<i32>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> bool

DoButton(crate::unity_engine::rect::Rect, i32, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn horizontal_slider( position: impl Into<Rect>, value: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, ) -> f32

HorizontalSlider(crate::unity_engine::rect::Rect, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn slider( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, start: impl Into<f32>, end: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, horiz: impl Into<bool>, id: impl Into<i32>, thumb_extent: impl Into<GUIStyle>, ) -> f32

Slider(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, bool, i32, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn horizontal_scrollbar( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, style: impl Into<GUIStyle>, ) -> f32

HorizontalScrollbar(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn scroller_repeat_button( scroller_id: impl Into<i32>, rect: impl Into<Rect>, style: impl Into<GUIStyle>, ) -> bool

ScrollerRepeatButton(i32, crate::unity_engine::rect::Rect, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn vertical_scrollbar( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, top_value: impl Into<f32>, bottom_value: impl Into<f32>, style: impl Into<GUIStyle>, ) -> f32

VerticalScrollbar(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn scroller( position: impl Into<Rect>, value: impl Into<f32>, size: impl Into<f32>, left_value: impl Into<f32>, right_value: impl Into<f32>, slider: impl Into<GUIStyle>, thumb: impl Into<GUIStyle>, left_button: impl Into<GUIStyle>, right_button: impl Into<GUIStyle>, horiz: impl Into<bool>, ) -> f32

Scroller(crate::unity_engine::rect::Rect, f32, f32, f32, f32, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, bool) overload

Source

pub fn begin_group( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, )

BeginGroup(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn begin_group_2( position: impl Into<Rect>, content: impl Into<GUIContent>, style: impl Into<GUIStyle>, scroll_offset: impl Into<Vector2>, )

BeginGroup(crate::unity_engine::rect::Rect, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::vector2::Vector2) overload

Source

pub fn end_group()

EndGroup() overload

Source

pub fn begin_clip(position: impl Into<Rect>)

BeginClip(crate::unity_engine::rect::Rect) overload

Source

pub fn end_clip()

EndClip() overload

Source

pub fn begin_scroll_view( position: impl Into<Rect>, scroll_position: impl Into<Vector2>, view_rect: impl Into<Rect>, always_show_horizontal: impl Into<bool>, always_show_vertical: impl Into<bool>, horizontal_scrollbar: impl Into<GUIStyle>, vertical_scrollbar: impl Into<GUIStyle>, background: impl Into<GUIStyle>, ) -> Vector2

BeginScrollView(crate::unity_engine::rect::Rect, crate::unity_engine::vector2::Vector2, crate::unity_engine::rect::Rect, bool, bool, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn end_scroll_view(handle_scroll_wheel: impl Into<bool>)

EndScrollView(bool) overload

Source

pub fn window( id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, ) -> Rect

Window(i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn do_window( id: impl Into<i32>, client_rect: impl Into<Rect>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<GUISkin>, force_rect_on_layout: impl Into<bool>, ) -> Rect

DoWindow(i32, crate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::unity_engine::guiskin::GUISkin, bool) overload

Source

pub fn call_window_delegate( func: impl Into<GUI_WindowFunction>, id: impl Into<i32>, instance_id: impl Into<i32>, skin: impl Into<GUISkin>, force_rect: impl Into<i32>, width: impl Into<f32>, height: impl Into<f32>, style: impl Into<GUIStyle>, )

CallWindowDelegate(crate::unity_engine::gui::GUI_WindowFunction, i32, i32, crate::unity_engine::guiskin::GUISkin, i32, f32, f32, crate::unity_engine::guistyle::GUIStyle) overload

Source

pub fn get_color_injected() -> Color

get_color_Injected(*mutcrate::unity_engine::color::Color) overload

Source

pub fn set_color_injected() -> Color

set_color_Injected(*mutcrate::unity_engine::color::Color) overload

Source

pub fn set_background_color_injected() -> Color

set_backgroundColor_Injected(*mutcrate::unity_engine::color::Color) overload

Source

pub fn internal_do_window_injected( id: impl Into<i32>, instance_id: impl Into<i32>, func: impl Into<GUI_WindowFunction>, title: impl Into<GUIContent>, style: impl Into<GUIStyle>, skin: impl Into<Object>, force_rect_on_layout: impl Into<bool>, ) -> (Rect, Rect)

Internal_DoWindow_Injected(i32, i32, *mutcrate::unity_engine::rect::Rect, crate::unity_engine::gui::GUI_WindowFunction, crate::unity_engine::guicontent::GUIContent, crate::unity_engine::guistyle::GUIStyle, crate::system::object::Object, bool, *mutcrate::unity_engine::rect::Rect) overload

Source§

impl GUI

Source

pub fn get_color_method_info() -> &'static MethodInfo

Source

pub fn set_color_method_info() -> &'static MethodInfo

Source

pub fn set_background_color_method_info() -> &'static MethodInfo

Source

pub fn set_changed_method_info() -> &'static MethodInfo

Source

pub fn set_depth_method_info() -> &'static MethodInfo

Source

pub fn get_use_page_scrollbars_method_info() -> &'static MethodInfo

Source

pub fn get_blend_material_method_info() -> &'static MethodInfo

Source

pub fn get_blit_material_method_info() -> &'static MethodInfo

Source

pub fn get_rounded_rect_material_method_info() -> &'static MethodInfo

Source

pub fn get_rounded_rect_with_color_per_border_material_method_info() -> &'static MethodInfo

Source

pub fn grab_mouse_control_method_info() -> &'static MethodInfo

Source

pub fn has_mouse_control_method_info() -> &'static MethodInfo

Source

pub fn release_mouse_control_method_info() -> &'static MethodInfo

Source

pub fn internal_repaint_editor_window_method_info() -> &'static MethodInfo

Source

pub fn internal_do_window_method_info() -> &'static MethodInfo

Source

pub fn cctor_method_info() -> &'static MethodInfo

Source

pub fn get_scroll_trough_side_method_info() -> &'static MethodInfo

Source

pub fn set_scroll_trough_side_method_info() -> &'static MethodInfo

Source

pub fn set_skin_method_info() -> &'static MethodInfo

Source

pub fn get_skin_method_info() -> &'static MethodInfo

Source

pub fn do_set_skin_method_info() -> &'static MethodInfo

Source

pub fn set_matrix_method_info() -> &'static MethodInfo

Source

pub fn label_method_info() -> &'static MethodInfo

Source

pub fn label_2_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_2_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_3_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_4_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_5_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_6_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_7_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_8_method_info() -> &'static MethodInfo

Source

pub fn draw_texture_9_method_info() -> &'static MethodInfo

Source

pub fn calculate_scaled_texture_rects_method_info() -> &'static MethodInfo

Source

pub fn box_method_info() -> &'static MethodInfo

Source

pub fn button_method_info() -> &'static MethodInfo

Source

pub fn button_2_method_info() -> &'static MethodInfo

Source

pub fn button_3_method_info() -> &'static MethodInfo

Source

pub fn do_repeat_button_method_info() -> &'static MethodInfo

Source

pub fn do_control_method_info() -> &'static MethodInfo

Source

pub fn do_label_method_info() -> &'static MethodInfo

Source

pub fn do_button_method_info() -> &'static MethodInfo

Source

pub fn horizontal_slider_method_info() -> &'static MethodInfo

Source

pub fn slider_method_info() -> &'static MethodInfo

Source

pub fn horizontal_scrollbar_method_info() -> &'static MethodInfo

Source

pub fn scroller_repeat_button_method_info() -> &'static MethodInfo

Source

pub fn vertical_scrollbar_method_info() -> &'static MethodInfo

Source

pub fn scroller_method_info() -> &'static MethodInfo

Source

pub fn begin_group_method_info() -> &'static MethodInfo

Source

pub fn begin_group_2_method_info() -> &'static MethodInfo

Source

pub fn end_group_method_info() -> &'static MethodInfo

Source

pub fn begin_clip_method_info() -> &'static MethodInfo

Source

pub fn end_clip_method_info() -> &'static MethodInfo

Source

pub fn begin_scroll_view_method_info() -> &'static MethodInfo

Source

pub fn end_scroll_view_method_info() -> &'static MethodInfo

Source

pub fn window_method_info() -> &'static MethodInfo

Source

pub fn do_window_method_info() -> &'static MethodInfo

Source

pub fn call_window_delegate_method_info() -> &'static MethodInfo

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn get_color_injected_method_info() -> &'static MethodInfo

Source

pub fn set_color_injected_method_info() -> &'static MethodInfo

Source

pub fn set_background_color_injected_method_info() -> &'static MethodInfo

Source

pub fn internal_do_window_injected_method_info() -> &'static MethodInfo

Source§

impl GUI

Source

pub fn new() -> Self

.ctor() — no args

Trait Implementations§

Source§

impl ClassIdentity for GUI

Source§

const NAMESPACE: &'static str = "UnityEngine"

Source§

const NAME: &'static str = "GUI"

Source§

fn class() -> Class

Source§

impl Clone for GUI

Source§

fn clone(&self) -> GUI

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for GUI

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IlType for GUI

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for GUI

Source§

impl IGUI for GUI

Source§

impl IObject for GUI

Auto Trait Implementations§

§

impl Freeze for GUI

§

impl RefUnwindSafe for GUI

§

impl !Send for GUI

§

impl !Sync for GUI

§

impl Unpin for GUI

§

impl UnwindSafe for GUI

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<__T> IGUIMethods for __T
where __T: IGUI,

Source§

fn ctor(self)

.ctor() overload
Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.