pub struct DebugUI_Container(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.DebugUI.Container
Inherits: DebugUI_Widget
Implementations§
Source§impl DebugUI_Container
impl DebugUI_Container
pub fn base(self) -> DebugUI_Widget
Source§impl DebugUI_Container
impl DebugUI_Container
pub fn get_children_method_info() -> &'static MethodInfo
pub fn set_children_method_info() -> &'static MethodInfo
pub fn get_panel_method_info() -> &'static MethodInfo
pub fn set_panel_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn generate_query_path_method_info() -> &'static MethodInfo
pub fn on_item_added_method_info() -> &'static MethodInfo
pub fn on_item_removed_method_info() -> &'static MethodInfo
pub fn get_hash_code_method_info() -> &'static MethodInfo
Source§impl DebugUI_Container
impl DebugUI_Container
Sourcepub unsafe fn get_children(
this: impl Into<IlInstance>,
) -> ObservableList_1<DebugUI_Widget>
pub unsafe fn get_children( this: impl Into<IlInstance>, ) -> ObservableList_1<DebugUI_Widget>
Direct (non-virtual) call to DebugUI_Container’s own get_children. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_panel(this: impl Into<IlInstance>) -> DebugUI_Panel
pub unsafe fn get_panel(this: impl Into<IlInstance>) -> DebugUI_Panel
Direct (non-virtual) call to DebugUI_Container’s own get_panel. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_panel(this: impl Into<IlInstance>, value: DebugUI_Panel)
pub unsafe fn set_panel(this: impl Into<IlInstance>, value: DebugUI_Panel)
Direct (non-virtual) call to DebugUI_Container’s own set_panel. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn generate_query_path(this: impl Into<IlInstance>)
pub unsafe fn generate_query_path(this: impl Into<IlInstance>)
Direct (non-virtual) call to DebugUI_Container’s own GenerateQueryPath. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_item_added(
this: impl Into<IlInstance>,
sender: ObservableList_1<DebugUI_Widget>,
e: ListChangedEventArgs_1<DebugUI_Widget>,
)
pub unsafe fn on_item_added( this: impl Into<IlInstance>, sender: ObservableList_1<DebugUI_Widget>, e: ListChangedEventArgs_1<DebugUI_Widget>, )
Direct (non-virtual) call to DebugUI_Container’s own OnItemAdded. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_item_removed(
this: impl Into<IlInstance>,
sender: ObservableList_1<DebugUI_Widget>,
e: ListChangedEventArgs_1<DebugUI_Widget>,
)
pub unsafe fn on_item_removed( this: impl Into<IlInstance>, sender: ObservableList_1<DebugUI_Widget>, e: ListChangedEventArgs_1<DebugUI_Widget>, )
Direct (non-virtual) call to DebugUI_Container’s own OnItemRemoved. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to DebugUI_Container’s own GetHashCode. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl DebugUI_Container
impl DebugUI_Container
Sourcepub fn new_2(
display_name: Il2CppString,
children: ObservableList_1<DebugUI_Widget>,
) -> Self
pub fn new_2( display_name: Il2CppString, children: ObservableList_1<DebugUI_Widget>, ) -> Self
.ctor(::unity::Il2CppString, crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) — overload selector
Trait Implementations§
Source§impl ClassIdentity for DebugUI_Container
impl ClassIdentity for DebugUI_Container
Source§impl Clone for DebugUI_Container
impl Clone for DebugUI_Container
Source§fn clone(&self) -> DebugUI_Container
fn clone(&self) -> DebugUI_Container
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for DebugUI_Container
impl FromIlInstance for DebugUI_Container
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IDebugUI_Widget for DebugUI_Container
impl IDebugUI_Widget for DebugUI_Container
fn m_panel(self) -> DebugUI_Panel
fn set_m_panel(self, value: DebugUI_Panel)
fn m_parent(self) -> DebugUI_IContainer
fn set_m_parent(self, value: DebugUI_IContainer)
impl Copy for DebugUI_Container
impl IDebugUI_Container for DebugUI_Container
impl IObject for DebugUI_Container
Auto Trait Implementations§
impl Freeze for DebugUI_Container
impl RefUnwindSafe for DebugUI_Container
impl !Send for DebugUI_Container
impl !Sync for DebugUI_Container
impl Unpin for DebugUI_Container
impl UnwindSafe for DebugUI_Container
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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
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fn acquire(self) -> AsyncOperationHandle_1<T0>where
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Source§impl<__T> IDebugUI_ContainerMethods for __Twhere
__T: IDebugUI_Container,
impl<__T> IDebugUI_ContainerMethods for __Twhere
__T: IDebugUI_Container,
Source§fn get_children(self) -> ObservableList_1<DebugUI_Widget>
fn get_children(self) -> ObservableList_1<DebugUI_Widget>
get_children() overloadSource§fn set_children(self, value: impl Into<ObservableList_1<DebugUI_Widget>>)
fn set_children(self, value: impl Into<ObservableList_1<DebugUI_Widget>>)
set_children(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overloadSource§fn get_panel(self) -> DebugUI_Panel
fn get_panel(self) -> DebugUI_Panel
get_panel() overloadSource§fn set_panel(self, value: impl Into<DebugUI_Panel>)
fn set_panel(self, value: impl Into<DebugUI_Panel>)
set_panel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overloadSource§fn ctor_2(
self,
display_name: impl Into<Il2CppString>,
children: impl Into<ObservableList_1<DebugUI_Widget>>,
)
fn ctor_2( self, display_name: impl Into<Il2CppString>, children: impl Into<ObservableList_1<DebugUI_Widget>>, )
.ctor(::unity::Il2CppString, crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overloadSource§fn generate_query_path(self)
fn generate_query_path(self)
GenerateQueryPath() overloadSource§fn on_item_added(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
)
fn on_item_added( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )
OnItemAdded(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overloadSource§fn on_item_removed(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
)
fn on_item_removed( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )
OnItemRemoved(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§impl<__T> IDebugUI_WidgetMethods for __Twhere
__T: IDebugUI_Widget,
impl<__T> IDebugUI_WidgetMethods for __Twhere
__T: IDebugUI_Widget,
Source§fn get_panel(self) -> DebugUI_Panel
fn get_panel(self) -> DebugUI_Panel
get_panel() overloadSource§fn set_panel(self, value: impl Into<DebugUI_Panel>)
fn set_panel(self, value: impl Into<DebugUI_Panel>)
set_panel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overloadSource§fn get_parent(self) -> DebugUI_IContainer
fn get_parent(self) -> DebugUI_IContainer
get_parent() overloadSource§fn set_parent(self, value: impl Into<DebugUI_IContainer>)
fn set_parent(self, value: impl Into<DebugUI_IContainer>)
set_parent(crate::unity_engine::rendering::debugui::DebugUI_IContainer) overloadSource§fn get_flags(self) -> DebugUI_Flags
fn get_flags(self) -> DebugUI_Flags
get_flags() overloadSource§fn set_flags(self, value: impl Into<DebugUI_Flags>)
fn set_flags(self, value: impl Into<DebugUI_Flags>)
set_flags(crate::unity_engine::rendering::debugui::DebugUI_Flags) overloadSource§fn get_display_name(self) -> Il2CppString
fn get_display_name(self) -> Il2CppString
get_displayName() overloadSource§fn set_display_name(self, value: impl Into<Il2CppString>)
fn set_display_name(self, value: impl Into<Il2CppString>)
set_displayName(::unity::Il2CppString) overloadSource§fn get_query_path(self) -> Il2CppString
fn get_query_path(self) -> Il2CppString
get_queryPath() overloadSource§fn set_query_path(self, value: impl Into<Il2CppString>)
fn set_query_path(self, value: impl Into<Il2CppString>)
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get_isInactiveInEditor() overloadSource§fn generate_query_path(self)
fn generate_query_path(self)
GenerateQueryPath() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
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Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
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fn dispose(self)where
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fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
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fn get_current(self) -> T0where
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