pub struct MaterialQualityUtilities(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.MaterialQualityUtilities
Inherits: Object
Implementations§
Source§impl MaterialQualityUtilities
impl MaterialQualityUtilities
pub fn keyword_names() -> Array<Il2CppString>
pub fn set_keyword_names(value: Array<Il2CppString>)
pub fn enum_names() -> Array<Il2CppString>
pub fn set_enum_names(value: Array<Il2CppString>)
pub fn keywords() -> Array<ShaderKeyword>
pub fn set_keywords(value: Array<ShaderKeyword>)
Source§impl MaterialQualityUtilities
impl MaterialQualityUtilities
Sourcepub fn get_highest_quality(
levels: impl Into<MaterialQuality>,
) -> MaterialQuality
pub fn get_highest_quality( levels: impl Into<MaterialQuality>, ) -> MaterialQuality
GetHighestQuality(crate::unity_engine::rendering::materialquality::MaterialQuality) overload
Sourcepub fn get_closest_quality(
available_levels: impl Into<MaterialQuality>,
requested_level: impl Into<MaterialQuality>,
) -> MaterialQuality
pub fn get_closest_quality( available_levels: impl Into<MaterialQuality>, requested_level: impl Into<MaterialQuality>, ) -> MaterialQuality
GetClosestQuality(crate::unity_engine::rendering::materialquality::MaterialQuality, crate::unity_engine::rendering::materialquality::MaterialQuality) overload
Sourcepub fn set_global_shader_keywords(level: impl Into<MaterialQuality>)
pub fn set_global_shader_keywords(level: impl Into<MaterialQuality>)
SetGlobalShaderKeywords(crate::unity_engine::rendering::materialquality::MaterialQuality) overload
Sourcepub fn set_global_shader_keywords_2(
level: impl Into<MaterialQuality>,
cmd: impl Into<CommandBuffer>,
)
pub fn set_global_shader_keywords_2( level: impl Into<MaterialQuality>, cmd: impl Into<CommandBuffer>, )
SetGlobalShaderKeywords(crate::unity_engine::rendering::materialquality::MaterialQuality, crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload
Sourcepub fn to_first_index(level: impl Into<MaterialQuality>) -> i32
pub fn to_first_index(level: impl Into<MaterialQuality>) -> i32
ToFirstIndex(crate::unity_engine::rendering::materialquality::MaterialQuality) overload
Sourcepub fn from_index(index: impl Into<i32>) -> MaterialQuality
pub fn from_index(index: impl Into<i32>) -> MaterialQuality
FromIndex(i32) overload
Source§impl MaterialQualityUtilities
impl MaterialQualityUtilities
pub fn get_highest_quality_method_info() -> &'static MethodInfo
pub fn get_closest_quality_method_info() -> &'static MethodInfo
pub fn set_global_shader_keywords_method_info() -> &'static MethodInfo
pub fn set_global_shader_keywords_2_method_info() -> &'static MethodInfo
pub fn to_first_index_method_info() -> &'static MethodInfo
pub fn from_index_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for MaterialQualityUtilities
impl Clone for MaterialQualityUtilities
Source§fn clone(&self) -> MaterialQualityUtilities
fn clone(&self) -> MaterialQualityUtilities
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MaterialQualityUtilities
impl FromIlInstance for MaterialQualityUtilities
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for MaterialQualityUtilities
impl IMaterialQualityUtilities for MaterialQualityUtilities
impl IObject for MaterialQualityUtilities
Auto Trait Implementations§
impl Freeze for MaterialQualityUtilities
impl RefUnwindSafe for MaterialQualityUtilities
impl !Send for MaterialQualityUtilities
impl !Sync for MaterialQualityUtilities
impl Unpin for MaterialQualityUtilities
impl UnwindSafe for MaterialQualityUtilities
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