pub struct MousePositionDebug(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.MousePositionDebug
Inherits: Object
Implementations§
Source§impl MousePositionDebug
impl MousePositionDebug
pub fn s_instance() -> MousePositionDebug
pub fn set_s_instance(value: MousePositionDebug)
Source§impl MousePositionDebug
impl MousePositionDebug
Sourcepub fn get_instance() -> MousePositionDebug
pub fn get_instance() -> MousePositionDebug
get_instance() overload
Source§impl MousePositionDebug
impl MousePositionDebug
pub fn get_instance_method_info() -> &'static MethodInfo
pub fn build_method_info() -> &'static MethodInfo
pub fn cleanup_method_info() -> &'static MethodInfo
pub fn get_mouse_position_method_info() -> &'static MethodInfo
pub fn get_input_mouse_position_method_info() -> &'static MethodInfo
pub fn get_mouse_click_position_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MousePositionDebug
impl ClassIdentity for MousePositionDebug
Source§impl Clone for MousePositionDebug
impl Clone for MousePositionDebug
Source§fn clone(&self) -> MousePositionDebug
fn clone(&self) -> MousePositionDebug
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MousePositionDebug
impl FromIlInstance for MousePositionDebug
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for MousePositionDebug
impl IMousePositionDebug for MousePositionDebug
impl IObject for MousePositionDebug
Auto Trait Implementations§
impl Freeze for MousePositionDebug
impl RefUnwindSafe for MousePositionDebug
impl !Send for MousePositionDebug
impl !Sync for MousePositionDebug
impl Unpin for MousePositionDebug
impl UnwindSafe for MousePositionDebug
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Source§impl<__T> IMousePositionDebugMethods for __Twhere
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impl<__T> IMousePositionDebugMethods for __Twhere
__T: IMousePositionDebug,
Source§fn get_mouse_position(
self,
screen_height: impl Into<f32>,
scene_view: impl Into<bool>,
) -> Vector2
fn get_mouse_position( self, screen_height: impl Into<f32>, scene_view: impl Into<bool>, ) -> Vector2
GetMousePosition(f32, bool) overloadSource§fn get_input_mouse_position(self) -> Vector2
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