pub struct PackingAttribute(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.PackingAttribute
Implementations§
Source§impl PackingAttribute
impl PackingAttribute
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
Source§impl PackingAttribute
impl PackingAttribute
Sourcepub fn new(
display_names: Array<Il2CppString>,
packing_scheme: FieldPacking,
bit_size: i32,
offset_in_source: i32,
min_value: f32,
max_value: f32,
is_direction: bool,
s_rgb_display: bool,
check_is_normalized: bool,
) -> Self
pub fn new( display_names: Array<Il2CppString>, packing_scheme: FieldPacking, bit_size: i32, offset_in_source: i32, min_value: f32, max_value: f32, is_direction: bool, s_rgb_display: bool, check_is_normalized: bool, ) -> Self
.ctor(::unity::Array<::unity::Il2CppString>, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool) — overload selector
Sourcepub fn new_2(
display_name: Il2CppString,
packing_scheme: FieldPacking,
bit_size: i32,
offset_in_source: i32,
min_value: f32,
max_value: f32,
is_direction: bool,
s_rgb_display: bool,
check_is_normalized: bool,
) -> Self
pub fn new_2( display_name: Il2CppString, packing_scheme: FieldPacking, bit_size: i32, offset_in_source: i32, min_value: f32, max_value: f32, is_direction: bool, s_rgb_display: bool, check_is_normalized: bool, ) -> Self
.ctor(::unity::Il2CppString, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool) — overload selector
Trait Implementations§
Source§impl ClassIdentity for PackingAttribute
impl ClassIdentity for PackingAttribute
Source§impl Clone for PackingAttribute
impl Clone for PackingAttribute
Source§fn clone(&self) -> PackingAttribute
fn clone(&self) -> PackingAttribute
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for PackingAttribute
impl FromIlInstance for PackingAttribute
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IPackingAttribute for PackingAttribute
impl IPackingAttribute for PackingAttribute
fn display_names(self) -> Array<Il2CppString>
fn set_display_names(self, value: Array<Il2CppString>)
fn range(self) -> Array<f32>
fn set_range(self, value: Array<f32>)
fn packing_scheme(self) -> FieldPacking
fn set_packing_scheme(self, value: FieldPacking)
fn offset_in_source(self) -> i32
fn set_offset_in_source(self, value: i32)
fn size_in_bits(self) -> i32
fn set_size_in_bits(self, value: i32)
fn is_direction(self) -> bool
fn set_is_direction(self, value: bool)
fn s_rgb_display(self) -> bool
fn set_s_rgb_display(self, value: bool)
fn check_is_normalized(self) -> bool
fn set_check_is_normalized(self, value: bool)
impl Copy for PackingAttribute
Auto Trait Implementations§
impl Freeze for PackingAttribute
impl RefUnwindSafe for PackingAttribute
impl !Send for PackingAttribute
impl !Sync for PackingAttribute
impl Unpin for PackingAttribute
impl UnwindSafe for PackingAttribute
Blanket Implementations§
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impl<__T> IPackingAttributeMethods for __Twhere
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Source§fn ctor(
self,
display_names: impl Into<Array<Il2CppString>>,
packing_scheme: impl Into<FieldPacking>,
bit_size: impl Into<i32>,
offset_in_source: impl Into<i32>,
min_value: impl Into<f32>,
max_value: impl Into<f32>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
check_is_normalized: impl Into<bool>,
)
fn ctor( self, display_names: impl Into<Array<Il2CppString>>, packing_scheme: impl Into<FieldPacking>, bit_size: impl Into<i32>, offset_in_source: impl Into<i32>, min_value: impl Into<f32>, max_value: impl Into<f32>, is_direction: impl Into<bool>, s_rgb_display: impl Into<bool>, check_is_normalized: impl Into<bool>, )
.ctor(::unity::Array<::unity::Il2CppString>, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool) overloadSource§fn ctor_2(
self,
display_name: impl Into<Il2CppString>,
packing_scheme: impl Into<FieldPacking>,
bit_size: impl Into<i32>,
offset_in_source: impl Into<i32>,
min_value: impl Into<f32>,
max_value: impl Into<f32>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
check_is_normalized: impl Into<bool>,
)
fn ctor_2( self, display_name: impl Into<Il2CppString>, packing_scheme: impl Into<FieldPacking>, bit_size: impl Into<i32>, offset_in_source: impl Into<i32>, min_value: impl Into<f32>, max_value: impl Into<f32>, is_direction: impl Into<bool>, s_rgb_display: impl Into<bool>, check_is_normalized: impl Into<bool>, )
.ctor(::unity::Il2CppString, crate::unity_engine::rendering::fieldpacking::FieldPacking, i32, i32, f32, f32, bool, bool, bool) overload