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IDebugUIHandlerCanvas

Trait IDebugUIHandlerCanvas 

Source
pub trait IDebugUIHandlerCanvas: IMonoBehaviour {
Show 16 methods // Provided methods fn m_debug_tree_state(self) -> i32 { ... } fn set_m_debug_tree_state(self, value: i32) { ... } fn m_prefabs_map(self) -> Dictionary_2<SystemType, Transform> { ... } fn set_m_prefabs_map(self, value: Dictionary_2<SystemType, Transform>) { ... } fn panel_prefab(self) -> Transform { ... } fn set_panel_prefab(self, value: Transform) { ... } fn prefabs(self) -> List_1<DebugUIPrefabBundle> { ... } fn set_prefabs(self, value: List_1<DebugUIPrefabBundle>) { ... } fn m_ui_panels(self) -> List_1<DebugUIHandlerPanel> { ... } fn set_m_ui_panels(self, value: List_1<DebugUIHandlerPanel>) { ... } fn m_selected_panel(self) -> i32 { ... } fn set_m_selected_panel(self, value: i32) { ... } fn m_selected_widget(self) -> DebugUIHandlerWidget { ... } fn set_m_selected_widget(self, value: DebugUIHandlerWidget) { ... } fn m_current_query_path(self) -> Il2CppString { ... } fn set_m_current_query_path(self, value: Il2CppString) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§