pub struct DebugUIPrefabBundle(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.UI.DebugUIPrefabBundle
Inherits: Object
Implementations§
Source§impl DebugUIPrefabBundle
impl DebugUIPrefabBundle
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for DebugUIPrefabBundle
impl ClassIdentity for DebugUIPrefabBundle
Source§impl Clone for DebugUIPrefabBundle
impl Clone for DebugUIPrefabBundle
Source§fn clone(&self) -> DebugUIPrefabBundle
fn clone(&self) -> DebugUIPrefabBundle
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DebugUIPrefabBundle
impl FromIlInstance for DebugUIPrefabBundle
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDebugUIPrefabBundle for DebugUIPrefabBundle
impl IDebugUIPrefabBundle for DebugUIPrefabBundle
fn type(self) -> Il2CppString
fn set_type(self, value: Il2CppString)
fn prefab(self) -> RectTransform
fn set_prefab(self, value: RectTransform)
impl Copy for DebugUIPrefabBundle
impl IObject for DebugUIPrefabBundle
Auto Trait Implementations§
impl Freeze for DebugUIPrefabBundle
impl RefUnwindSafe for DebugUIPrefabBundle
impl !Send for DebugUIPrefabBundle
impl !Sync for DebugUIPrefabBundle
impl Unpin for DebugUIPrefabBundle
impl UnwindSafe for DebugUIPrefabBundle
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Source§impl<__T> IDebugUIPrefabBundleMethods for __Twhere
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impl<__T> IDebugUIPrefabBundleMethods for __Twhere
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Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
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