pub trait IDebugUIHandlerCanvas: IMonoBehaviour {
Show 16 methods
// Provided methods
fn m_debug_tree_state(self) -> i32 { ... }
fn set_m_debug_tree_state(self, value: i32) { ... }
fn m_prefabs_map(self) -> Dictionary_2<SystemType, Transform> { ... }
fn set_m_prefabs_map(self, value: Dictionary_2<SystemType, Transform>) { ... }
fn panel_prefab(self) -> Transform { ... }
fn set_panel_prefab(self, value: Transform) { ... }
fn prefabs(self) -> List_1<DebugUIPrefabBundle> { ... }
fn set_prefabs(self, value: List_1<DebugUIPrefabBundle>) { ... }
fn m_ui_panels(self) -> List_1<DebugUIHandlerPanel> { ... }
fn set_m_ui_panels(self, value: List_1<DebugUIHandlerPanel>) { ... }
fn m_selected_panel(self) -> i32 { ... }
fn set_m_selected_panel(self, value: i32) { ... }
fn m_selected_widget(self) -> DebugUIHandlerWidget { ... }
fn set_m_selected_widget(self, value: DebugUIHandlerWidget) { ... }
fn m_current_query_path(self) -> Il2CppString { ... }
fn set_m_current_query_path(self, value: Il2CppString) { ... }
}Provided Methods§
fn m_debug_tree_state(self) -> i32
fn set_m_debug_tree_state(self, value: i32)
fn m_prefabs_map(self) -> Dictionary_2<SystemType, Transform>
fn set_m_prefabs_map(self, value: Dictionary_2<SystemType, Transform>)
fn panel_prefab(self) -> Transform
fn set_panel_prefab(self, value: Transform)
fn prefabs(self) -> List_1<DebugUIPrefabBundle>
fn set_prefabs(self, value: List_1<DebugUIPrefabBundle>)
fn m_ui_panels(self) -> List_1<DebugUIHandlerPanel>
fn set_m_ui_panels(self, value: List_1<DebugUIHandlerPanel>)
fn m_selected_panel(self) -> i32
fn set_m_selected_panel(self, value: i32)
fn m_selected_widget(self) -> DebugUIHandlerWidget
fn set_m_selected_widget(self, value: DebugUIHandlerWidget)
fn m_current_query_path(self) -> Il2CppString
fn set_m_current_query_path(self, value: Il2CppString)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.