pub struct DebugUIHandlerPanel(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.UI.DebugUIHandlerPanel
Inherits: MonoBehaviour
Implementations§
Source§impl DebugUIHandlerPanel
impl DebugUIHandlerPanel
pub fn base(self) -> MonoBehaviour
Source§impl DebugUIHandlerPanel
impl DebugUIHandlerPanel
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn set_panel_method_info() -> &'static MethodInfo
pub fn get_panel_method_info() -> &'static MethodInfo
pub fn scroll_to_method_info() -> &'static MethodInfo
pub fn get_y_pos_in_scroll_method_info() -> &'static MethodInfo
pub fn get_first_item_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for DebugUIHandlerPanel
impl ClassIdentity for DebugUIHandlerPanel
Source§impl Clone for DebugUIHandlerPanel
impl Clone for DebugUIHandlerPanel
Source§fn clone(&self) -> DebugUIHandlerPanel
fn clone(&self) -> DebugUIHandlerPanel
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DebugUIHandlerPanel
impl FromIlInstance for DebugUIHandlerPanel
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDebugUIHandlerPanel for DebugUIHandlerPanel
impl IDebugUIHandlerPanel for DebugUIHandlerPanel
fn name_label(self) -> Text
fn set_name_label(self, value: Text)
fn scroll_rect(self) -> ScrollRect
fn set_scroll_rect(self, value: ScrollRect)
fn viewport(self) -> RectTransform
fn set_viewport(self, value: RectTransform)
fn m_scroll_transform(self) -> RectTransform
fn set_m_scroll_transform(self, value: RectTransform)
fn m_content_transform(self) -> RectTransform
fn set_m_content_transform(self, value: RectTransform)
fn m_mask_transform(self) -> RectTransform
fn set_m_mask_transform(self, value: RectTransform)
fn m_panel(self) -> DebugUI_Panel
fn set_m_panel(self, value: DebugUI_Panel)
Source§impl IObject_2 for DebugUIHandlerPanel
impl IObject_2 for DebugUIHandlerPanel
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for DebugUIHandlerPanel
impl IBehaviour for DebugUIHandlerPanel
impl IComponent for DebugUIHandlerPanel
impl IMonoBehaviour for DebugUIHandlerPanel
impl IObject for DebugUIHandlerPanel
Auto Trait Implementations§
impl Freeze for DebugUIHandlerPanel
impl RefUnwindSafe for DebugUIHandlerPanel
impl !Send for DebugUIHandlerPanel
impl !Sync for DebugUIHandlerPanel
impl Unpin for DebugUIHandlerPanel
impl UnwindSafe for DebugUIHandlerPanel
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Source§fn set_panel(self, panel: impl Into<DebugUI_Panel>)
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SetPanel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overloadSource§fn get_panel(self) -> DebugUI_Panel
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GetPanel() overloadSource§fn scroll_to(self, target: impl Into<DebugUIHandlerWidget>)
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ScrollTo(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overloadSource§fn get_y_pos_in_scroll(self, target: impl Into<RectTransform>) -> f32
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GetYPosInScroll(crate::unity_engine::recttransform::RectTransform) overloadSource§fn get_first_item(self) -> DebugUIHandlerWidget
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fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload