pub trait ICustomShadowNoCasterPassMethods: ICustomShadowNoCasterPass {
// Provided methods
fn ctor(self, evt: impl Into<RenderPassEvent>) { ... }
fn configure(
self,
cmd: impl Into<CommandBuffer>,
camera_texture_descriptor: impl Into<RenderTextureDescriptor>,
) { ... }
fn execute(
self,
context: impl Into<ScriptableRenderContext>,
) -> RenderingData { ... }
fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>) { ... }
fn clear(self) { ... }
}Provided Methods§
Sourcefn ctor(self, evt: impl Into<RenderPassEvent>)
fn ctor(self, evt: impl Into<RenderPassEvent>)
.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent) overload
Sourcefn configure(
self,
cmd: impl Into<CommandBuffer>,
camera_texture_descriptor: impl Into<RenderTextureDescriptor>,
)
fn configure( self, cmd: impl Into<CommandBuffer>, camera_texture_descriptor: impl Into<RenderTextureDescriptor>, )
Configure(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor) overload
Sourcefn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Sourcefn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)
fn on_camera_cleanup(self, cmd: impl Into<CommandBuffer>)
OnCameraCleanup(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICustomShadowNoCasterPass> ICustomShadowNoCasterPassMethods for __T
Available on crate feature
unity_engine-rendering-universal-custom-internal-customshadownocasterpass only.