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ICustomLightOcclusionPass

Trait ICustomLightOcclusionPass 

Source
pub trait ICustomLightOcclusionPass: IScriptableRenderPass {
    // Provided methods
    fn m_material(self) -> Material { ... }
    fn set_m_material(self, value: Material) { ... }
    fn m_result(self) -> RenderTargetHandle { ... }
    fn set_m_result(self, value: RenderTargetHandle) { ... }
    fn m_depth_texture_enabled(self) -> bool { ... }
    fn set_m_depth_texture_enabled(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§