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RenderSettings

Struct RenderSettings 

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pub struct RenderSettings(/* private fields */);
Expand description

IL2CPP class: UnityEngine.RenderSettings Inherits: Object_2

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impl RenderSettings

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pub fn base(self) -> Object_2

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impl RenderSettings

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pub fn get_ambient_skybox_amount() -> f32

get_ambientSkyboxAmount() overload

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pub fn set_ambient_skybox_amount(value: impl Into<f32>)

set_ambientSkyboxAmount(f32) overload

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pub fn get_fog() -> bool

get_fog() overload

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pub fn set_fog(value: impl Into<bool>)

set_fog(bool) overload

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pub fn get_fog_start_distance() -> f32

get_fogStartDistance() overload

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pub fn set_fog_start_distance(value: impl Into<f32>)

set_fogStartDistance(f32) overload

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pub fn get_fog_end_distance() -> f32

get_fogEndDistance() overload

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pub fn set_fog_end_distance(value: impl Into<f32>)

set_fogEndDistance(f32) overload

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pub fn get_fog_mode() -> FogMode

get_fogMode() overload

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pub fn set_fog_mode(value: impl Into<FogMode>)

set_fogMode(crate::unity_engine::fogmode::FogMode) overload

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pub fn get_fog_color() -> Color

get_fogColor() overload

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pub fn set_fog_color(value: impl Into<Color>)

set_fogColor(crate::unity_engine::color::Color) overload

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pub fn get_fog_density() -> f32

get_fogDensity() overload

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pub fn set_fog_density(value: impl Into<f32>)

set_fogDensity(f32) overload

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pub fn get_ambient_mode() -> AmbientMode

get_ambientMode() overload

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pub fn set_ambient_mode(value: impl Into<AmbientMode>)

set_ambientMode(crate::unity_engine::rendering::ambientmode::AmbientMode) overload

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pub fn get_ambient_sky_color() -> Color

get_ambientSkyColor() overload

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pub fn set_ambient_sky_color(value: impl Into<Color>)

set_ambientSkyColor(crate::unity_engine::color::Color) overload

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pub fn get_ambient_equator_color() -> Color

get_ambientEquatorColor() overload

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pub fn set_ambient_equator_color(value: impl Into<Color>)

set_ambientEquatorColor(crate::unity_engine::color::Color) overload

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pub fn get_ambient_ground_color() -> Color

get_ambientGroundColor() overload

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pub fn set_ambient_ground_color(value: impl Into<Color>)

set_ambientGroundColor(crate::unity_engine::color::Color) overload

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pub fn get_ambient_intensity() -> f32

get_ambientIntensity() overload

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pub fn set_ambient_intensity(value: impl Into<f32>)

set_ambientIntensity(f32) overload

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pub fn get_ambient_light() -> Color

get_ambientLight() overload

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pub fn set_ambient_light(value: impl Into<Color>)

set_ambientLight(crate::unity_engine::color::Color) overload

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pub fn get_subtractive_shadow_color() -> Color

get_subtractiveShadowColor() overload

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pub fn set_subtractive_shadow_color(value: impl Into<Color>)

set_subtractiveShadowColor(crate::unity_engine::color::Color) overload

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pub fn get_skybox() -> Material

get_skybox() overload

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pub fn set_skybox(value: impl Into<Material>)

set_skybox(crate::unity_engine::material::Material) overload

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pub fn get_sun() -> Light

get_sun() overload

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pub fn set_sun(value: impl Into<Light>)

set_sun(crate::unity_engine::light::Light) overload

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pub fn get_ambient_probe() -> SphericalHarmonicsL2

get_ambientProbe() overload

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pub fn set_ambient_probe(value: impl Into<SphericalHarmonicsL2>)

set_ambientProbe(crate::unity_engine::rendering::sphericalharmonicsl2::SphericalHarmonicsL2) overload

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pub fn get_custom_reflection() -> Cubemap

get_customReflection() overload

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pub fn set_custom_reflection(value: impl Into<Cubemap>)

set_customReflection(crate::unity_engine::cubemap::Cubemap) overload

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pub fn get_reflection_intensity() -> f32

get_reflectionIntensity() overload

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pub fn set_reflection_intensity(value: impl Into<f32>)

set_reflectionIntensity(f32) overload

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pub fn get_reflection_bounces() -> i32

get_reflectionBounces() overload

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pub fn set_reflection_bounces(value: impl Into<i32>)

set_reflectionBounces(i32) overload

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pub fn get_default_reflection_mode() -> DefaultReflectionMode

get_defaultReflectionMode() overload

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pub fn set_default_reflection_mode(value: impl Into<DefaultReflectionMode>)

set_defaultReflectionMode(crate::unity_engine::rendering::defaultreflectionmode::DefaultReflectionMode) overload

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pub fn get_default_reflection_resolution() -> i32

get_defaultReflectionResolution() overload

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pub fn set_default_reflection_resolution(value: impl Into<i32>)

set_defaultReflectionResolution(i32) overload

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pub fn get_halo_strength() -> f32

get_haloStrength() overload

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pub fn set_halo_strength(value: impl Into<f32>)

set_haloStrength(f32) overload

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pub fn get_flare_strength() -> f32

get_flareStrength() overload

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pub fn set_flare_strength(value: impl Into<f32>)

set_flareStrength(f32) overload

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pub fn get_flare_fade_speed() -> f32

get_flareFadeSpeed() overload

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pub fn set_flare_fade_speed(value: impl Into<f32>)

set_flareFadeSpeed(f32) overload

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pub fn get_render_settings() -> Object_2

GetRenderSettings() overload

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pub fn reset()

Reset() overload

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pub fn get_fog_color_injected() -> Color

get_fogColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_fog_color_injected() -> Color

set_fogColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_ambient_sky_color_injected() -> Color

get_ambientSkyColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_ambient_sky_color_injected() -> Color

set_ambientSkyColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_ambient_equator_color_injected() -> Color

get_ambientEquatorColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_ambient_equator_color_injected() -> Color

set_ambientEquatorColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_ambient_ground_color_injected() -> Color

get_ambientGroundColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_ambient_ground_color_injected() -> Color

set_ambientGroundColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_ambient_light_injected() -> Color

get_ambientLight_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_ambient_light_injected() -> Color

set_ambientLight_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_subtractive_shadow_color_injected() -> Color

get_subtractiveShadowColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn set_subtractive_shadow_color_injected() -> Color

set_subtractiveShadowColor_Injected(*mutcrate::unity_engine::color::Color) overload

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pub fn get_ambient_probe_injected() -> SphericalHarmonicsL2

get_ambientProbe_Injected(*mutcrate::unity_engine::rendering::sphericalharmonicsl2::SphericalHarmonicsL2) overload

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pub fn set_ambient_probe_injected() -> SphericalHarmonicsL2

set_ambientProbe_Injected(*mutcrate::unity_engine::rendering::sphericalharmonicsl2::SphericalHarmonicsL2) overload

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impl RenderSettings

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pub fn get_ambient_skybox_amount_method_info() -> &'static MethodInfo

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pub fn set_ambient_skybox_amount_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn get_fog_method_info() -> &'static MethodInfo

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pub fn set_fog_method_info() -> &'static MethodInfo

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pub fn get_fog_start_distance_method_info() -> &'static MethodInfo

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pub fn set_fog_start_distance_method_info() -> &'static MethodInfo

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pub fn get_fog_end_distance_method_info() -> &'static MethodInfo

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pub fn set_fog_end_distance_method_info() -> &'static MethodInfo

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pub fn get_fog_mode_method_info() -> &'static MethodInfo

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pub fn set_fog_mode_method_info() -> &'static MethodInfo

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pub fn get_fog_color_method_info() -> &'static MethodInfo

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pub fn set_fog_color_method_info() -> &'static MethodInfo

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pub fn get_fog_density_method_info() -> &'static MethodInfo

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pub fn set_fog_density_method_info() -> &'static MethodInfo

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pub fn get_ambient_mode_method_info() -> &'static MethodInfo

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pub fn set_ambient_mode_method_info() -> &'static MethodInfo

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pub fn get_ambient_sky_color_method_info() -> &'static MethodInfo

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pub fn set_ambient_sky_color_method_info() -> &'static MethodInfo

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pub fn get_ambient_equator_color_method_info() -> &'static MethodInfo

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pub fn set_ambient_equator_color_method_info() -> &'static MethodInfo

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pub fn get_ambient_ground_color_method_info() -> &'static MethodInfo

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pub fn set_ambient_ground_color_method_info() -> &'static MethodInfo

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pub fn get_ambient_intensity_method_info() -> &'static MethodInfo

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pub fn set_ambient_intensity_method_info() -> &'static MethodInfo

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pub fn get_ambient_light_method_info() -> &'static MethodInfo

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pub fn set_ambient_light_method_info() -> &'static MethodInfo

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pub fn get_subtractive_shadow_color_method_info() -> &'static MethodInfo

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pub fn set_subtractive_shadow_color_method_info() -> &'static MethodInfo

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pub fn get_skybox_method_info() -> &'static MethodInfo

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pub fn set_skybox_method_info() -> &'static MethodInfo

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pub fn get_sun_method_info() -> &'static MethodInfo

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pub fn set_sun_method_info() -> &'static MethodInfo

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pub fn get_ambient_probe_method_info() -> &'static MethodInfo

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pub fn set_ambient_probe_method_info() -> &'static MethodInfo

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pub fn get_custom_reflection_method_info() -> &'static MethodInfo

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pub fn set_custom_reflection_method_info() -> &'static MethodInfo

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pub fn get_reflection_intensity_method_info() -> &'static MethodInfo

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pub fn set_reflection_intensity_method_info() -> &'static MethodInfo

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pub fn get_reflection_bounces_method_info() -> &'static MethodInfo

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pub fn set_reflection_bounces_method_info() -> &'static MethodInfo

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pub fn get_default_reflection_mode_method_info() -> &'static MethodInfo

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pub fn set_default_reflection_mode_method_info() -> &'static MethodInfo

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pub fn get_default_reflection_resolution_method_info() -> &'static MethodInfo

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pub fn set_default_reflection_resolution_method_info() -> &'static MethodInfo

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pub fn get_halo_strength_method_info() -> &'static MethodInfo

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pub fn set_halo_strength_method_info() -> &'static MethodInfo

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pub fn get_flare_strength_method_info() -> &'static MethodInfo

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pub fn set_flare_strength_method_info() -> &'static MethodInfo

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pub fn get_flare_fade_speed_method_info() -> &'static MethodInfo

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pub fn set_flare_fade_speed_method_info() -> &'static MethodInfo

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pub fn get_render_settings_method_info() -> &'static MethodInfo

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pub fn reset_method_info() -> &'static MethodInfo

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pub fn get_fog_color_injected_method_info() -> &'static MethodInfo

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pub fn set_fog_color_injected_method_info() -> &'static MethodInfo

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pub fn get_ambient_sky_color_injected_method_info() -> &'static MethodInfo

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pub fn set_ambient_sky_color_injected_method_info() -> &'static MethodInfo

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pub fn get_ambient_equator_color_injected_method_info() -> &'static MethodInfo

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pub fn set_ambient_equator_color_injected_method_info() -> &'static MethodInfo

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pub fn get_ambient_ground_color_injected_method_info() -> &'static MethodInfo

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pub fn set_ambient_ground_color_injected_method_info() -> &'static MethodInfo

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pub fn get_ambient_light_injected_method_info() -> &'static MethodInfo

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pub fn set_ambient_light_injected_method_info() -> &'static MethodInfo

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pub fn get_subtractive_shadow_color_injected_method_info() -> &'static MethodInfo

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pub fn set_subtractive_shadow_color_injected_method_info() -> &'static MethodInfo

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pub fn get_ambient_probe_injected_method_info() -> &'static MethodInfo

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pub fn set_ambient_probe_injected_method_info() -> &'static MethodInfo

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impl RenderSettings

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for RenderSettings

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const NAMESPACE: &'static str = "UnityEngine"

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const NAME: &'static str = "RenderSettings"

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fn class() -> Class

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impl Clone for RenderSettings

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fn clone(&self) -> RenderSettings

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for RenderSettings

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IObject_2 for RenderSettings

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impl IlType for RenderSettings

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fn il_type() -> &'static Il2CppType

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impl Copy for RenderSettings

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impl IObject for RenderSettings

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impl IRenderSettings for RenderSettings

Auto Trait Implementations§

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impl Freeze for RenderSettings

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impl RefUnwindSafe for RenderSettings

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impl !Send for RenderSettings

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impl !Sync for RenderSettings

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impl Unpin for RenderSettings

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impl UnwindSafe for RenderSettings

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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Mutably borrows from an owned value. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IObject_2Methods for __T
where __T: IObject_2,

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fn get_instance_id(self) -> i32

GetInstanceID() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
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fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
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fn get_name(self) -> Il2CppString

get_name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
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fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
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fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IRenderSettingsMethods for __T
where __T: IRenderSettings,

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fn ctor(self)

.ctor() overload
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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.