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IAnimationEvent

Trait IAnimationEvent 

Source
pub trait IAnimationEvent: IObject {
Show 22 methods // Provided methods fn m_time(self) -> f32 { ... } fn set_m_time(self, value: f32) { ... } fn m_function_name(self) -> Il2CppString { ... } fn set_m_function_name(self, value: Il2CppString) { ... } fn m_string_parameter(self) -> Il2CppString { ... } fn set_m_string_parameter(self, value: Il2CppString) { ... } fn m_object_reference_parameter(self) -> Object_2 { ... } fn set_m_object_reference_parameter(self, value: Object_2) { ... } fn m_float_parameter(self) -> f32 { ... } fn set_m_float_parameter(self, value: f32) { ... } fn m_int_parameter(self) -> i32 { ... } fn set_m_int_parameter(self, value: i32) { ... } fn m_message_options(self) -> i32 { ... } fn set_m_message_options(self, value: i32) { ... } fn m_source(self) -> AnimationEventSource { ... } fn set_m_source(self, value: AnimationEventSource) { ... } fn m_state_sender(self) -> AnimationState { ... } fn set_m_state_sender(self, value: AnimationState) { ... } fn m_animator_state_info(self) -> AnimatorStateInfo { ... } fn set_m_animator_state_info(self, value: AnimatorStateInfo) { ... } fn m_animator_clip_info(self) -> AnimatorClipInfo { ... } fn set_m_animator_clip_info(self, value: AnimatorClipInfo) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§