pub struct LayoutRebuilder(/* private fields */);Expand description
IL2CPP class: UnityEngine.UI.LayoutRebuilder
Inherits: Object
Implementations§
Source§impl LayoutRebuilder
impl LayoutRebuilder
pub fn s_rebuilders() -> ObjectPool_1<LayoutRebuilder>
pub fn set_s_rebuilders(value: ObjectPool_1<LayoutRebuilder>)
Source§impl LayoutRebuilder
impl LayoutRebuilder
Sourcepub fn reapply_driven_properties(driven: impl Into<RectTransform>)
pub fn reapply_driven_properties(driven: impl Into<RectTransform>)
ReapplyDrivenProperties(crate::unity_engine::recttransform::RectTransform) overload
Sourcepub fn strip_disabled_behaviours_from_list(
components: impl Into<List_1<Component>>,
)
pub fn strip_disabled_behaviours_from_list( components: impl Into<List_1<Component>>, )
StripDisabledBehavioursFromList(crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
Sourcepub fn force_rebuild_layout_immediate(layout_root: impl Into<RectTransform>)
pub fn force_rebuild_layout_immediate(layout_root: impl Into<RectTransform>)
ForceRebuildLayoutImmediate(crate::unity_engine::recttransform::RectTransform) overload
Sourcepub fn mark_layout_for_rebuild(rect: impl Into<RectTransform>)
pub fn mark_layout_for_rebuild(rect: impl Into<RectTransform>)
MarkLayoutForRebuild(crate::unity_engine::recttransform::RectTransform) overload
Sourcepub fn valid_controller(
layout_root: impl Into<RectTransform>,
comps: impl Into<List_1<Component>>,
) -> bool
pub fn valid_controller( layout_root: impl Into<RectTransform>, comps: impl Into<List_1<Component>>, ) -> bool
ValidController(crate::unity_engine::recttransform::RectTransform, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
Sourcepub fn mark_layout_root_for_rebuild(controller: impl Into<RectTransform>)
pub fn mark_layout_root_for_rebuild(controller: impl Into<RectTransform>)
MarkLayoutRootForRebuild(crate::unity_engine::recttransform::RectTransform) overload
Source§impl LayoutRebuilder
impl LayoutRebuilder
pub fn initialize_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
pub fn reapply_driven_properties_method_info() -> &'static MethodInfo
pub fn get_transform_method_info() -> &'static MethodInfo
pub fn is_destroyed_method_info() -> &'static MethodInfo
pub fn strip_disabled_behaviours_from_list_method_info() -> &'static MethodInfo
pub fn force_rebuild_layout_immediate_method_info() -> &'static MethodInfo
pub fn rebuild_method_info() -> &'static MethodInfo
pub fn perform_layout_control_method_info() -> &'static MethodInfo
pub fn perform_layout_calculation_method_info() -> &'static MethodInfo
pub fn mark_layout_for_rebuild_method_info() -> &'static MethodInfo
pub fn valid_controller_method_info() -> &'static MethodInfo
pub fn mark_layout_root_for_rebuild_method_info() -> &'static MethodInfo
pub fn layout_complete_method_info() -> &'static MethodInfo
pub fn graphic_update_complete_method_info() -> &'static MethodInfo
pub fn get_hash_code_method_info() -> &'static MethodInfo
pub fn equals_method_info() -> &'static MethodInfo
pub fn to_string_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl LayoutRebuilder
impl LayoutRebuilder
Sourcepub unsafe fn get_transform(this: impl Into<IlInstance>) -> Transform
pub unsafe fn get_transform(this: impl Into<IlInstance>) -> Transform
Direct (non-virtual) call to LayoutRebuilder’s own get_transform. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_destroyed(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_destroyed(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to LayoutRebuilder’s own IsDestroyed. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn rebuild(this: impl Into<IlInstance>, executing: CanvasUpdate)
pub unsafe fn rebuild(this: impl Into<IlInstance>, executing: CanvasUpdate)
Direct (non-virtual) call to LayoutRebuilder’s own Rebuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn layout_complete(this: impl Into<IlInstance>)
pub unsafe fn layout_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutRebuilder’s own LayoutComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
pub unsafe fn graphic_update_complete(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutRebuilder’s own GraphicUpdateComplete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_hash_code(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to LayoutRebuilder’s own GetHashCode. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn equals(this: impl Into<IlInstance>, obj: Object) -> bool
pub unsafe fn equals(this: impl Into<IlInstance>, obj: Object) -> bool
Direct (non-virtual) call to LayoutRebuilder’s own Equals. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to LayoutRebuilder’s own ToString. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for LayoutRebuilder
impl ClassIdentity for LayoutRebuilder
Source§impl Clone for LayoutRebuilder
impl Clone for LayoutRebuilder
Source§fn clone(&self) -> LayoutRebuilder
fn clone(&self) -> LayoutRebuilder
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for LayoutRebuilder
impl FromIlInstance for LayoutRebuilder
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl ILayoutRebuilder for LayoutRebuilder
impl ILayoutRebuilder for LayoutRebuilder
fn m_to_rebuild(self) -> RectTransform
fn set_m_to_rebuild(self, value: RectTransform)
fn m_cached_hash_from_transform(self) -> i32
fn set_m_cached_hash_from_transform(self, value: i32)
impl Copy for LayoutRebuilder
impl IObject for LayoutRebuilder
Auto Trait Implementations§
impl Freeze for LayoutRebuilder
impl RefUnwindSafe for LayoutRebuilder
impl !Send for LayoutRebuilder
impl !Sync for LayoutRebuilder
impl Unpin for LayoutRebuilder
impl UnwindSafe for LayoutRebuilder
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Source§impl<__T> ILayoutRebuilderMethods for __Twhere
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impl<__T> ILayoutRebuilderMethods for __Twhere
__T: ILayoutRebuilder,
Source§fn initialize(self, controller: impl Into<RectTransform>)
fn initialize(self, controller: impl Into<RectTransform>)
Initialize(crate::unity_engine::recttransform::RectTransform) overloadSource§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
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fn perform_layout_control( self, rect: impl Into<RectTransform>, action: impl Into<UnityAction_1<Component>>, )
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fn layout_complete(self)
LayoutComplete() overloadSource§fn graphic_update_complete(self)
fn graphic_update_complete(self)
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