pub struct LayoutElement(/* private fields */);Expand description
IL2CPP class: UnityEngine.UI.LayoutElement
Inherits: UIBehaviour
Implementations§
Source§impl LayoutElement
impl LayoutElement
pub fn base(self) -> UIBehaviour
Source§impl LayoutElement
impl LayoutElement
pub fn get_ignore_layout_method_info() -> &'static MethodInfo
pub fn set_ignore_layout_method_info() -> &'static MethodInfo
pub fn calculate_layout_input_horizontal_method_info() -> &'static MethodInfo
pub fn calculate_layout_input_vertical_method_info() -> &'static MethodInfo
pub fn get_min_width_method_info() -> &'static MethodInfo
pub fn set_min_width_method_info() -> &'static MethodInfo
pub fn get_min_height_method_info() -> &'static MethodInfo
pub fn set_min_height_method_info() -> &'static MethodInfo
pub fn get_preferred_width_method_info() -> &'static MethodInfo
pub fn set_preferred_width_method_info() -> &'static MethodInfo
pub fn get_preferred_height_method_info() -> &'static MethodInfo
pub fn set_preferred_height_method_info() -> &'static MethodInfo
pub fn get_flexible_width_method_info() -> &'static MethodInfo
pub fn set_flexible_width_method_info() -> &'static MethodInfo
pub fn get_flexible_height_method_info() -> &'static MethodInfo
pub fn set_flexible_height_method_info() -> &'static MethodInfo
pub fn get_layout_priority_method_info() -> &'static MethodInfo
pub fn set_layout_priority_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn on_transform_parent_changed_method_info() -> &'static MethodInfo
pub fn on_disable_method_info() -> &'static MethodInfo
pub fn on_did_apply_animation_properties_method_info() -> &'static MethodInfo
pub fn on_before_transform_parent_changed_method_info() -> &'static MethodInfo
pub fn set_dirty_method_info() -> &'static MethodInfo
Source§impl LayoutElement
impl LayoutElement
Sourcepub unsafe fn get_ignore_layout(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_ignore_layout(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to LayoutElement’s own get_ignoreLayout. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_ignore_layout(this: impl Into<IlInstance>, value: bool)
pub unsafe fn set_ignore_layout(this: impl Into<IlInstance>, value: bool)
Direct (non-virtual) call to LayoutElement’s own set_ignoreLayout. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calculate_layout_input_horizontal(this: impl Into<IlInstance>)
pub unsafe fn calculate_layout_input_horizontal(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own CalculateLayoutInputHorizontal. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calculate_layout_input_vertical(this: impl Into<IlInstance>)
pub unsafe fn calculate_layout_input_vertical(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own CalculateLayoutInputVertical. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_min_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_min_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_minWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_min_width(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_min_width(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_minWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_min_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_min_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_minHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_min_height(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_min_height(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_minHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_preferred_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_preferred_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_preferredWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_preferred_width(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_preferred_width(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_preferredWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_preferred_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_preferred_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_preferredHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_preferred_height(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_preferred_height(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_preferredHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_flexible_width(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_flexible_width(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_flexibleWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_flexible_width(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_flexible_width(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_flexibleWidth. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_flexible_height(this: impl Into<IlInstance>) -> f32
pub unsafe fn get_flexible_height(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to LayoutElement’s own get_flexibleHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_flexible_height(this: impl Into<IlInstance>, value: f32)
pub unsafe fn set_flexible_height(this: impl Into<IlInstance>, value: f32)
Direct (non-virtual) call to LayoutElement’s own set_flexibleHeight. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_layout_priority(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_layout_priority(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to LayoutElement’s own get_layoutPriority. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_layout_priority(this: impl Into<IlInstance>, value: i32)
pub unsafe fn set_layout_priority(this: impl Into<IlInstance>, value: i32)
Direct (non-virtual) call to LayoutElement’s own set_layoutPriority. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_enable(this: impl Into<IlInstance>)
pub unsafe fn on_enable(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own OnEnable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_transform_parent_changed(this: impl Into<IlInstance>)
pub unsafe fn on_transform_parent_changed(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own OnTransformParentChanged. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_disable(this: impl Into<IlInstance>)
pub unsafe fn on_disable(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own OnDisable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_did_apply_animation_properties(this: impl Into<IlInstance>)
pub unsafe fn on_did_apply_animation_properties(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own OnDidApplyAnimationProperties. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_before_transform_parent_changed(this: impl Into<IlInstance>)
pub unsafe fn on_before_transform_parent_changed(this: impl Into<IlInstance>)
Direct (non-virtual) call to LayoutElement’s own OnBeforeTransformParentChanged. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl LayoutElement
impl LayoutElement
Trait Implementations§
Source§impl ClassIdentity for LayoutElement
impl ClassIdentity for LayoutElement
Source§impl Clone for LayoutElement
impl Clone for LayoutElement
Source§fn clone(&self) -> LayoutElement
fn clone(&self) -> LayoutElement
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for LayoutElement
impl FromIlInstance for LayoutElement
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl ILayoutElement for LayoutElement
impl ILayoutElement for LayoutElement
fn m_ignore_layout(self) -> bool
fn set_m_ignore_layout(self, value: bool)
fn m_min_width(self) -> f32
fn set_m_min_width(self, value: f32)
fn m_min_height(self) -> f32
fn set_m_min_height(self, value: f32)
fn m_preferred_width(self) -> f32
fn set_m_preferred_width(self, value: f32)
fn m_preferred_height(self) -> f32
fn set_m_preferred_height(self, value: f32)
fn m_flexible_width(self) -> f32
fn set_m_flexible_width(self, value: f32)
fn m_flexible_height(self) -> f32
fn set_m_flexible_height(self, value: f32)
fn m_layout_priority(self) -> i32
fn set_m_layout_priority(self, value: i32)
Source§impl IObject_2 for LayoutElement
impl IObject_2 for LayoutElement
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for LayoutElement
impl IBehaviour for LayoutElement
impl IComponent for LayoutElement
impl IMonoBehaviour for LayoutElement
impl IObject for LayoutElement
impl IUIBehaviour for LayoutElement
Auto Trait Implementations§
impl Freeze for LayoutElement
impl RefUnwindSafe for LayoutElement
impl !Send for LayoutElement
impl !Sync for LayoutElement
impl Unpin for LayoutElement
impl UnwindSafe for LayoutElement
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
impl<__T> IBehaviourMethods for __Twhere
__T: IBehaviour,
Source§fn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overloadSource§fn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overloadSource§fn get_is_active_and_enabled(self) -> bool
fn get_is_active_and_enabled(self) -> bool
get_isActiveAndEnabled() overloadSource§impl<__T> IComponentMethods for __Twhere
__T: IComponent,
impl<__T> IComponentMethods for __Twhere
__T: IComponent,
Source§fn get_transform(self) -> Transform
fn get_transform(self) -> Transform
get_transform() overloadSource§fn get_game_object(self) -> GameObject
fn get_game_object(self) -> GameObject
get_gameObject() overloadSource§fn get_component(self, type: impl Into<SystemType>) -> Component
fn get_component(self, type: impl Into<SystemType>) -> Component
GetComponent(::unity::SystemType) overloadSource§fn get_component_fast_path(
self,
type: impl Into<SystemType>,
one_further_than_result_value: impl Into<IntPtr>,
)
fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )
GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overloadfn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool
Source§fn get_component_in_children(
self,
t: impl Into<SystemType>,
include_inactive: impl Into<bool>,
) -> Component
fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component
GetComponentInChildren(::unity::SystemType, bool) overloadfn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0
fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )
fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component
GetComponentInParent(::unity::SystemType) overloadfn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0
fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>
fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )
fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>
Source§fn get_components_for_list_internal(
self,
search_type: impl Into<SystemType>,
result_list: impl Into<Object>,
)
fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )
GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overloadSource§fn get_components(
self,
type: impl Into<SystemType>,
results: impl Into<List_1<Component>>,
)
fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )
GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overloadfn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )
Source§fn get_tag(self) -> Il2CppString
fn get_tag(self) -> Il2CppString
get_tag() overloadSource§fn set_tag(self, value: impl Into<Il2CppString>)
fn set_tag(self, value: impl Into<Il2CppString>)
set_tag(::unity::Il2CppString) overloadfn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>
Source§fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool
CompareTag(::unity::Il2CppString) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<__T> ILayoutElementMethods for __Twhere
__T: ILayoutElement,
impl<__T> ILayoutElementMethods for __Twhere
__T: ILayoutElement,
Source§fn get_ignore_layout(self) -> bool
fn get_ignore_layout(self) -> bool
get_ignoreLayout() overloadSource§fn set_ignore_layout(self, value: impl Into<bool>)
fn set_ignore_layout(self, value: impl Into<bool>)
set_ignoreLayout(bool) overloadSource§fn calculate_layout_input_horizontal(self)
fn calculate_layout_input_horizontal(self)
CalculateLayoutInputHorizontal() overloadSource§fn calculate_layout_input_vertical(self)
fn calculate_layout_input_vertical(self)
CalculateLayoutInputVertical() overloadSource§fn get_min_width(self) -> f32
fn get_min_width(self) -> f32
get_minWidth() overloadSource§fn set_min_width(self, value: impl Into<f32>)
fn set_min_width(self, value: impl Into<f32>)
set_minWidth(f32) overloadSource§fn get_min_height(self) -> f32
fn get_min_height(self) -> f32
get_minHeight() overloadSource§fn set_min_height(self, value: impl Into<f32>)
fn set_min_height(self, value: impl Into<f32>)
set_minHeight(f32) overloadSource§fn get_preferred_width(self) -> f32
fn get_preferred_width(self) -> f32
get_preferredWidth() overloadSource§fn set_preferred_width(self, value: impl Into<f32>)
fn set_preferred_width(self, value: impl Into<f32>)
set_preferredWidth(f32) overloadSource§fn get_preferred_height(self) -> f32
fn get_preferred_height(self) -> f32
get_preferredHeight() overloadSource§fn set_preferred_height(self, value: impl Into<f32>)
fn set_preferred_height(self, value: impl Into<f32>)
set_preferredHeight(f32) overloadSource§fn get_flexible_width(self) -> f32
fn get_flexible_width(self) -> f32
get_flexibleWidth() overloadSource§fn set_flexible_width(self, value: impl Into<f32>)
fn set_flexible_width(self, value: impl Into<f32>)
set_flexibleWidth(f32) overloadSource§fn get_flexible_height(self) -> f32
fn get_flexible_height(self) -> f32
get_flexibleHeight() overloadSource§fn set_flexible_height(self, value: impl Into<f32>)
fn set_flexible_height(self, value: impl Into<f32>)
set_flexibleHeight(f32) overloadSource§fn get_layout_priority(self) -> i32
fn get_layout_priority(self) -> i32
get_layoutPriority() overloadSource§fn set_layout_priority(self, value: impl Into<i32>)
fn set_layout_priority(self, value: impl Into<i32>)
set_layoutPriority(i32) overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_before_transform_parent_changed(self)
fn on_before_transform_parent_changed(self)
OnBeforeTransformParentChanged() overloadSource§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
impl<__T> IUIBehaviourMethods for __Twhere
__T: IUIBehaviour,
Source§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overloadSource§fn on_rect_transform_dimensions_change(self)
fn on_rect_transform_dimensions_change(self)
OnRectTransformDimensionsChange() overloadSource§fn on_before_transform_parent_changed(self)
fn on_before_transform_parent_changed(self)
OnBeforeTransformParentChanged() overloadSource§fn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overloadSource§fn on_did_apply_animation_properties(self)
fn on_did_apply_animation_properties(self)
OnDidApplyAnimationProperties() overloadSource§fn on_canvas_group_changed(self)
fn on_canvas_group_changed(self)
OnCanvasGroupChanged() overloadSource§fn on_canvas_hierarchy_changed(self)
fn on_canvas_hierarchy_changed(self)
OnCanvasHierarchyChanged() overloadSource§fn is_destroyed(self) -> bool
fn is_destroyed(self) -> bool
IsDestroyed() overload