#[repr(C)]pub struct SpriteState {
pub m_highlighted_sprite: Sprite,
pub m_pressed_sprite: Sprite,
pub m_selected_sprite: Sprite,
pub m_disabled_sprite: Sprite,
}Expand description
Fields§
§m_highlighted_sprite: Sprite§m_pressed_sprite: Sprite§m_selected_sprite: Sprite§m_disabled_sprite: SpriteImplementations§
Source§impl SpriteState
impl SpriteState
Sourcepub fn get_highlighted_sprite(&mut self) -> Sprite
pub fn get_highlighted_sprite(&mut self) -> Sprite
get_highlightedSprite() overload
Sourcepub fn set_highlighted_sprite(&mut self, value: impl Into<Sprite>)
pub fn set_highlighted_sprite(&mut self, value: impl Into<Sprite>)
set_highlightedSprite(crate::unity_engine::sprite::Sprite) overload
Sourcepub fn get_pressed_sprite(&mut self) -> Sprite
pub fn get_pressed_sprite(&mut self) -> Sprite
get_pressedSprite() overload
Sourcepub fn set_pressed_sprite(&mut self, value: impl Into<Sprite>)
pub fn set_pressed_sprite(&mut self, value: impl Into<Sprite>)
set_pressedSprite(crate::unity_engine::sprite::Sprite) overload
Sourcepub fn get_selected_sprite(&mut self) -> Sprite
pub fn get_selected_sprite(&mut self) -> Sprite
get_selectedSprite() overload
Sourcepub fn set_selected_sprite(&mut self, value: impl Into<Sprite>)
pub fn set_selected_sprite(&mut self, value: impl Into<Sprite>)
set_selectedSprite(crate::unity_engine::sprite::Sprite) overload
Sourcepub fn get_disabled_sprite(&mut self) -> Sprite
pub fn get_disabled_sprite(&mut self) -> Sprite
get_disabledSprite() overload
Sourcepub fn set_disabled_sprite(&mut self, value: impl Into<Sprite>)
pub fn set_disabled_sprite(&mut self, value: impl Into<Sprite>)
set_disabledSprite(crate::unity_engine::sprite::Sprite) overload
Sourcepub fn equals(&mut self, other: impl Into<SpriteState>) -> bool
pub fn equals(&mut self, other: impl Into<SpriteState>) -> bool
Equals(crate::unity_engine::ui::spritestate::SpriteState) overload
Source§impl SpriteState
impl SpriteState
pub fn get_highlighted_sprite_method_info() -> &'static MethodInfo
pub fn set_highlighted_sprite_method_info() -> &'static MethodInfo
pub fn get_pressed_sprite_method_info() -> &'static MethodInfo
pub fn set_pressed_sprite_method_info() -> &'static MethodInfo
pub fn get_selected_sprite_method_info() -> &'static MethodInfo
pub fn set_selected_sprite_method_info() -> &'static MethodInfo
pub fn get_disabled_sprite_method_info() -> &'static MethodInfo
pub fn set_disabled_sprite_method_info() -> &'static MethodInfo
pub fn equals_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for SpriteState
impl ClassIdentity for SpriteState
Source§impl Clone for SpriteState
impl Clone for SpriteState
Source§fn clone(&self) -> SpriteState
fn clone(&self) -> SpriteState
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SpriteState
Auto Trait Implementations§
impl Freeze for SpriteState
impl RefUnwindSafe for SpriteState
impl !Send for SpriteState
impl !Sync for SpriteState
impl Unpin for SpriteState
impl UnwindSafe for SpriteState
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)