pub struct AmiiboMenu(/* private fields */);Expand description
IL2CPP class: App.AmiiboMenu
Inherits: GameMessage
Implementations§
Source§impl AmiiboMenu
impl AmiiboMenu
pub fn base(self) -> GameMessage
Source§impl AmiiboMenu
impl AmiiboMenu
Sourcepub fn create_bind(super_: impl Into<ProcInst>, status: impl Into<i32>)
pub fn create_bind(super_: impl Into<ProcInst>, status: impl Into<i32>)
CreateBind(crate::app::procinst::ProcInst, i32) overload
Sourcepub fn create_key_wait(super_: impl Into<ProcInst>)
pub fn create_key_wait(super_: impl Into<ProcInst>)
CreateKeyWait(crate::app::procinst::ProcInst) overload
Source§impl AmiiboMenu
impl AmiiboMenu
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_key_wait_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn search_amiibo_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
Source§impl AmiiboMenu
impl AmiiboMenu
Sourcepub unsafe fn tick(this: impl Into<IlInstance>)
pub unsafe fn tick(this: impl Into<IlInstance>)
Direct (non-virtual) call to AmiiboMenu’s own Tick. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl AmiiboMenu
impl AmiiboMenu
Sourcepub fn new(
menu_content: AmiiboMenuContent,
mess: Il2CppString,
status: i32,
) -> Self
pub fn new( menu_content: AmiiboMenuContent, mess: Il2CppString, status: i32, ) -> Self
.ctor(crate::app::amiibomenucontent::AmiiboMenuContent, ::unity::Il2CppString, i32) — overload selector
Trait Implementations§
Source§impl ClassIdentity for AmiiboMenu
impl ClassIdentity for AmiiboMenu
Source§impl Clone for AmiiboMenu
impl Clone for AmiiboMenu
Source§fn clone(&self) -> AmiiboMenu
fn clone(&self) -> AmiiboMenu
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AmiiboMenu
impl FromIlInstance for AmiiboMenu
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGameMessage for AmiiboMenu
impl IGameMessage for AmiiboMenu
fn m_content(self) -> GameMessageContent
fn set_m_content(self, value: GameMessageContent)
fn m_status(self) -> GameMessage_Status
fn set_m_status(self, value: GameMessage_Status)
fn m_mess(self) -> Il2CppString
fn set_m_mess(self, value: Il2CppString)
fn m_expanded_mess(self) -> Il2CppString
fn set_m_expanded_mess(self, value: Il2CppString)
fn m_tick_count(self) -> i32
fn set_m_tick_count(self, value: i32)
fn m_end_frame(self) -> i32
fn set_m_end_frame(self, value: i32)
Source§impl IProcInst for AmiiboMenu
impl IProcInst for AmiiboMenu
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
impl Copy for AmiiboMenu
impl IAmiiboMenu for AmiiboMenu
impl IObject for AmiiboMenu
Auto Trait Implementations§
impl Freeze for AmiiboMenu
impl RefUnwindSafe for AmiiboMenu
impl !Send for AmiiboMenu
impl !Sync for AmiiboMenu
impl Unpin for AmiiboMenu
impl UnwindSafe for AmiiboMenu
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
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impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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Safety Read more
§impl<T> CloneToUninit for Twhere
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Source§impl<__T> IAmiiboMenuMethods for __Twhere
__T: IAmiiboMenu,
impl<__T> IAmiiboMenuMethods for __Twhere
__T: IAmiiboMenu,
Source§fn ctor(
self,
menu_content: impl Into<AmiiboMenuContent>,
mess: impl Into<Il2CppString>,
status: impl Into<i32>,
)
fn ctor( self, menu_content: impl Into<AmiiboMenuContent>, mess: impl Into<Il2CppString>, status: impl Into<i32>, )
.ctor(crate::app::amiibomenucontent::AmiiboMenuContent, ::unity::Il2CppString, i32) overloadSource§fn search_amiibo(self)
fn search_amiibo(self)
SearchAmiibo() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overloadSource§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload