pub struct DishAllMenuContent(/* private fields */);Expand description
IL2CPP class: App.CookingMenu.DishAllMenuContent
Inherits: MonoBehaviour
Implementations§
Source§impl DishAllMenuContent
impl DishAllMenuContent
pub fn base(self) -> MonoBehaviour
Source§impl DishAllMenuContent
impl DishAllMenuContent
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl DishAllMenuContent
impl DishAllMenuContent
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create() -> DishAllMenuContent
pub fn create() -> DishAllMenuContent
Create() overload
Sourcepub fn destroy(content: impl Into<DishAllMenuContent>)
pub fn destroy(content: impl Into<DishAllMenuContent>)
Destroy(crate::app::cooking_menu::dishallmenucontent::DishAllMenuContent) overload
Source§impl DishAllMenuContent
impl DishAllMenuContent
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn awake_method_info() -> &'static MethodInfo
pub fn set_messages_method_info() -> &'static MethodInfo
pub fn get_and_enable_unit_select_method_info() -> &'static MethodInfo
pub fn get_and_enable_dish_select_method_info() -> &'static MethodInfo
pub fn get_and_enable_foodstuff_select_method_info() -> &'static MethodInfo
pub fn on_open_confirm_dialog_method_info() -> &'static MethodInfo
pub fn close_method_info() -> &'static MethodInfo
pub fn is_closed_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for DishAllMenuContent
impl ClassIdentity for DishAllMenuContent
Source§impl Clone for DishAllMenuContent
impl Clone for DishAllMenuContent
Source§fn clone(&self) -> DishAllMenuContent
fn clone(&self) -> DishAllMenuContent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DishAllMenuContent
impl FromIlInstance for DishAllMenuContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDishAllMenuContent for DishAllMenuContent
impl IDishAllMenuContent for DishAllMenuContent
fn m_history_list(self) -> List_1<DishAllMenuContent_HistoryObject>
fn set_m_history_list(self, value: List_1<DishAllMenuContent_HistoryObject>)
fn m_cook_history(self) -> DishAllMenuContent_CookHistory
fn set_m_cook_history(self, value: DishAllMenuContent_CookHistory)
fn m_units_history(self) -> DishAllMenuContent_UnitsHistory
fn set_m_units_history(self, value: DishAllMenuContent_UnitsHistory)
fn m_dish_history(self) -> DishAllMenuContent_DishHistory
fn set_m_dish_history(self, value: DishAllMenuContent_DishHistory)
fn m_foodstuffs_history(self) -> DishAllMenuContent_FoodstuffsHistory
fn set_m_foodstuffs_history(self, value: DishAllMenuContent_FoodstuffsHistory)
fn m_unit_icon0(self) -> UnitIcon
fn set_m_unit_icon0(self, value: UnitIcon)
fn m_unit_name0(self) -> TextMeshProUGUI
fn set_m_unit_name0(self, value: TextMeshProUGUI)
fn m_unit_icon1(self) -> UnitIcon
fn set_m_unit_icon1(self, value: UnitIcon)
fn m_unit_name1(self) -> TextMeshProUGUI
fn set_m_unit_name1(self, value: TextMeshProUGUI)
fn m_food_name(self) -> TextMeshProUGUI
fn set_m_food_name(self, value: TextMeshProUGUI)
fn m_difficulty_icon(self) -> GameObject
fn set_m_difficulty_icon(self, value: GameObject)
fn m_food_difficulty(self) -> TextMeshProUGUI
fn set_m_food_difficulty(self, value: TextMeshProUGUI)
fn m_enhance_object_list(self) -> List_1<DishAllMenuContent_EnhanceObject>
fn set_m_enhance_object_list( self, value: List_1<DishAllMenuContent_EnhanceObject>, )
fn m_foodstuff_item_list(self) -> List_1<GameObject>
fn set_m_foodstuff_item_list(self, value: List_1<GameObject>)
fn m_foodstuff_group(self) -> GameObject
fn set_m_foodstuff_group(self, value: GameObject)
fn m_cook_chef_title_text(self) -> TextMeshProUGUI
fn set_m_cook_chef_title_text(self, value: TextMeshProUGUI)
fn m_friend_title_text(self) -> TextMeshProUGUI
fn set_m_friend_title_text(self, value: TextMeshProUGUI)
fn m_basic_effect_title_text(self) -> TextMeshProUGUI
fn set_m_basic_effect_title_text(self, value: TextMeshProUGUI)
fn m_cook_add_food_title_text(self) -> TextMeshProUGUI
fn set_m_cook_add_food_title_text(self, value: TextMeshProUGUI)
fn m_cook_add_food_nothing_title_text(self) -> TextMeshProUGUI
fn set_m_cook_add_food_nothing_title_text(self, value: TextMeshProUGUI)
fn m_animator(self) -> Animator
fn set_m_animator(self, value: Animator)
Source§impl IObject_2 for DishAllMenuContent
impl IObject_2 for DishAllMenuContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for DishAllMenuContent
impl IBehaviour for DishAllMenuContent
impl IComponent for DishAllMenuContent
impl IMonoBehaviour for DishAllMenuContent
impl IObject for DishAllMenuContent
Auto Trait Implementations§
impl Freeze for DishAllMenuContent
impl RefUnwindSafe for DishAllMenuContent
impl !Send for DishAllMenuContent
impl !Sync for DishAllMenuContent
impl Unpin for DishAllMenuContent
impl UnwindSafe for DishAllMenuContent
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Source§impl<__T> IDishAllMenuContentMethods for __Twhere
__T: IDishAllMenuContent,
impl<__T> IDishAllMenuContentMethods for __Twhere
__T: IDishAllMenuContent,
Source§fn set_messages(self)
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SetMessages() overloadSource§fn get_and_enable_unit_select(self) -> UnitSelectMenuContent_2
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GetAndEnableUnitSelect() overloadSource§fn get_and_enable_dish_select(
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selected_unit_list: impl Into<List_1<Unit>>,
) -> DishSelectMenuContent
fn get_and_enable_dish_select( self, selected_unit_list: impl Into<List_1<Unit>>, ) -> DishSelectMenuContent
GetAndEnableDishSelect(crate::system::collections::generic::list_1::List_1<crate::app::unit::Unit>) overloadSource§fn get_and_enable_foodstuff_select(
self,
food: impl Into<FoodData>,
) -> FoodstuffMenuContent
fn get_and_enable_foodstuff_select( self, food: impl Into<FoodData>, ) -> FoodstuffMenuContent
GetAndEnableFoodstuffSelect(crate::app::fooddata::FoodData) overloadDisableMenuAll() overloadSource§fn on_open_confirm_dialog(self, foodstuffs: impl Into<List_1<FoodstuffData>>)
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fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload