pub struct HelpProc(/* private fields */);Expand description
IL2CPP class: App.HelpProc
Inherits: SingletonProcInst_1<crate::app::helpproc::HelpProc>
Implementations§
Source§impl HelpProc
impl HelpProc
pub fn m_is_temp_god() -> bool
pub fn set_m_is_temp_god(value: bool)
pub fn m_temp_god() -> GodUnit
pub fn set_m_temp_god(value: GodUnit)
pub fn m_is_temp_common() -> bool
pub fn set_m_is_temp_common(value: bool)
pub fn m_temp_common() -> UnitRing
pub fn set_m_temp_common(value: UnitRing)
pub fn m_is_temp_unit() -> bool
pub fn set_m_is_temp_unit(value: bool)
pub fn m_temp_unit() -> Unit
pub fn set_m_temp_unit(value: Unit)
pub fn m_enter() -> HelpProc_EventHandler
pub fn set_m_enter(value: HelpProc_EventHandler)
pub fn m_exit() -> HelpProc_EventHandler
pub fn set_m_exit(value: HelpProc_EventHandler)
pub fn m_is_disable() -> bool
pub fn set_m_is_disable(value: bool)
Source§impl HelpProc
impl HelpProc
Sourcepub fn create_bind(
parent: impl Into<ProcInst>,
target_object: impl Into<GameObject>,
enter: impl Into<HelpProc_EventHandler>,
exit: impl Into<HelpProc_EventHandler>,
is_temp_god: impl Into<bool>,
god: impl Into<GodUnit>,
is_temp_ring: impl Into<bool>,
ring: impl Into<UnitRing>,
is_temp_unit: impl Into<bool>,
unit: impl Into<Unit>,
)
pub fn create_bind( parent: impl Into<ProcInst>, target_object: impl Into<GameObject>, enter: impl Into<HelpProc_EventHandler>, exit: impl Into<HelpProc_EventHandler>, is_temp_god: impl Into<bool>, god: impl Into<GodUnit>, is_temp_ring: impl Into<bool>, ring: impl Into<UnitRing>, is_temp_unit: impl Into<bool>, unit: impl Into<Unit>, )
CreateBind(crate::app::procinst::ProcInst, crate::unity_engine::gameobject::GameObject, crate::app::helpproc::HelpProc_EventHandler, crate::app::helpproc::HelpProc_EventHandler, bool, crate::app::godunit::GodUnit, bool, crate::app::unitring::UnitRing, bool, crate::app::unit::Unit) overload
Sourcepub fn create_bind_unit_status(
parent: impl Into<ProcInst>,
enter: impl Into<HelpProc_EventHandler>,
exit: impl Into<HelpProc_EventHandler>,
unit: impl Into<Unit>,
)
pub fn create_bind_unit_status( parent: impl Into<ProcInst>, enter: impl Into<HelpProc_EventHandler>, exit: impl Into<HelpProc_EventHandler>, unit: impl Into<Unit>, )
CreateBindUnitStatus(crate::app::procinst::ProcInst, crate::app::helpproc::HelpProc_EventHandler, crate::app::helpproc::HelpProc_EventHandler, crate::app::unit::Unit) overload
Sourcepub fn create_bind_unit_info(
parent: impl Into<ProcInst>,
enter: impl Into<HelpProc_EventHandler>,
exit: impl Into<HelpProc_EventHandler>,
)
pub fn create_bind_unit_info( parent: impl Into<ProcInst>, enter: impl Into<HelpProc_EventHandler>, exit: impl Into<HelpProc_EventHandler>, )
CreateBindUnitInfo(crate::app::procinst::ProcInst, crate::app::helpproc::HelpProc_EventHandler, crate::app::helpproc::HelpProc_EventHandler) overload
Sourcepub fn craete_bind_engage_link(
parent: impl Into<ProcInst>,
enter: impl Into<HelpProc_EventHandler>,
exit: impl Into<HelpProc_EventHandler>,
target_object: impl Into<GameObject>,
god: impl Into<GodUnit>,
unit: impl Into<Unit>,
)
pub fn craete_bind_engage_link( parent: impl Into<ProcInst>, enter: impl Into<HelpProc_EventHandler>, exit: impl Into<HelpProc_EventHandler>, target_object: impl Into<GameObject>, god: impl Into<GodUnit>, unit: impl Into<Unit>, )
CraeteBindEngageLink(crate::app::procinst::ProcInst, crate::app::helpproc::HelpProc_EventHandler, crate::app::helpproc::HelpProc_EventHandler, crate::unity_engine::gameobject::GameObject, crate::app::godunit::GodUnit, crate::app::unit::Unit) overload
Sourcepub fn create_bind_god_ring_select(
parent: impl Into<ProcInst>,
target_object: impl Into<GameObject>,
god: impl Into<GodUnit>,
unit: impl Into<Unit>,
)
pub fn create_bind_god_ring_select( parent: impl Into<ProcInst>, target_object: impl Into<GameObject>, god: impl Into<GodUnit>, unit: impl Into<Unit>, )
CreateBindGodRingSelect(crate::app::procinst::ProcInst, crate::unity_engine::gameobject::GameObject, crate::app::godunit::GodUnit, crate::app::unit::Unit) overload
Sourcepub fn create_bind_common_ring_select(
parent: impl Into<ProcInst>,
target_object: impl Into<GameObject>,
ring: impl Into<UnitRing>,
unit: impl Into<Unit>,
)
pub fn create_bind_common_ring_select( parent: impl Into<ProcInst>, target_object: impl Into<GameObject>, ring: impl Into<UnitRing>, unit: impl Into<Unit>, )
CreateBindCommonRingSelect(crate::app::procinst::ProcInst, crate::unity_engine::gameobject::GameObject, crate::app::unitring::UnitRing, crate::app::unit::Unit) overload
Sourcepub fn create_bind_shop_unit_select(
parent: impl Into<ProcInst>,
game_object: impl Into<GameObject>,
)
pub fn create_bind_shop_unit_select( parent: impl Into<ProcInst>, game_object: impl Into<GameObject>, )
CreateBindShopUnitSelect(crate::app::procinst::ProcInst, crate::unity_engine::gameobject::GameObject) overload
Source§impl HelpProc
impl HelpProc
pub fn begin_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn commit_map_panel_target_method_info() -> &'static MethodInfo
pub fn end_method_info() -> &'static MethodInfo
pub fn enable_method_info() -> &'static MethodInfo
pub fn disable_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_bind_unit_status_method_info() -> &'static MethodInfo
pub fn create_bind_unit_info_method_info() -> &'static MethodInfo
pub fn craete_bind_engage_link_method_info() -> &'static MethodInfo
pub fn create_bind_god_ring_select_method_info() -> &'static MethodInfo
pub fn create_bind_common_ring_select_method_info() -> &'static MethodInfo
pub fn create_bind_shop_unit_select_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HelpProc
impl ClassIdentity for HelpProc
Source§impl FromIlInstance for HelpProc
impl FromIlInstance for HelpProc
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IHelpProc for HelpProc
impl IHelpProc for HelpProc
fn m_help_manager(self) -> HelpManager
fn set_m_help_manager(self, value: HelpManager)
fn m_help_param_setter(self) -> HelpParamSetter
fn set_m_help_param_setter(self, value: HelpParamSetter)
Source§impl IProcInst for HelpProc
impl IProcInst for HelpProc
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<HelpProc> for HelpProc
impl ISingletonProcInst_1<HelpProc> for HelpProc
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for HelpProc
impl IObject for HelpProc
Auto Trait Implementations§
impl Freeze for HelpProc
impl RefUnwindSafe for HelpProc
impl !Send for HelpProc
impl !Sync for HelpProc
impl Unpin for HelpProc
impl UnwindSafe for HelpProc
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) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload