pub trait IHubPlayerColliderMethods: IHubPlayerCollider {
// Provided methods
fn set_hub_player_controller(self, hpc: impl Into<HubPlayerController>) { ... }
fn is_target(self, other: impl Into<Collider>) -> bool { ... }
fn on_trigger_enter(self, other: impl Into<Collider>) { ... }
fn call_trigger_enter(self, other: impl Into<Collider>) { ... }
fn on_trigger_exit(self, other: impl Into<Collider>) { ... }
fn call_trigger_exit(self, other: impl Into<Collider>) { ... }
fn clear(self) { ... }
fn polling(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn set_hub_player_controller(self, hpc: impl Into<HubPlayerController>)
fn set_hub_player_controller(self, hpc: impl Into<HubPlayerController>)
SetHubPlayerController(crate::app::hubplayercontroller::HubPlayerController) overload
Sourcefn is_target(self, other: impl Into<Collider>) -> bool
fn is_target(self, other: impl Into<Collider>) -> bool
IsTarget(crate::unity_engine::collider::Collider) overload
Sourcefn on_trigger_enter(self, other: impl Into<Collider>)
fn on_trigger_enter(self, other: impl Into<Collider>)
OnTriggerEnter(crate::unity_engine::collider::Collider) overload
Sourcefn call_trigger_enter(self, other: impl Into<Collider>)
fn call_trigger_enter(self, other: impl Into<Collider>)
CallTriggerEnter(crate::unity_engine::collider::Collider) overload
Sourcefn on_trigger_exit(self, other: impl Into<Collider>)
fn on_trigger_exit(self, other: impl Into<Collider>)
OnTriggerExit(crate::unity_engine::collider::Collider) overload
Sourcefn call_trigger_exit(self, other: impl Into<Collider>)
fn call_trigger_exit(self, other: impl Into<Collider>)
CallTriggerExit(crate::unity_engine::collider::Collider) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IHubPlayerCollider> IHubPlayerColliderMethods for __T
Available on crate feature
app-hubplayercollider only.