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IHubPlayerColliderMethods

Trait IHubPlayerColliderMethods 

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pub trait IHubPlayerColliderMethods: IHubPlayerCollider {
    // Provided methods
    fn set_hub_player_controller(self, hpc: impl Into<HubPlayerController>) { ... }
    fn is_target(self, other: impl Into<Collider>) -> bool { ... }
    fn on_trigger_enter(self, other: impl Into<Collider>) { ... }
    fn call_trigger_enter(self, other: impl Into<Collider>) { ... }
    fn on_trigger_exit(self, other: impl Into<Collider>) { ... }
    fn call_trigger_exit(self, other: impl Into<Collider>) { ... }
    fn clear(self) { ... }
    fn polling(self) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn set_hub_player_controller(self, hpc: impl Into<HubPlayerController>)

SetHubPlayerController(crate::app::hubplayercontroller::HubPlayerController) overload

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fn is_target(self, other: impl Into<Collider>) -> bool

IsTarget(crate::unity_engine::collider::Collider) overload

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fn on_trigger_enter(self, other: impl Into<Collider>)

OnTriggerEnter(crate::unity_engine::collider::Collider) overload

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fn call_trigger_enter(self, other: impl Into<Collider>)

CallTriggerEnter(crate::unity_engine::collider::Collider) overload

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fn on_trigger_exit(self, other: impl Into<Collider>)

OnTriggerExit(crate::unity_engine::collider::Collider) overload

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fn call_trigger_exit(self, other: impl Into<Collider>)

CallTriggerExit(crate::unity_engine::collider::Collider) overload

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fn clear(self)

Clear() overload

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fn polling(self)

Polling() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IHubPlayerCollider> IHubPlayerColliderMethods for __T

Available on crate feature app-hubplayercollider only.