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InventoryPoolItemMenuItem

Struct InventoryPoolItemMenuItem 

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pub struct InventoryPoolItemMenuItem(/* private fields */);
Expand description

IL2CPP class: App.InventoryPoolItemMenuItem Inherits: BasicItemMenuItem

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impl InventoryPoolItemMenuItem

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impl InventoryPoolItemMenuItem

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impl InventoryPoolItemMenuItem

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pub unsafe fn build_attribute( this: impl Into<IlInstance>, ) -> BasicMenuItem_Attribute

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own BuildAttribute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn is_effective(this: impl Into<IlInstance>) -> bool

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own IsEffective. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own ACall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own BCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own CustomCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_select(this: impl Into<IlInstance>)

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_unit_item(this: impl Into<IlInstance>) -> UnitItem

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetUnitItem. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_unit(this: impl Into<IlInstance>) -> Unit

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetUnit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_reciever_unit(this: impl Into<IlInstance>) -> Unit

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetRecieverUnit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_menu_item_kind( this: impl Into<IlInstance>, ) -> InventoryPoolItemMenuItem_PoolItemKind

Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetMenuItemKind. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl InventoryPoolItemMenuItem

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pub fn new(unit: Unit, owner_item_index: i32, sort_index: i32) -> Self

.ctor(crate::app::unit::Unit, i32, i32) — overload selector

Trait Implementations§

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impl ClassIdentity for InventoryPoolItemMenuItem

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "InventoryPoolItemMenuItem"

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fn class() -> Class

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impl Clone for InventoryPoolItemMenuItem

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fn clone(&self) -> InventoryPoolItemMenuItem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for InventoryPoolItemMenuItem

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IBasicMenuItem for InventoryPoolItemMenuItem

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impl IInventoryPoolItemMenuItem for InventoryPoolItemMenuItem

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fn m_owner_item_index(self) -> i32

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fn set_m_owner_item_index(self, value: i32)

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fn m_unit(self) -> Unit

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fn set_m_unit(self, value: Unit)

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fn m_sort_index(self) -> i32

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fn set_m_sort_index(self, value: i32)

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impl IlType for InventoryPoolItemMenuItem

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fn il_type() -> &'static Il2CppType

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impl Copy for InventoryPoolItemMenuItem

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impl IBasicItemMenuItem for InventoryPoolItemMenuItem

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impl IObject for InventoryPoolItemMenuItem

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
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fn get_count(self) -> i32
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fn get_item(self, index: i32) -> T0
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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
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fn ensure_capacity(self, minimum: i32)
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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IBasicItemMenuItemMethods for __T
where __T: IBasicItemMenuItem,

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fn get_unit_item(self) -> UnitItem

GetUnitItem() overload
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fn get_unit(self) -> Unit

GetUnit() overload
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fn get_reciever_unit(self) -> Unit

GetRecieverUnit() overload
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fn get_blank_text(self) -> Il2CppString

GetBlankText() overload
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fn is_visible_item_icon_on_blank(self) -> bool

IsVisibleItemIconOnBlank() overload
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fn on_build(self)

OnBuild() overload
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fn on_build_menu_item_content(self)

OnBuildMenuItemContent() overload
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fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)

SetTextColor(crate::unity_engine::color::Color, bool) overload
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fn set_initial_color(self)

SetInitialColor() overload
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fn is_effective(self) -> bool

IsEffective() overload
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fn ctor(self)

.ctor() overload
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impl<__T> IBasicMenuItemMethods for __T
where __T: IBasicMenuItem,

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fn ctor(self)

.ctor() overload
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fn get_menu(self) -> BasicMenu

GetMenu() overload
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fn get_menu_item_content(self) -> BasicMenuItemContent

GetMenuItemContent() overload
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fn get_index(self) -> i32

GetIndex() overload
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fn get_full_index(self) -> i32

GetFullIndex() overload
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fn get_attribute(self) -> BasicMenuItem_Attribute

GetAttribute() overload
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fn is_select(self) -> bool

IsSelect() overload
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fn is_attribute_enable(self) -> bool

IsAttributeEnable() overload
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fn is_attribute_disable(self) -> bool

IsAttributeDisable() overload
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fn is_attribute_hide(self) -> bool

IsAttributeHide() overload
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fn is_attribute_blank(self) -> bool

IsAttributeBlank() overload
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fn is_attribute_select(self) -> bool

IsAttributeSelect() overload
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fn get_name(self) -> Il2CppString

GetName() overload
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fn get_width(self) -> f32

GetWidth() overload
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fn get_height(self) -> f32

GetHeight() overload
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fn set_cursor_color(self, color: impl Into<Color>)

SetCursorColor(crate::unity_engine::color::Color) overload
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fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)

SetTextColor(crate::unity_engine::color::Color, bool) overload
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fn set_text_color_2( self, active_color: impl Into<Color>, inactive_color: impl Into<Color>, )

SetTextColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overload
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fn set_command_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)

SetCommandColor(crate::unity_engine::color::Color, bool) overload
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fn get_cursor_color(self) -> Color

GetCursorColor() overload
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fn get_active_text_color(self) -> Color

GetActiveTextColor() overload
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fn get_inactive_text_color(self) -> Color

GetInactiveTextColor() overload
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fn update_command_color_as_active(self)

UpdateCommandColorAsActive() overload
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fn force_rebuild_layout(self)

ForceRebuildLayout() overload
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fn set_menu(self, menu: impl Into<BasicMenu>)

SetMenu(crate::app::basicmenu::BasicMenu) overload
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fn set_menu_item_content( self, menu_item_content: impl Into<BasicMenuItemContent>, )

SetMenuItemContent(crate::app::basicmenuitemcontent::BasicMenuItemContent) overload
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fn set_name(self, name: impl Into<Il2CppString>)

SetName(::unity::Il2CppString) overload
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fn set_item_index(self, item_index: impl Into<i32>)

SetItemIndex(i32) overload
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fn set_full_index(self, item_index: impl Into<i32>)

SetFullIndex(i32) overload
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fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)

SetAttribute(crate::app::basicmenuitem::BasicMenuItem_Attribute) overload
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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload
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fn tick(self)

Tick() overload
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fn on_build(self)

OnBuild() overload
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fn on_build_menu_item_content(self)

OnBuildMenuItemContent() overload
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fn on_select(self)

OnSelect() overload
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fn on_deselect(self)

OnDeselect() overload
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fn on_cursor_move_end(self)

OnCursorMoveEnd() overload
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fn on_close(self)

OnClose() overload
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fn system_call(self) -> BasicMenu_Result

SystemCall() overload
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fn key_call(self) -> BasicMenu_Result

KeyCall() overload
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fn a_call(self) -> BasicMenu_Result

ACall() overload
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fn b_call(self) -> BasicMenu_Result

BCall() overload
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fn x_call(self) -> BasicMenu_Result

XCall() overload
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fn y_call(self) -> BasicMenu_Result

YCall() overload
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fn l_call(self) -> BasicMenu_Result

LCall() overload
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fn r_call(self) -> BasicMenu_Result

RCall() overload
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fn plus_call(self) -> BasicMenu_Result

PlusCall() overload
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fn minus_call(self) -> BasicMenu_Result

MinusCall() overload
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fn custom_call(self) -> BasicMenu_Result

CustomCall() overload
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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<__T> IInventoryPoolItemMenuItemMethods for __T

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fn ctor( self, unit: impl Into<Unit>, owner_item_index: impl Into<i32>, sort_index: impl Into<i32>, )

.ctor(crate::app::unit::Unit, i32, i32) overload
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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload
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fn is_effective(self) -> bool

IsEffective() overload
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fn a_call(self) -> BasicMenu_Result

ACall() overload
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fn b_call(self) -> BasicMenu_Result

BCall() overload
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fn custom_call(self) -> BasicMenu_Result

CustomCall() overload
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fn on_select(self)

OnSelect() overload
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fn get_unit_item(self) -> UnitItem

GetUnitItem() overload
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fn get_unit(self) -> Unit

GetUnit() overload
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fn get_reciever_unit(self) -> Unit

GetRecieverUnit() overload
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fn get_sort_index(self) -> i32

GetSortIndex() overload
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fn get_menu_item_kind(self) -> InventoryPoolItemMenuItem_PoolItemKind

GetMenuItemKind() overload
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fn add_selection(self)

AddSelection() overload
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fn hold_selection(self)

HoldSelection() overload
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fn go_to_trade(self) -> BasicMenu_Result

GoToTrade() overload
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fn go_to_sub_menu(self) -> BasicMenu_Result

GoToSubMenu() overload
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fn direct_trade(self) -> BasicMenu_Result

DirectTrade() overload
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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.