pub struct InventoryPoolItemMenuItem(/* private fields */);Expand description
IL2CPP class: App.InventoryPoolItemMenuItem
Inherits: BasicItemMenuItem
Implementations§
Source§impl InventoryPoolItemMenuItem
impl InventoryPoolItemMenuItem
pub fn base(self) -> BasicItemMenuItem
Source§impl InventoryPoolItemMenuItem
impl InventoryPoolItemMenuItem
pub fn ctor_method_info() -> &'static MethodInfo
pub fn build_attribute_method_info() -> &'static MethodInfo
pub fn is_effective_method_info() -> &'static MethodInfo
pub fn a_call_method_info() -> &'static MethodInfo
pub fn b_call_method_info() -> &'static MethodInfo
pub fn custom_call_method_info() -> &'static MethodInfo
pub fn on_select_method_info() -> &'static MethodInfo
pub fn get_unit_item_method_info() -> &'static MethodInfo
pub fn get_unit_method_info() -> &'static MethodInfo
pub fn get_reciever_unit_method_info() -> &'static MethodInfo
pub fn get_sort_index_method_info() -> &'static MethodInfo
pub fn add_selection_method_info() -> &'static MethodInfo
pub fn hold_selection_method_info() -> &'static MethodInfo
pub fn go_to_trade_method_info() -> &'static MethodInfo
pub fn direct_trade_method_info() -> &'static MethodInfo
Source§impl InventoryPoolItemMenuItem
impl InventoryPoolItemMenuItem
Sourcepub unsafe fn build_attribute(
this: impl Into<IlInstance>,
) -> BasicMenuItem_Attribute
pub unsafe fn build_attribute( this: impl Into<IlInstance>, ) -> BasicMenuItem_Attribute
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own BuildAttribute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_effective(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_effective(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own IsEffective. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own ACall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own BCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn custom_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own CustomCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_select(this: impl Into<IlInstance>)
pub unsafe fn on_select(this: impl Into<IlInstance>)
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_unit_item(this: impl Into<IlInstance>) -> UnitItem
pub unsafe fn get_unit_item(this: impl Into<IlInstance>) -> UnitItem
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetUnitItem. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_unit(this: impl Into<IlInstance>) -> Unit
pub unsafe fn get_unit(this: impl Into<IlInstance>) -> Unit
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetUnit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_reciever_unit(this: impl Into<IlInstance>) -> Unit
pub unsafe fn get_reciever_unit(this: impl Into<IlInstance>) -> Unit
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetRecieverUnit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to InventoryPoolItemMenuItem’s own GetMenuItemKind. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for InventoryPoolItemMenuItem
impl Clone for InventoryPoolItemMenuItem
Source§fn clone(&self) -> InventoryPoolItemMenuItem
fn clone(&self) -> InventoryPoolItemMenuItem
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for InventoryPoolItemMenuItem
impl FromIlInstance for InventoryPoolItemMenuItem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItem for InventoryPoolItemMenuItem
impl IBasicMenuItem for InventoryPoolItemMenuItem
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_full_index(self) -> i32
fn set_m_full_index(self, value: i32)
fn m_attribute(self) -> BasicMenuItem_Attribute
fn set_m_attribute(self, value: BasicMenuItem_Attribute)
fn m_cursor_color(self) -> Color
fn set_m_cursor_color(self, value: Color)
fn m_active_text_color(self) -> Color
fn set_m_active_text_color(self, value: Color)
fn m_inactive_text_color(self) -> Color
fn set_m_inactive_text_color(self, value: Color)
Source§impl IInventoryPoolItemMenuItem for InventoryPoolItemMenuItem
impl IInventoryPoolItemMenuItem for InventoryPoolItemMenuItem
fn m_owner_item_index(self) -> i32
fn set_m_owner_item_index(self, value: i32)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_sort_index(self) -> i32
fn set_m_sort_index(self, value: i32)
impl Copy for InventoryPoolItemMenuItem
impl IBasicItemMenuItem for InventoryPoolItemMenuItem
impl IObject for InventoryPoolItemMenuItem
Auto Trait Implementations§
impl Freeze for InventoryPoolItemMenuItem
impl RefUnwindSafe for InventoryPoolItemMenuItem
impl !Send for InventoryPoolItemMenuItem
impl !Sync for InventoryPoolItemMenuItem
impl Unpin for InventoryPoolItemMenuItem
impl UnwindSafe for InventoryPoolItemMenuItem
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Source§impl<__T> IBasicItemMenuItemMethods for __Twhere
__T: IBasicItemMenuItem,
impl<__T> IBasicItemMenuItemMethods for __Twhere
__T: IBasicItemMenuItem,
Source§fn get_unit_item(self) -> UnitItem
fn get_unit_item(self) -> UnitItem
GetUnitItem() overloadSource§fn get_reciever_unit(self) -> Unit
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GetRecieverUnit() overloadSource§fn get_blank_text(self) -> Il2CppString
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GetBlankText() overloadSource§fn is_visible_item_icon_on_blank(self) -> bool
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IsVisibleItemIconOnBlank() overloadOnBuildMenuItemContent() overloadSource§fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
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SetInitialColor() overloadSource§fn is_effective(self) -> bool
fn is_effective(self) -> bool
IsEffective() overloadSource§impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
impl<__T> IBasicMenuItemMethods for __Twhere
__T: IBasicMenuItem,
GetMenu() overloadGetMenuItemContent() overloadSource§fn get_full_index(self) -> i32
fn get_full_index(self) -> i32
GetFullIndex() overloadSource§fn get_attribute(self) -> BasicMenuItem_Attribute
fn get_attribute(self) -> BasicMenuItem_Attribute
GetAttribute() overloadSource§fn is_attribute_enable(self) -> bool
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IsAttributeEnable() overloadSource§fn is_attribute_disable(self) -> bool
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IsAttributeDisable() overloadSource§fn is_attribute_hide(self) -> bool
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IsAttributeHide() overloadSource§fn is_attribute_blank(self) -> bool
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IsAttributeBlank() overloadSource§fn is_attribute_select(self) -> bool
fn is_attribute_select(self) -> bool
IsAttributeSelect() overloadSource§fn get_name(self) -> Il2CppString
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GetName() overloadSource§fn get_height(self) -> f32
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GetHeight() overloadSource§fn set_cursor_color(self, color: impl Into<Color>)
fn set_cursor_color(self, color: impl Into<Color>)
SetCursorColor(crate::unity_engine::color::Color) overloadSource§fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
fn set_text_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
SetTextColor(crate::unity_engine::color::Color, bool) overloadSource§fn set_text_color_2(
self,
active_color: impl Into<Color>,
inactive_color: impl Into<Color>,
)
fn set_text_color_2( self, active_color: impl Into<Color>, inactive_color: impl Into<Color>, )
SetTextColor(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overloadSource§fn set_command_color(self, color: impl Into<Color>, b_inactive: impl Into<bool>)
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GetCursorColor() overloadSource§fn get_active_text_color(self) -> Color
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GetActiveTextColor() overloadSource§fn get_inactive_text_color(self) -> Color
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GetInactiveTextColor() overloadSource§fn update_command_color_as_active(self)
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UpdateCommandColorAsActive() overloadSource§fn force_rebuild_layout(self)
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ForceRebuildLayout() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSetMenuItemContent(crate::app::basicmenuitemcontent::BasicMenuItemContent) overloadSource§fn set_name(self, name: impl Into<Il2CppString>)
fn set_name(self, name: impl Into<Il2CppString>)
SetName(::unity::Il2CppString) overloadSource§fn set_item_index(self, item_index: impl Into<i32>)
fn set_item_index(self, item_index: impl Into<i32>)
SetItemIndex(i32) overloadSource§fn set_full_index(self, item_index: impl Into<i32>)
fn set_full_index(self, item_index: impl Into<i32>)
SetFullIndex(i32) overloadSource§fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
fn set_attribute(self, attribute: impl Into<BasicMenuItem_Attribute>)
SetAttribute(crate::app::basicmenuitem::BasicMenuItem_Attribute) overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadOnBuildMenuItemContent() overloadSource§fn on_deselect(self)
fn on_deselect(self)
OnDeselect() overloadSource§fn on_cursor_move_end(self)
fn on_cursor_move_end(self)
OnCursorMoveEnd() overloadSource§fn system_call(self) -> BasicMenu_Result
fn system_call(self) -> BasicMenu_Result
SystemCall() overloadSource§fn key_call(self) -> BasicMenu_Result
fn key_call(self) -> BasicMenu_Result
KeyCall() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overloadSource§fn x_call(self) -> BasicMenu_Result
fn x_call(self) -> BasicMenu_Result
XCall() overloadSource§fn y_call(self) -> BasicMenu_Result
fn y_call(self) -> BasicMenu_Result
YCall() overloadSource§fn l_call(self) -> BasicMenu_Result
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LCall() overloadSource§fn r_call(self) -> BasicMenu_Result
fn r_call(self) -> BasicMenu_Result
RCall() overloadSource§fn plus_call(self) -> BasicMenu_Result
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PlusCall() overloadSource§fn minus_call(self) -> BasicMenu_Result
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MinusCall() overloadSource§fn custom_call(self) -> BasicMenu_Result
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Source§impl<__T> IInventoryPoolItemMenuItemMethods for __Twhere
__T: IInventoryPoolItemMenuItem,
impl<__T> IInventoryPoolItemMenuItemMethods for __Twhere
__T: IInventoryPoolItemMenuItem,
Source§fn ctor(
self,
unit: impl Into<Unit>,
owner_item_index: impl Into<i32>,
sort_index: impl Into<i32>,
)
fn ctor( self, unit: impl Into<Unit>, owner_item_index: impl Into<i32>, sort_index: impl Into<i32>, )
.ctor(crate::app::unit::Unit, i32, i32) overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadSource§fn is_effective(self) -> bool
fn is_effective(self) -> bool
IsEffective() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overloadSource§fn custom_call(self) -> BasicMenu_Result
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CustomCall() overloadSource§fn get_unit_item(self) -> UnitItem
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GetUnitItem() overloadSource§fn get_reciever_unit(self) -> Unit
fn get_reciever_unit(self) -> Unit
GetRecieverUnit() overloadSource§fn get_sort_index(self) -> i32
fn get_sort_index(self) -> i32
GetSortIndex() overloadGetMenuItemKind() overloadSource§fn add_selection(self)
fn add_selection(self)
AddSelection() overloadSource§fn hold_selection(self)
fn hold_selection(self)
HoldSelection() overloadSource§fn go_to_trade(self) -> BasicMenu_Result
fn go_to_trade(self) -> BasicMenu_Result
GoToTrade() overloadGoToSubMenu() overloadSource§fn direct_trade(self) -> BasicMenu_Result
fn direct_trade(self) -> BasicMenu_Result
DirectTrade() overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
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fn get_buffer(self, index: i32) -> Array<T0>where
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fn to_array(self) -> Array<T0>where
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fn ctor(self, list: LinkedList_1<T0>)where
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fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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fn move_next(self) -> boolwhere
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Self: Sized,
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fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload