pub struct ItemData(/* private fields */);Expand description
IL2CPP class: App.ItemData
Inherits: StructData_1<crate::app::itemdata::ItemData>
Implementations§
Source§impl ItemData
impl ItemData
pub fn max_name_length() -> i32
pub fn set_max_name_length(value: i32)
pub fn range_inf() -> i32
pub fn set_range_inf(value: i32)
pub fn endurance_inf() -> i32
pub fn set_endurance_inf(value: i32)
pub fn hit_inf() -> i32
pub fn set_hit_inf(value: i32)
pub fn empty_enchant_hash() -> i32
pub fn set_empty_enchant_hash(value: i32)
pub fn max_inventory() -> i32
pub fn set_max_inventory(value: i32)
pub fn max_refine() -> i32
pub fn set_max_refine(value: i32)
Source§impl ItemData
impl ItemData
Sourcepub fn get_kind_name(kind: impl Into<ItemData_Kinds>) -> Il2CppString
pub fn get_kind_name(kind: impl Into<ItemData_Kinds>) -> Il2CppString
GetKindName(crate::app::itemdata::ItemData_Kinds) overload
Sourcepub fn try_get_skill(
skills: impl Into<Array<Il2CppString>>,
index: impl Into<i32>,
) -> Il2CppString
pub fn try_get_skill( skills: impl Into<Array<Il2CppString>>, index: impl Into<i32>, ) -> Il2CppString
TryGetSkill(::unity::Array<::unity::Il2CppString>, i32) overload
Sourcepub fn serialize(stream: impl Into<Stream_2>, item: impl Into<ItemData>)
pub fn serialize(stream: impl Into<Stream_2>, item: impl Into<ItemData>)
Serialize(crate::app::stream_2::Stream_2, crate::app::itemdata::ItemData) overload
Sourcepub fn deserialize(stream: impl Into<Stream_2>) -> ItemData
pub fn deserialize(stream: impl Into<Stream_2>) -> ItemData
Deserialize(crate::app::stream_2::Stream_2) overload
Sourcepub fn try_serialize(stream: impl Into<Stream_2>, item: impl Into<ItemData>)
pub fn try_serialize(stream: impl Into<Stream_2>, item: impl Into<ItemData>)
TrySerialize(crate::app::stream_2::Stream_2, crate::app::itemdata::ItemData) overload
Sourcepub fn try_deserialize(stream: impl Into<Stream_2>) -> ItemData
pub fn try_deserialize(stream: impl Into<Stream_2>) -> ItemData
TryDeserialize(crate::app::stream_2::Stream_2) overload
Sourcepub fn create_simple_weapon(
kind: impl Into<ItemData_Kinds>,
is_bullet: impl Into<bool>,
) -> ItemData
pub fn create_simple_weapon( kind: impl Into<ItemData_Kinds>, is_bullet: impl Into<bool>, ) -> ItemData
CreateSimpleWeapon(crate::app::itemdata::ItemData_Kinds, bool) overload
Sourcepub fn regist_global_flags()
pub fn regist_global_flags()
RegistGlobalFlags() overload
Sourcepub fn get_master_proof() -> ItemData
pub fn get_master_proof() -> ItemData
get_MasterProof() overload
Sourcepub fn get_change_proof() -> ItemData
pub fn get_change_proof() -> ItemData
get_ChangeProof() overload
Sourcepub fn get_enchant_proof() -> ItemData
pub fn get_enchant_proof() -> ItemData
get_EnchantProof() overload
Sourcepub fn get_gunner_proof() -> ItemData
pub fn get_gunner_proof() -> ItemData
get_GunnerProof() overload
Sourcepub fn replace_high_rank(
iids: impl Into<Array<Il2CppString>>,
) -> Array<Il2CppString>
pub fn replace_high_rank( iids: impl Into<Array<Il2CppString>>, ) -> Array<Il2CppString>
ReplaceHighRank(::unity::Array<::unity::Il2CppString>) overload
Source§impl ItemData
impl ItemData
pub fn get_kind_name_method_info() -> &'static MethodInfo
pub fn load_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_iid_method_info() -> &'static MethodInfo
pub fn set_iid_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn set_name_method_info() -> &'static MethodInfo
pub fn get_help_method_info() -> &'static MethodInfo
pub fn set_help_method_info() -> &'static MethodInfo
pub fn get_tutorial_method_info() -> &'static MethodInfo
pub fn set_tutorial_method_info() -> &'static MethodInfo
pub fn get_aid_method_info() -> &'static MethodInfo
pub fn set_aid_method_info() -> &'static MethodInfo
pub fn get_kind_method_info() -> &'static MethodInfo
pub fn set_kind_method_info() -> &'static MethodInfo
pub fn get_attr_method_info() -> &'static MethodInfo
pub fn set_attr_method_info() -> &'static MethodInfo
pub fn get_use_type_method_info() -> &'static MethodInfo
pub fn set_use_type_method_info() -> &'static MethodInfo
pub fn get_weapon_attr_method_info() -> &'static MethodInfo
pub fn set_weapon_attr_method_info() -> &'static MethodInfo
pub fn get_icon_method_info() -> &'static MethodInfo
pub fn set_icon_method_info() -> &'static MethodInfo
pub fn get_endurance_method_info() -> &'static MethodInfo
pub fn set_endurance_method_info() -> &'static MethodInfo
pub fn get_power_method_info() -> &'static MethodInfo
pub fn set_power_method_info() -> &'static MethodInfo
pub fn get_weight_method_info() -> &'static MethodInfo
pub fn set_weight_method_info() -> &'static MethodInfo
pub fn get_range_i_method_info() -> &'static MethodInfo
pub fn set_range_i_method_info() -> &'static MethodInfo
pub fn get_range_o_method_info() -> &'static MethodInfo
pub fn set_range_o_method_info() -> &'static MethodInfo
pub fn get_distance_method_info() -> &'static MethodInfo
pub fn set_distance_method_info() -> &'static MethodInfo
pub fn get_hit_method_info() -> &'static MethodInfo
pub fn set_hit_method_info() -> &'static MethodInfo
pub fn get_critical_method_info() -> &'static MethodInfo
pub fn set_critical_method_info() -> &'static MethodInfo
pub fn get_avoid_method_info() -> &'static MethodInfo
pub fn set_avoid_method_info() -> &'static MethodInfo
pub fn get_secure_method_info() -> &'static MethodInfo
pub fn set_secure_method_info() -> &'static MethodInfo
pub fn get_price_method_info() -> &'static MethodInfo
pub fn set_price_method_info() -> &'static MethodInfo
pub fn get_weapon_level_method_info() -> &'static MethodInfo
pub fn set_weapon_level_method_info() -> &'static MethodInfo
pub fn get_rod_type_method_info() -> &'static MethodInfo
pub fn set_rod_type_method_info() -> &'static MethodInfo
pub fn get_rod_exp_method_info() -> &'static MethodInfo
pub fn set_rod_exp_method_info() -> &'static MethodInfo
pub fn get_rate_arena_method_info() -> &'static MethodInfo
pub fn set_rate_arena_method_info() -> &'static MethodInfo
pub fn get_shoot_effect_method_info() -> &'static MethodInfo
pub fn set_shoot_effect_method_info() -> &'static MethodInfo
pub fn get_hit_effect_method_info() -> &'static MethodInfo
pub fn set_hit_effect_method_info() -> &'static MethodInfo
pub fn get_cannon_effect_method_info() -> &'static MethodInfo
pub fn set_cannon_effect_method_info() -> &'static MethodInfo
pub fn get_overlap_terrain_method_info() -> &'static MethodInfo
pub fn set_overlap_terrain_method_info() -> &'static MethodInfo
pub fn get_flag_method_info() -> &'static MethodInfo
pub fn set_flag_method_info() -> &'static MethodInfo
pub fn get_enhance_method_info() -> &'static MethodInfo
pub fn set_enhance_method_info() -> &'static MethodInfo
pub fn get_grow_ratio_method_info() -> &'static MethodInfo
pub fn set_grow_ratio_method_info() -> &'static MethodInfo
pub fn get_equip_condition_method_info() -> &'static MethodInfo
pub fn set_equip_condition_method_info() -> &'static MethodInfo
pub fn get_equip_sids_method_info() -> &'static MethodInfo
pub fn set_equip_sids_method_info() -> &'static MethodInfo
pub fn get_passive_sids_method_info() -> &'static MethodInfo
pub fn set_passive_sids_method_info() -> &'static MethodInfo
pub fn get_give_sids_method_info() -> &'static MethodInfo
pub fn set_give_sids_method_info() -> &'static MethodInfo
pub fn get_add_target_method_info() -> &'static MethodInfo
pub fn set_add_target_method_info() -> &'static MethodInfo
pub fn get_add_type_method_info() -> &'static MethodInfo
pub fn set_add_type_method_info() -> &'static MethodInfo
pub fn get_add_power_method_info() -> &'static MethodInfo
pub fn set_add_power_method_info() -> &'static MethodInfo
pub fn get_add_range_method_info() -> &'static MethodInfo
pub fn set_add_range_method_info() -> &'static MethodInfo
pub fn get_add_sids_method_info() -> &'static MethodInfo
pub fn set_add_sids_method_info() -> &'static MethodInfo
pub fn get_add_effect_method_info() -> &'static MethodInfo
pub fn set_add_effect_method_info() -> &'static MethodInfo
pub fn get_add_help_method_info() -> &'static MethodInfo
pub fn set_add_help_method_info() -> &'static MethodInfo
pub fn get_high_rank_item_method_info() -> &'static MethodInfo
pub fn set_high_rank_item_method_info() -> &'static MethodInfo
pub fn get_equip_skills_method_info() -> &'static MethodInfo
pub fn get_passive_skills_method_info() -> &'static MethodInfo
pub fn get_give_skills_method_info() -> &'static MethodInfo
pub fn get_enchant_skills1_method_info() -> &'static MethodInfo
pub fn get_enchant_skills2_method_info() -> &'static MethodInfo
pub fn get_enchant_skills3_method_info() -> &'static MethodInfo
pub fn get_enchant_skills4_method_info() -> &'static MethodInfo
pub fn get_attack_motion_method_info() -> &'static MethodInfo
pub fn set_attack_motion_method_info() -> &'static MethodInfo
pub fn can_use_method_info() -> &'static MethodInfo
pub fn can_self_target_method_info() -> &'static MethodInfo
pub fn get_enchant_hash_method_info() -> &'static MethodInfo
pub fn has_enchant_hash_method_info() -> &'static MethodInfo
pub fn get_prefixless_iid_method_info() -> &'static MethodInfo
pub fn can_expend_method_info() -> &'static MethodInfo
pub fn is_weapon_method_info() -> &'static MethodInfo
pub fn is_physical_method_info() -> &'static MethodInfo
pub fn is_magic_method_info() -> &'static MethodInfo
pub fn is_breath_method_info() -> &'static MethodInfo
pub fn is_flag_method_info() -> &'static MethodInfo
pub fn is_surehit_method_info() -> &'static MethodInfo
pub fn is_class_change_method_info() -> &'static MethodInfo
pub fn is_material_method_info() -> &'static MethodInfo
pub fn is_long_range_method_info() -> &'static MethodInfo
pub fn is_range_target_method_info() -> &'static MethodInfo
pub fn is_range_use_type_method_info() -> &'static MethodInfo
pub fn is_range_heal_method_info() -> &'static MethodInfo
pub fn is_range_rest_heal_method_info() -> &'static MethodInfo
pub fn is_range_again_method_info() -> &'static MethodInfo
pub fn is_range_engage_add_method_info() -> &'static MethodInfo
pub fn is_bless_method_info() -> &'static MethodInfo
pub fn is_download_method_info() -> &'static MethodInfo
pub fn is_unknown_method_info() -> &'static MethodInfo
pub fn is_single_rod_method_info() -> &'static MethodInfo
pub fn get_times_method_info() -> &'static MethodInfo
pub fn get_price_2_method_info() -> &'static MethodInfo
pub fn get_unit_item_method_info() -> &'static MethodInfo
pub fn get_unit_item_2_method_info() -> &'static MethodInfo
pub fn get_font_color_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn calc_enchant_hash_method_info() -> &'static MethodInfo
pub fn has_flag_name_method_info() -> &'static MethodInfo
pub fn calc_attr_method_info() -> &'static MethodInfo
pub fn get_attr_name_mid_method_info() -> &'static MethodInfo
pub fn get_attr_help_mid_method_info() -> &'static MethodInfo
pub fn try_get_skill_method_info() -> &'static MethodInfo
pub fn get_enchant_skills_method_info() -> &'static MethodInfo
pub fn on_completed_method_info() -> &'static MethodInfo
pub fn serialize_method_info() -> &'static MethodInfo
pub fn deserialize_method_info() -> &'static MethodInfo
pub fn try_serialize_method_info() -> &'static MethodInfo
pub fn try_deserialize_method_info() -> &'static MethodInfo
pub fn create_simple_weapon_method_info() -> &'static MethodInfo
pub fn is_inventory_method_info() -> &'static MethodInfo
pub fn get_inventory_method_info() -> &'static MethodInfo
pub fn get_max_inventory_method_info() -> &'static MethodInfo
pub fn set_inventory_method_info() -> &'static MethodInfo
pub fn add_inventory_method_info() -> &'static MethodInfo
pub fn regist_global_flags_method_info() -> &'static MethodInfo
pub fn get_use_effect_method_info() -> &'static MethodInfo
pub fn get_enchant_effect_method_info() -> &'static MethodInfo
pub fn is_dragon_method_info() -> &'static MethodInfo
pub fn is_bullet_method_info() -> &'static MethodInfo
pub fn can_enchant_method_info() -> &'static MethodInfo
pub fn get_master_proof_method_info() -> &'static MethodInfo
pub fn get_change_proof_method_info() -> &'static MethodInfo
pub fn get_enchant_proof_method_info() -> &'static MethodInfo
pub fn get_gunner_proof_method_info() -> &'static MethodInfo
pub fn replace_high_rank_method_info() -> &'static MethodInfo
pub fn get_enchant_range_i_method_info() -> &'static MethodInfo
pub fn get_enchant_range_o_method_info() -> &'static MethodInfo
pub fn get_gain_exp_method_info() -> &'static MethodInfo
pub fn get_gain_skill_point_method_info() -> &'static MethodInfo
Source§impl ItemData
impl ItemData
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ItemData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to ItemData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_completed(this: impl Into<IlInstance>)
pub unsafe fn on_completed(this: impl Into<IlInstance>)
Direct (non-virtual) call to ItemData’s own OnCompleted. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ItemData
impl ClassIdentity for ItemData
Source§impl FromIlInstance for ItemData
impl FromIlInstance for ItemData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IItemData for ItemData
impl IItemData for ItemData
fn m_is_weapon(self) -> bool
fn set_m_is_weapon(self, value: bool)
fn flag_name(self) -> Il2CppString
fn set_flag_name(self, value: Il2CppString)
fn m_prefixless_iid(self) -> Il2CppString
fn set_m_prefixless_iid(self, value: Il2CppString)
fn m_enchant_hash(self) -> i32
fn set_m_enchant_hash(self, value: i32)
fn m_weapon_level(self) -> WeaponLevel_Kind
fn set_m_weapon_level(self, value: WeaponLevel_Kind)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
Source§impl IStructBase for ItemData
impl IStructBase for ItemData
impl Copy for ItemData
impl IObject for ItemData
impl IStructData_1<ItemData> for ItemData
impl IStructTemplate_1<ItemData> for ItemData
Auto Trait Implementations§
impl Freeze for ItemData
impl RefUnwindSafe for ItemData
impl !Send for ItemData
impl !Sync for ItemData
impl Unpin for ItemData
impl UnwindSafe for ItemData
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
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impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
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fn unchecked_add(self, item: T0)where
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__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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__U: ClassIdentity,
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__U: ClassIdentity,
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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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__U: ClassIdentity,
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__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<__T> IItemDataMethods for __Twhere
__T: IItemData,
impl<__T> IItemDataMethods for __Twhere
__T: IItemData,
Source§fn get_iid(self) -> Il2CppString
fn get_iid(self) -> Il2CppString
get_Iid() overloadSource§fn set_iid(self, value: impl Into<Il2CppString>)
fn set_iid(self, value: impl Into<Il2CppString>)
set_Iid(::unity::Il2CppString) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_Name(::unity::Il2CppString) overloadSource§fn get_help(self) -> Il2CppString
fn get_help(self) -> Il2CppString
get_Help() overloadSource§fn set_help(self, value: impl Into<Il2CppString>)
fn set_help(self, value: impl Into<Il2CppString>)
set_Help(::unity::Il2CppString) overloadSource§fn get_tutorial(self) -> Il2CppString
fn get_tutorial(self) -> Il2CppString
get_Tutorial() overloadSource§fn set_tutorial(self, value: impl Into<Il2CppString>)
fn set_tutorial(self, value: impl Into<Il2CppString>)
set_Tutorial(::unity::Il2CppString) overloadSource§fn get_aid(self) -> Il2CppString
fn get_aid(self) -> Il2CppString
get_Aid() overloadSource§fn set_aid(self, value: impl Into<Il2CppString>)
fn set_aid(self, value: impl Into<Il2CppString>)
set_Aid(::unity::Il2CppString) overloadSource§fn get_kind(self) -> ItemData_Kinds
fn get_kind(self) -> ItemData_Kinds
get_Kind() overloadSource§fn set_kind(self, value: impl Into<ItemData_Kinds>)
fn set_kind(self, value: impl Into<ItemData_Kinds>)
set_Kind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn get_attr(self) -> ItemData_Attrs
fn get_attr(self) -> ItemData_Attrs
get_Attr() overloadSource§fn set_attr(self, value: impl Into<ItemData_Attrs>)
fn set_attr(self, value: impl Into<ItemData_Attrs>)
set_Attr(crate::app::itemdata::ItemData_Attrs) overloadSource§fn get_use_type(self) -> ItemData_UseTypes
fn get_use_type(self) -> ItemData_UseTypes
get_UseType() overloadSource§fn set_use_type(self, value: impl Into<ItemData_UseTypes>)
fn set_use_type(self, value: impl Into<ItemData_UseTypes>)
set_UseType(crate::app::itemdata::ItemData_UseTypes) overloadSource§fn get_weapon_attr(self) -> ItemData_WeaponAttrs
fn get_weapon_attr(self) -> ItemData_WeaponAttrs
get_WeaponAttr() overloadSource§fn set_weapon_attr(self, value: impl Into<ItemData_WeaponAttrs>)
fn set_weapon_attr(self, value: impl Into<ItemData_WeaponAttrs>)
set_WeaponAttr(crate::app::itemdata::ItemData_WeaponAttrs) overloadSource§fn get_icon(self) -> Il2CppString
fn get_icon(self) -> Il2CppString
get_Icon() overloadSource§fn set_icon(self, value: impl Into<Il2CppString>)
fn set_icon(self, value: impl Into<Il2CppString>)
set_Icon(::unity::Il2CppString) overloadSource§fn get_endurance(self) -> u8
fn get_endurance(self) -> u8
get_Endurance() overloadSource§fn set_endurance(self, value: impl Into<u8>)
fn set_endurance(self, value: impl Into<u8>)
set_Endurance(u8) overloadSource§fn get_weight(self) -> u8
fn get_weight(self) -> u8
get_Weight() overloadSource§fn set_weight(self, value: impl Into<u8>)
fn set_weight(self, value: impl Into<u8>)
set_Weight(u8) overloadSource§fn get_range_i(self) -> u8
fn get_range_i(self) -> u8
get_RangeI() overloadSource§fn set_range_i(self, value: impl Into<u8>)
fn set_range_i(self, value: impl Into<u8>)
set_RangeI(u8) overloadSource§fn get_range_o(self) -> u8
fn get_range_o(self) -> u8
get_RangeO() overloadSource§fn set_range_o(self, value: impl Into<u8>)
fn set_range_o(self, value: impl Into<u8>)
set_RangeO(u8) overloadSource§fn get_distance(self) -> u8
fn get_distance(self) -> u8
get_Distance() overloadSource§fn set_distance(self, value: impl Into<u8>)
fn set_distance(self, value: impl Into<u8>)
set_Distance(u8) overloadSource§fn get_critical(self) -> i16
fn get_critical(self) -> i16
get_Critical() overloadSource§fn set_critical(self, value: impl Into<i16>)
fn set_critical(self, value: impl Into<i16>)
set_Critical(i16) overloadSource§fn get_secure(self) -> i16
fn get_secure(self) -> i16
get_Secure() overloadSource§fn set_secure(self, value: impl Into<i16>)
fn set_secure(self, value: impl Into<i16>)
set_Secure(i16) overloadSource§fn get_weapon_level(self) -> Il2CppString
fn get_weapon_level(self) -> Il2CppString
get_WeaponLevel() overloadSource§fn set_weapon_level(self, value: impl Into<Il2CppString>)
fn set_weapon_level(self, value: impl Into<Il2CppString>)
set_WeaponLevel(::unity::Il2CppString) overloadSource§fn get_rod_type(self) -> ItemData_RodTypes
fn get_rod_type(self) -> ItemData_RodTypes
get_RodType() overloadSource§fn set_rod_type(self, value: impl Into<ItemData_RodTypes>)
fn set_rod_type(self, value: impl Into<ItemData_RodTypes>)
set_RodType(crate::app::itemdata::ItemData_RodTypes) overloadSource§fn get_rod_exp(self) -> u8
fn get_rod_exp(self) -> u8
get_RodExp() overloadSource§fn set_rod_exp(self, value: impl Into<u8>)
fn set_rod_exp(self, value: impl Into<u8>)
set_RodExp(u8) overloadSource§fn get_rate_arena(self) -> u8
fn get_rate_arena(self) -> u8
get_RateArena() overloadSource§fn set_rate_arena(self, value: impl Into<u8>)
fn set_rate_arena(self, value: impl Into<u8>)
set_RateArena(u8) overloadSource§fn get_shoot_effect(self) -> Il2CppString
fn get_shoot_effect(self) -> Il2CppString
get_ShootEffect() overloadSource§fn set_shoot_effect(self, value: impl Into<Il2CppString>)
fn set_shoot_effect(self, value: impl Into<Il2CppString>)
set_ShootEffect(::unity::Il2CppString) overloadSource§fn get_hit_effect(self) -> Il2CppString
fn get_hit_effect(self) -> Il2CppString
get_HitEffect() overloadSource§fn set_hit_effect(self, value: impl Into<Il2CppString>)
fn set_hit_effect(self, value: impl Into<Il2CppString>)
set_HitEffect(::unity::Il2CppString) overloadSource§fn get_cannon_effect(self) -> Il2CppString
fn get_cannon_effect(self) -> Il2CppString
get_CannonEffect() overloadSource§fn set_cannon_effect(self, value: impl Into<Il2CppString>)
fn set_cannon_effect(self, value: impl Into<Il2CppString>)
set_CannonEffect(::unity::Il2CppString) overloadSource§fn get_overlap_terrain(self) -> Il2CppString
fn get_overlap_terrain(self) -> Il2CppString
get_OverlapTerrain() overloadSource§fn set_overlap_terrain(self, value: impl Into<Il2CppString>)
fn set_overlap_terrain(self, value: impl Into<Il2CppString>)
set_OverlapTerrain(::unity::Il2CppString) overloadSource§fn get_flag(self) -> ItemData_FlagField
fn get_flag(self) -> ItemData_FlagField
get_Flag() overloadSource§fn set_flag(self, value: impl Into<ItemData_FlagField>)
fn set_flag(self, value: impl Into<ItemData_FlagField>)
set_Flag(crate::app::itemdata::ItemData_FlagField) overloadSource§fn get_enhance(self) -> CapabilitySbyte
fn get_enhance(self) -> CapabilitySbyte
get_Enhance() overloadSource§fn set_enhance(self, value: impl Into<CapabilitySbyte>)
fn set_enhance(self, value: impl Into<CapabilitySbyte>)
set_Enhance(crate::app::capabilitysbyte::CapabilitySbyte) overloadSource§fn get_grow_ratio(self) -> CapabilitySbyte
fn get_grow_ratio(self) -> CapabilitySbyte
get_GrowRatio() overloadSource§fn set_grow_ratio(self, value: impl Into<CapabilitySbyte>)
fn set_grow_ratio(self, value: impl Into<CapabilitySbyte>)
set_GrowRatio(crate::app::capabilitysbyte::CapabilitySbyte) overloadSource§fn get_equip_condition(self) -> Il2CppString
fn get_equip_condition(self) -> Il2CppString
get_EquipCondition() overloadSource§fn set_equip_condition(self, value: impl Into<Il2CppString>)
fn set_equip_condition(self, value: impl Into<Il2CppString>)
set_EquipCondition(::unity::Il2CppString) overloadSource§fn get_equip_sids(self) -> Array<Il2CppString>
fn get_equip_sids(self) -> Array<Il2CppString>
get_EquipSids() overloadSource§fn set_equip_sids(self, value: impl Into<Array<Il2CppString>>)
fn set_equip_sids(self, value: impl Into<Array<Il2CppString>>)
set_EquipSids(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_passive_sids(self) -> Array<Il2CppString>
fn get_passive_sids(self) -> Array<Il2CppString>
get_PassiveSids() overloadSource§fn set_passive_sids(self, value: impl Into<Array<Il2CppString>>)
fn set_passive_sids(self, value: impl Into<Array<Il2CppString>>)
set_PassiveSids(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_give_sids(self) -> Array<Il2CppString>
fn get_give_sids(self) -> Array<Il2CppString>
get_GiveSids() overloadSource§fn set_give_sids(self, value: impl Into<Array<Il2CppString>>)
fn set_give_sids(self, value: impl Into<Array<Il2CppString>>)
set_GiveSids(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_add_target(self) -> ItemData_AddTargets
fn get_add_target(self) -> ItemData_AddTargets
get_AddTarget() overloadSource§fn set_add_target(self, value: impl Into<ItemData_AddTargets>)
fn set_add_target(self, value: impl Into<ItemData_AddTargets>)
set_AddTarget(crate::app::itemdata::ItemData_AddTargets) overloadSource§fn get_add_type(self) -> ItemData_UseTypes
fn get_add_type(self) -> ItemData_UseTypes
get_AddType() overloadSource§fn set_add_type(self, value: impl Into<ItemData_UseTypes>)
fn set_add_type(self, value: impl Into<ItemData_UseTypes>)
set_AddType(crate::app::itemdata::ItemData_UseTypes) overloadSource§fn get_add_power(self) -> u8
fn get_add_power(self) -> u8
get_AddPower() overloadSource§fn set_add_power(self, value: impl Into<u8>)
fn set_add_power(self, value: impl Into<u8>)
set_AddPower(u8) overloadSource§fn get_add_range(self) -> u8
fn get_add_range(self) -> u8
get_AddRange() overloadSource§fn set_add_range(self, value: impl Into<u8>)
fn set_add_range(self, value: impl Into<u8>)
set_AddRange(u8) overloadSource§fn get_add_sids(self) -> Array<Il2CppString>
fn get_add_sids(self) -> Array<Il2CppString>
get_AddSids() overloadSource§fn set_add_sids(self, value: impl Into<Array<Il2CppString>>)
fn set_add_sids(self, value: impl Into<Array<Il2CppString>>)
set_AddSids(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_add_effect(self) -> Il2CppString
fn get_add_effect(self) -> Il2CppString
get_AddEffect() overloadSource§fn set_add_effect(self, value: impl Into<Il2CppString>)
fn set_add_effect(self, value: impl Into<Il2CppString>)
set_AddEffect(::unity::Il2CppString) overloadSource§fn get_add_help(self) -> Il2CppString
fn get_add_help(self) -> Il2CppString
get_AddHelp() overloadSource§fn set_add_help(self, value: impl Into<Il2CppString>)
fn set_add_help(self, value: impl Into<Il2CppString>)
set_AddHelp(::unity::Il2CppString) overloadSource§fn get_high_rank_item(self) -> Il2CppString
fn get_high_rank_item(self) -> Il2CppString
get_HighRankItem() overloadSource§fn set_high_rank_item(self, value: impl Into<Il2CppString>)
fn set_high_rank_item(self, value: impl Into<Il2CppString>)
set_HighRankItem(::unity::Il2CppString) overloadSource§fn get_equip_skills(self) -> SkillArray
fn get_equip_skills(self) -> SkillArray
get_EquipSkills() overloadSource§fn get_passive_skills(self) -> SkillArray
fn get_passive_skills(self) -> SkillArray
get_PassiveSkills() overloadSource§fn get_give_skills(self) -> SkillArray
fn get_give_skills(self) -> SkillArray
get_GiveSkills() overloadSource§fn get_enchant_skills1(self) -> SkillArray
fn get_enchant_skills1(self) -> SkillArray
get_EnchantSkills1() overloadSource§fn get_enchant_skills2(self) -> SkillArray
fn get_enchant_skills2(self) -> SkillArray
get_EnchantSkills2() overloadSource§fn get_enchant_skills3(self) -> SkillArray
fn get_enchant_skills3(self) -> SkillArray
get_EnchantSkills3() overloadSource§fn get_enchant_skills4(self) -> SkillArray
fn get_enchant_skills4(self) -> SkillArray
get_EnchantSkills4() overloadSource§fn get_attack_motion(self) -> UnitAnim_Types
fn get_attack_motion(self) -> UnitAnim_Types
get_AttackMotion() overloadSource§fn set_attack_motion(self, value: impl Into<UnitAnim_Types>)
fn set_attack_motion(self, value: impl Into<UnitAnim_Types>)
set_AttackMotion(crate::app::unitanim::UnitAnim_Types) overloadSource§fn can_self_target(self, unit: impl Into<Unit>) -> bool
fn can_self_target(self, unit: impl Into<Unit>) -> bool
CanSelfTarget(crate::app::unit::Unit) overloadSource§fn get_enchant_hash(self) -> i32
fn get_enchant_hash(self) -> i32
GetEnchantHash() overloadSource§fn has_enchant_hash(self) -> bool
fn has_enchant_hash(self) -> bool
HasEnchantHash() overloadSource§fn get_prefixless_iid(self) -> Il2CppString
fn get_prefixless_iid(self) -> Il2CppString
GetPrefixlessIid() overloadSource§fn can_expend(self) -> bool
fn can_expend(self) -> bool
CanExpend() overloadSource§fn is_physical(self) -> bool
fn is_physical(self) -> bool
IsPhysical() overloadSource§fn is_flag(self, flags: impl Into<ItemData_Flags>) -> bool
fn is_flag(self, flags: impl Into<ItemData_Flags>) -> bool
IsFlag(crate::app::itemdata::ItemData_Flags) overloadSource§fn is_surehit(self) -> bool
fn is_surehit(self) -> bool
IsSurehit() overloadSource§fn is_class_change(self) -> bool
fn is_class_change(self) -> bool
IsClassChange() overloadSource§fn is_material(self) -> bool
fn is_material(self) -> bool
IsMaterial() overloadSource§fn is_long_range(self) -> bool
fn is_long_range(self) -> bool
IsLongRange() overloadSource§fn is_range_target(self) -> bool
fn is_range_target(self) -> bool
IsRangeTarget() overloadSource§fn is_range_use_type(self, use_type: impl Into<ItemData_UseTypes>) -> bool
fn is_range_use_type(self, use_type: impl Into<ItemData_UseTypes>) -> bool
IsRangeUseType(crate::app::itemdata::ItemData_UseTypes) overloadSource§fn is_range_heal(self) -> bool
fn is_range_heal(self) -> bool
IsRangeHeal() overloadSource§fn is_range_rest_heal(self) -> bool
fn is_range_rest_heal(self) -> bool
IsRangeRestHeal() overloadSource§fn is_range_again(self) -> bool
fn is_range_again(self) -> bool
IsRangeAgain() overloadSource§fn is_range_engage_add(self) -> bool
fn is_range_engage_add(self) -> bool
IsRangeEngageAdd() overloadSource§fn is_download(self) -> bool
fn is_download(self) -> bool
IsDownload() overloadSource§fn is_unknown(self) -> bool
fn is_unknown(self) -> bool
IsUnknown() overloadSource§fn is_single_rod(self) -> bool
fn is_single_rod(self) -> bool
IsSingleRod() overloadSource§fn get_price_2(self, endurance: impl Into<i32>) -> i32
fn get_price_2(self, endurance: impl Into<i32>) -> i32
GetPrice(i32) overloadSource§fn get_unit_item(self, unit: impl Into<Unit>) -> UnitItem
fn get_unit_item(self, unit: impl Into<Unit>) -> UnitItem
GetUnitItem(crate::app::unit::Unit) overloadSource§fn get_unit_item_2(self) -> UnitItem
fn get_unit_item_2(self) -> UnitItem
GetUnitItem() overloadSource§fn get_font_color(self, is_active: impl Into<bool>) -> Color
fn get_font_color(self, is_active: impl Into<bool>) -> Color
GetFontColor(bool) overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overloadSource§fn calc_enchant_hash(self) -> i32
fn calc_enchant_hash(self) -> i32
CalcEnchantHash() overloadSource§fn has_flag_name(self) -> bool
fn has_flag_name(self) -> bool
HasFlagName() overloadSource§fn calc_attr(self) -> ItemData_Attrs
fn calc_attr(self) -> ItemData_Attrs
CalcAttr() overloadSource§fn get_attr_name_mid(self) -> Il2CppString
fn get_attr_name_mid(self) -> Il2CppString
GetAttrNameMID() overloadSource§fn get_attr_help_mid(self) -> Il2CppString
fn get_attr_help_mid(self) -> Il2CppString
GetAttrHelpMID() overloadSource§fn get_enchant_skills(self, level: impl Into<i32>) -> SkillArray
fn get_enchant_skills(self, level: impl Into<i32>) -> SkillArray
GetEnchantSkills(i32) overloadSource§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn is_inventory(self) -> bool
fn is_inventory(self) -> bool
IsInventory() overloadSource§fn get_inventory(self) -> i32
fn get_inventory(self) -> i32
GetInventory() overloadSource§fn get_max_inventory(self) -> i32
fn get_max_inventory(self) -> i32
GetMaxInventory() overloadSource§fn set_inventory(self, count: impl Into<i32>)
fn set_inventory(self, count: impl Into<i32>)
SetInventory(i32) overloadSource§fn add_inventory(self, count: impl Into<i32>)
fn add_inventory(self, count: impl Into<i32>)
AddInventory(i32) overloadSource§fn get_use_effect(self) -> EffectData
fn get_use_effect(self) -> EffectData
GetUseEffect() overloadSource§fn get_enchant_effect(self) -> EffectData
fn get_enchant_effect(self) -> EffectData
GetEnchantEffect() overloadSource§fn can_enchant(self) -> bool
fn can_enchant(self) -> bool
CanEnchant() overloadSource§fn get_enchant_range_i(self) -> i32
fn get_enchant_range_i(self) -> i32
GetEnchantRangeI() overloadSource§fn get_enchant_range_o(self) -> i32
fn get_enchant_range_o(self) -> i32
GetEnchantRangeO() overloadSource§fn get_gain_exp(self) -> i32
fn get_gain_exp(self) -> i32
GetGainExp() overloadSource§fn get_gain_skill_point(self) -> i32
fn get_gain_skill_point(self) -> i32
GetGainSkillPoint() overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload