pub struct MapFor(/* private fields */);Expand description
IL2CPP class: App.MapFor
Inherits: Object
Implementations§
Source§impl MapFor
impl MapFor
Sourcepub fn each_poke(
kind: impl Into<MapInspector_Kind>,
func: impl Into<MapFor_PosFunction>,
)
pub fn each_poke( kind: impl Into<MapInspector_Kind>, func: impl Into<MapFor_PosFunction>, )
EachPoke(crate::app::mapinspector::MapInspector_Kind, crate::app::mapfor::MapFor_PosFunction) overload
Sourcepub fn each_poke_2(
kind: impl Into<MapInspector_Kind>,
func: impl Into<MapFor_PokeFunction>,
)
pub fn each_poke_2( kind: impl Into<MapInspector_Kind>, func: impl Into<MapFor_PokeFunction>, )
EachPoke(crate::app::mapinspector::MapInspector_Kind, crate::app::mapfor::MapFor_PokeFunction) overload
Sourcepub fn each_destroy(
unit: impl Into<Unit>,
func: impl Into<MapFor_DestroyFunction>,
)
pub fn each_destroy( unit: impl Into<Unit>, func: impl Into<MapFor_DestroyFunction>, )
EachDestroy(crate::app::unit::Unit, crate::app::mapfor::MapFor_DestroyFunction) overload
Sourcepub fn each_destroy_2(
inspector: impl Into<PokeInspector>,
unit: impl Into<Unit>,
item_mask: impl Into<u32>,
func: impl Into<MapFor_DestroyFunction>,
)
pub fn each_destroy_2( inspector: impl Into<PokeInspector>, unit: impl Into<Unit>, item_mask: impl Into<u32>, func: impl Into<MapFor_DestroyFunction>, )
EachDestroy(crate::app::pokeinspector::PokeInspector, crate::app::unit::Unit, u32, crate::app::mapfor::MapFor_DestroyFunction) overload
Sourcepub fn each_play_area(func: impl Into<MapFor_PosFunction>)
pub fn each_play_area(func: impl Into<MapFor_PosFunction>)
EachPlayArea(crate::app::mapfor::MapFor_PosFunction) overload
Sourcepub fn each_play_area2(func: impl Into<MapFor_Pos2Function>)
pub fn each_play_area2(func: impl Into<MapFor_Pos2Function>)
EachPlayArea2(crate::app::mapfor::MapFor_Pos2Function) overload
Sourcepub fn each_range(
px: impl Into<i32>,
pz: impl Into<i32>,
near: impl Into<i32>,
far: impl Into<i32>,
func: impl Into<MapFor_RangeFunction>,
)
pub fn each_range( px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_RangeFunction>, )
EachRange(i32, i32, i32, i32, crate::app::mapfor::MapFor_RangeFunction) overload
Sourcepub fn each_range2(
px: impl Into<i32>,
pz: impl Into<i32>,
near: impl Into<i32>,
far: impl Into<i32>,
func: impl Into<MapFor_Range2Function>,
)
pub fn each_range2( px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_Range2Function>, )
EachRange2(i32, i32, i32, i32, crate::app::mapfor::MapFor_Range2Function) overload
Sourcepub fn each_range_2(
unit: impl Into<Unit>,
px: impl Into<i32>,
pz: impl Into<i32>,
near: impl Into<i32>,
far: impl Into<i32>,
func: impl Into<MapFor_RangeFunction>,
)
pub fn each_range_2( unit: impl Into<Unit>, px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_RangeFunction>, )
EachRange(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::mapfor::MapFor_RangeFunction) overload
Sourcepub fn each_target(
unit: impl Into<Unit>,
x: impl Into<i32>,
z: impl Into<i32>,
near: impl Into<i32>,
far: impl Into<i32>,
item_mask: impl Into<u32>,
specified_item: impl Into<UnitItem>,
command_skill: impl Into<SkillData>,
func: impl Into<MapFor_TargetFunction>,
)
pub fn each_target( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, command_skill: impl Into<SkillData>, func: impl Into<MapFor_TargetFunction>, )
EachTarget(crate::app::unit::Unit, i32, i32, i32, i32, u32, crate::app::unititem::UnitItem, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_TargetFunction) overload
Sourcepub fn each_line(
x0: impl Into<i32>,
z0: impl Into<i32>,
x1: impl Into<i32>,
z1: impl Into<i32>,
func: impl Into<MapFor_Pos2Function>,
)
pub fn each_line( x0: impl Into<i32>, z0: impl Into<i32>, x1: impl Into<i32>, z1: impl Into<i32>, func: impl Into<MapFor_Pos2Function>, )
EachLine(i32, i32, i32, i32, crate::app::mapfor::MapFor_Pos2Function) overload
Sourcepub fn each_rhombus(
x: impl Into<i32>,
z: impl Into<i32>,
range: impl Into<i32>,
func: impl Into<MapFor_PosFunction>,
)
pub fn each_rhombus( x: impl Into<i32>, z: impl Into<i32>, range: impl Into<i32>, func: impl Into<MapFor_PosFunction>, )
EachRhombus(i32, i32, i32, crate::app::mapfor::MapFor_PosFunction) overload
Sourcepub fn each_force(func: impl Into<MapFor_ForceFunction>)
pub fn each_force(func: impl Into<MapFor_ForceFunction>)
EachForce(crate::app::mapfor::MapFor_ForceFunction) overload
Sourcepub fn each_force2(func: impl Into<MapFor_Force2Function>)
pub fn each_force2(func: impl Into<MapFor_Force2Function>)
EachForce2(crate::app::mapfor::MapFor_Force2Function) overload
Sourcepub fn each_ally_force(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_ForceFunction>,
)
pub fn each_ally_force( force_type: impl Into<Force_Type>, func: impl Into<MapFor_ForceFunction>, )
EachAllyForce(crate::app::force::Force_Type, crate::app::mapfor::MapFor_ForceFunction) overload
Sourcepub fn each_enemy_force(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_ForceFunction>,
)
pub fn each_enemy_force( force_type: impl Into<Force_Type>, func: impl Into<MapFor_ForceFunction>, )
EachEnemyForce(crate::app::force::Force_Type, crate::app::mapfor::MapFor_ForceFunction) overload
Sourcepub fn each_unit(func: impl Into<MapFor_UnitFunction>)
pub fn each_unit(func: impl Into<MapFor_UnitFunction>)
EachUnit(crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_force_unit(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_force_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )
EachForceUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_self_force_unit(func: impl Into<MapFor_UnitFunction>)
pub fn each_self_force_unit(func: impl Into<MapFor_UnitFunction>)
EachSelfForceUnit(crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_force_unit_2(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_Unit2Function>,
)
pub fn each_force_unit_2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )
EachForceUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload
Sourcepub fn each_ally_unit(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_ally_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )
EachAllyUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_ally_unit2(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_Unit2Function>,
)
pub fn each_ally_unit2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )
EachAllyUnit2(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload
Sourcepub fn each_enemy_unit(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_enemy_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )
EachEnemyUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_enemy_unit2(
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_Unit2Function>,
)
pub fn each_enemy_unit2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )
EachEnemyUnit2(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload
Sourcepub fn each_around_unit(
unit: impl Into<Unit>,
force_type: impl Into<Force_Type>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_around_unit( unit: impl Into<Unit>, force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )
EachAroundUnit(crate::app::unit::Unit, crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_around_unit_2(
unit: impl Into<Unit>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_around_unit_2( unit: impl Into<Unit>, func: impl Into<MapFor_UnitFunction>, )
EachAroundUnit(crate::app::unit::Unit, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_range_unit(
unit: impl Into<Unit>,
force_type: impl Into<Force_Type>,
range: impl Into<i32>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_range_unit( unit: impl Into<Unit>, force_type: impl Into<Force_Type>, range: impl Into<i32>, func: impl Into<MapFor_UnitFunction>, )
EachRangeUnit(crate::app::unit::Unit, crate::app::force::Force_Type, i32, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_range_unit_2(
unit: impl Into<Unit>,
range: impl Into<i32>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_range_unit_2( unit: impl Into<Unit>, range: impl Into<i32>, func: impl Into<MapFor_UnitFunction>, )
EachRangeUnit(crate::app::unit::Unit, i32, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_range_unit_skill(
target: impl Into<Unit>,
timing: impl Into<SkillData_Timings>,
func: impl Into<MapFor_UnitSkillFunction>,
)
pub fn each_range_unit_skill( target: impl Into<Unit>, timing: impl Into<SkillData_Timings>, func: impl Into<MapFor_UnitSkillFunction>, )
EachRangeUnitSkill(crate::app::unit::Unit, crate::app::skilldata::SkillData_Timings, crate::app::mapfor::MapFor_UnitSkillFunction) overload
Sourcepub fn each_range_unit_around(
unit: impl Into<Unit>,
skill: impl Into<SkillData>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_range_unit_around( unit: impl Into<Unit>, skill: impl Into<SkillData>, func: impl Into<MapFor_UnitFunction>, )
EachRangeUnitAround(crate::app::unit::Unit, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_UnitFunction) overload
Sourcepub fn each_range_unit_support(
unit: impl Into<Unit>,
skill: impl Into<SkillData>,
func: impl Into<MapFor_UnitFunction>,
)
pub fn each_range_unit_support( unit: impl Into<Unit>, skill: impl Into<SkillData>, func: impl Into<MapFor_UnitFunction>, )
EachRangeUnitSupport(crate::app::unit::Unit, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_UnitFunction) overload
Source§impl MapFor
impl MapFor
pub fn each_poke_method_info() -> &'static MethodInfo
pub fn each_poke_2_method_info() -> &'static MethodInfo
pub fn each_destroy_method_info() -> &'static MethodInfo
pub fn each_destroy_2_method_info() -> &'static MethodInfo
pub fn each_play_area_method_info() -> &'static MethodInfo
pub fn each_play_area2_method_info() -> &'static MethodInfo
pub fn each_range_method_info() -> &'static MethodInfo
pub fn each_range2_method_info() -> &'static MethodInfo
pub fn each_range_2_method_info() -> &'static MethodInfo
pub fn each_target_method_info() -> &'static MethodInfo
pub fn each_line_method_info() -> &'static MethodInfo
pub fn each_rhombus_method_info() -> &'static MethodInfo
pub fn each_force_method_info() -> &'static MethodInfo
pub fn each_force2_method_info() -> &'static MethodInfo
pub fn each_ally_force_method_info() -> &'static MethodInfo
pub fn each_enemy_force_method_info() -> &'static MethodInfo
pub fn each_unit_method_info() -> &'static MethodInfo
pub fn each_force_unit_method_info() -> &'static MethodInfo
pub fn each_self_force_unit_method_info() -> &'static MethodInfo
pub fn each_force_unit_2_method_info() -> &'static MethodInfo
pub fn each_ally_unit_method_info() -> &'static MethodInfo
pub fn each_ally_unit2_method_info() -> &'static MethodInfo
pub fn each_enemy_unit_method_info() -> &'static MethodInfo
pub fn each_enemy_unit2_method_info() -> &'static MethodInfo
pub fn each_around_unit_method_info() -> &'static MethodInfo
pub fn each_around_unit_2_method_info() -> &'static MethodInfo
pub fn each_range_unit_method_info() -> &'static MethodInfo
pub fn each_range_unit_2_method_info() -> &'static MethodInfo
pub fn each_range_unit_skill_method_info() -> &'static MethodInfo
pub fn each_range_unit_around_method_info() -> &'static MethodInfo
pub fn each_range_unit_support_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for MapFor
impl ClassIdentity for MapFor
Source§impl FromIlInstance for MapFor
impl FromIlInstance for MapFor
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for MapFor
impl IMapFor for MapFor
impl IObject for MapFor
Auto Trait Implementations§
impl Freeze for MapFor
impl RefUnwindSafe for MapFor
impl !Send for MapFor
impl !Sync for MapFor
impl Unpin for MapFor
impl UnwindSafe for MapFor
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
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T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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unsafe fn clone_to_uninit(&self, dest: *mut u8)
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impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
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fn get_location_name(self) -> Il2CppStringwhere
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Self: Sized,
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self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
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Self: Sized,
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Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
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Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
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Self: Sized,
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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
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Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
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Self: Sized,
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
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fn get_current(self) -> T0where
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fn initialize() -> IntPtr
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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
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T0: ClassIdentity,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload