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MapFor

Struct MapFor 

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pub struct MapFor(/* private fields */);
Expand description

IL2CPP class: App.MapFor Inherits: Object

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impl MapFor

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pub fn base(self) -> Object

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impl MapFor

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pub fn rhombus_x() -> Array<i32>

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pub fn set_rhombus_x(value: Array<i32>)

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pub fn rhombus_z() -> Array<i32>

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pub fn set_rhombus_z(value: Array<i32>)

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impl MapFor

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pub fn each_poke( kind: impl Into<MapInspector_Kind>, func: impl Into<MapFor_PosFunction>, )

EachPoke(crate::app::mapinspector::MapInspector_Kind, crate::app::mapfor::MapFor_PosFunction) overload

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pub fn each_poke_2( kind: impl Into<MapInspector_Kind>, func: impl Into<MapFor_PokeFunction>, )

EachPoke(crate::app::mapinspector::MapInspector_Kind, crate::app::mapfor::MapFor_PokeFunction) overload

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pub fn each_destroy( unit: impl Into<Unit>, func: impl Into<MapFor_DestroyFunction>, )

EachDestroy(crate::app::unit::Unit, crate::app::mapfor::MapFor_DestroyFunction) overload

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pub fn each_destroy_2( inspector: impl Into<PokeInspector>, unit: impl Into<Unit>, item_mask: impl Into<u32>, func: impl Into<MapFor_DestroyFunction>, )

EachDestroy(crate::app::pokeinspector::PokeInspector, crate::app::unit::Unit, u32, crate::app::mapfor::MapFor_DestroyFunction) overload

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pub fn each_play_area(func: impl Into<MapFor_PosFunction>)

EachPlayArea(crate::app::mapfor::MapFor_PosFunction) overload

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pub fn each_play_area2(func: impl Into<MapFor_Pos2Function>)

EachPlayArea2(crate::app::mapfor::MapFor_Pos2Function) overload

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pub fn each_range( px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_RangeFunction>, )

EachRange(i32, i32, i32, i32, crate::app::mapfor::MapFor_RangeFunction) overload

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pub fn each_range2( px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_Range2Function>, )

EachRange2(i32, i32, i32, i32, crate::app::mapfor::MapFor_Range2Function) overload

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pub fn each_range_2( unit: impl Into<Unit>, px: impl Into<i32>, pz: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, func: impl Into<MapFor_RangeFunction>, )

EachRange(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::mapfor::MapFor_RangeFunction) overload

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pub fn each_target( unit: impl Into<Unit>, x: impl Into<i32>, z: impl Into<i32>, near: impl Into<i32>, far: impl Into<i32>, item_mask: impl Into<u32>, specified_item: impl Into<UnitItem>, command_skill: impl Into<SkillData>, func: impl Into<MapFor_TargetFunction>, )

EachTarget(crate::app::unit::Unit, i32, i32, i32, i32, u32, crate::app::unititem::UnitItem, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_TargetFunction) overload

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pub fn each_line( x0: impl Into<i32>, z0: impl Into<i32>, x1: impl Into<i32>, z1: impl Into<i32>, func: impl Into<MapFor_Pos2Function>, )

EachLine(i32, i32, i32, i32, crate::app::mapfor::MapFor_Pos2Function) overload

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pub fn each_rhombus( x: impl Into<i32>, z: impl Into<i32>, range: impl Into<i32>, func: impl Into<MapFor_PosFunction>, )

EachRhombus(i32, i32, i32, crate::app::mapfor::MapFor_PosFunction) overload

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pub fn each_force(func: impl Into<MapFor_ForceFunction>)

EachForce(crate::app::mapfor::MapFor_ForceFunction) overload

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pub fn each_force2(func: impl Into<MapFor_Force2Function>)

EachForce2(crate::app::mapfor::MapFor_Force2Function) overload

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pub fn each_ally_force( force_type: impl Into<Force_Type>, func: impl Into<MapFor_ForceFunction>, )

EachAllyForce(crate::app::force::Force_Type, crate::app::mapfor::MapFor_ForceFunction) overload

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pub fn each_enemy_force( force_type: impl Into<Force_Type>, func: impl Into<MapFor_ForceFunction>, )

EachEnemyForce(crate::app::force::Force_Type, crate::app::mapfor::MapFor_ForceFunction) overload

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pub fn each_unit(func: impl Into<MapFor_UnitFunction>)

EachUnit(crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_force_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )

EachForceUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_self_force_unit(func: impl Into<MapFor_UnitFunction>)

EachSelfForceUnit(crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_force_unit_2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )

EachForceUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload

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pub fn each_ally_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )

EachAllyUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_ally_unit2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )

EachAllyUnit2(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload

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pub fn each_enemy_unit( force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )

EachEnemyUnit(crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_enemy_unit2( force_type: impl Into<Force_Type>, func: impl Into<MapFor_Unit2Function>, )

EachEnemyUnit2(crate::app::force::Force_Type, crate::app::mapfor::MapFor_Unit2Function) overload

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pub fn each_around_unit( unit: impl Into<Unit>, force_type: impl Into<Force_Type>, func: impl Into<MapFor_UnitFunction>, )

EachAroundUnit(crate::app::unit::Unit, crate::app::force::Force_Type, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_around_unit_2( unit: impl Into<Unit>, func: impl Into<MapFor_UnitFunction>, )

EachAroundUnit(crate::app::unit::Unit, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_range_unit( unit: impl Into<Unit>, force_type: impl Into<Force_Type>, range: impl Into<i32>, func: impl Into<MapFor_UnitFunction>, )

EachRangeUnit(crate::app::unit::Unit, crate::app::force::Force_Type, i32, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_range_unit_2( unit: impl Into<Unit>, range: impl Into<i32>, func: impl Into<MapFor_UnitFunction>, )

EachRangeUnit(crate::app::unit::Unit, i32, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_range_unit_skill( target: impl Into<Unit>, timing: impl Into<SkillData_Timings>, func: impl Into<MapFor_UnitSkillFunction>, )

EachRangeUnitSkill(crate::app::unit::Unit, crate::app::skilldata::SkillData_Timings, crate::app::mapfor::MapFor_UnitSkillFunction) overload

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pub fn each_range_unit_around( unit: impl Into<Unit>, skill: impl Into<SkillData>, func: impl Into<MapFor_UnitFunction>, )

EachRangeUnitAround(crate::app::unit::Unit, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn each_range_unit_support( unit: impl Into<Unit>, skill: impl Into<SkillData>, func: impl Into<MapFor_UnitFunction>, )

EachRangeUnitSupport(crate::app::unit::Unit, crate::app::skilldata::SkillData, crate::app::mapfor::MapFor_UnitFunction) overload

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pub fn cctor()

.cctor() overload

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impl MapFor

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pub fn each_poke_method_info() -> &'static MethodInfo

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pub fn each_poke_2_method_info() -> &'static MethodInfo

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pub fn each_destroy_method_info() -> &'static MethodInfo

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pub fn each_destroy_2_method_info() -> &'static MethodInfo

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pub fn each_play_area_method_info() -> &'static MethodInfo

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pub fn each_play_area2_method_info() -> &'static MethodInfo

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pub fn each_range_method_info() -> &'static MethodInfo

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pub fn each_range2_method_info() -> &'static MethodInfo

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pub fn each_range_2_method_info() -> &'static MethodInfo

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pub fn each_target_method_info() -> &'static MethodInfo

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pub fn each_line_method_info() -> &'static MethodInfo

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pub fn each_rhombus_method_info() -> &'static MethodInfo

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pub fn each_force_method_info() -> &'static MethodInfo

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pub fn each_force2_method_info() -> &'static MethodInfo

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pub fn each_ally_force_method_info() -> &'static MethodInfo

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pub fn each_enemy_force_method_info() -> &'static MethodInfo

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pub fn each_unit_method_info() -> &'static MethodInfo

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pub fn each_force_unit_method_info() -> &'static MethodInfo

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pub fn each_self_force_unit_method_info() -> &'static MethodInfo

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pub fn each_force_unit_2_method_info() -> &'static MethodInfo

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pub fn each_ally_unit_method_info() -> &'static MethodInfo

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pub fn each_ally_unit2_method_info() -> &'static MethodInfo

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pub fn each_enemy_unit_method_info() -> &'static MethodInfo

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pub fn each_enemy_unit2_method_info() -> &'static MethodInfo

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pub fn each_around_unit_method_info() -> &'static MethodInfo

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pub fn each_around_unit_2_method_info() -> &'static MethodInfo

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pub fn each_range_unit_method_info() -> &'static MethodInfo

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pub fn each_range_unit_2_method_info() -> &'static MethodInfo

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pub fn each_range_unit_skill_method_info() -> &'static MethodInfo

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pub fn each_range_unit_around_method_info() -> &'static MethodInfo

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pub fn each_range_unit_support_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl MapFor

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapFor

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapFor"

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fn class() -> Class

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impl Clone for MapFor

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fn clone(&self) -> MapFor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapFor

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for MapFor

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fn il_type() -> &'static Il2CppType

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impl Copy for MapFor

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impl IMapFor for MapFor

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impl IObject for MapFor

Auto Trait Implementations§

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impl Freeze for MapFor

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impl RefUnwindSafe for MapFor

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impl !Send for MapFor

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impl !Sync for MapFor

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impl Unpin for MapFor

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impl UnwindSafe for MapFor

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_item(self, index: i32) -> T0
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fn add(self, item: T0)
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fn to_array(self) -> Array<T0>
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fn unchecked_add(self, item: T0)
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fn get_location_name(self) -> Il2CppString
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where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
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fn wait_for_completion(self) -> T0
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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
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fn get_is_done(self) -> bool
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fn get_percent_complete(self) -> f32
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where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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where Self: Sized,

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fn move_next(self) -> bool
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fn get_current(self) -> T1
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where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
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fn resolve(self, resolver: IExposedPropertyTable) -> T0
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fn system_collections_i_enumerator_get_current(self) -> Object
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fn ctor(self, key: T0, value: T1)
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fn add_range(self, items: IEnumerable_1<T0>)
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fn allocate_buffer(self)
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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
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fn get_unchecked(self) -> (*mut T0, i32)
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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IMapForMethods for __T
where __T: IMapFor,

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fn ctor(self)

.ctor() overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.