pub struct MapTerrainInfo_MapTerrainInfoSingle(/* private fields */);Expand description
IL2CPP class: App.MapTerrainInfo.MapTerrainInfoSingle
Inherits: Object
Implementations§
Source§impl MapTerrainInfo_MapTerrainInfoSingle
impl MapTerrainInfo_MapTerrainInfoSingle
Sourcepub fn get_terrain(x: impl Into<i32>, z: impl Into<i32>) -> TerrainData_2
pub fn get_terrain(x: impl Into<i32>, z: impl Into<i32>) -> TerrainData_2
GetTerrain(i32, i32) overload
Source§impl MapTerrainInfo_MapTerrainInfoSingle
impl MapTerrainInfo_MapTerrainInfoSingle
pub fn create_objects_method_info() -> &'static MethodInfo
pub fn create_element_method_info() -> &'static MethodInfo
pub fn create_pair_element_method_info() -> &'static MethodInfo
pub fn destroy_objects_method_info() -> &'static MethodInfo
pub fn show_method_info() -> &'static MethodInfo
pub fn hide_method_info() -> &'static MethodInfo
pub fn event_show_method_info() -> &'static MethodInfo
pub fn event_hide_method_info() -> &'static MethodInfo
pub fn is_show_method_info() -> &'static MethodInfo
pub fn set_visible_method_info() -> &'static MethodInfo
pub fn get_terrain_method_info() -> &'static MethodInfo
pub fn set_method_info() -> &'static MethodInfo
pub fn set_2_method_info() -> &'static MethodInfo
pub fn set_impl_method_info() -> &'static MethodInfo
pub fn set_element_method_info() -> &'static MethodInfo
pub fn set_element_2_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for MapTerrainInfo_MapTerrainInfoSingle
impl Clone for MapTerrainInfo_MapTerrainInfoSingle
Source§fn clone(&self) -> MapTerrainInfo_MapTerrainInfoSingle
fn clone(&self) -> MapTerrainInfo_MapTerrainInfoSingle
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapTerrainInfo_MapTerrainInfoSingle
impl FromIlInstance for MapTerrainInfo_MapTerrainInfoSingle
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapTerrainInfo_MapTerrainInfoSingle for MapTerrainInfo_MapTerrainInfoSingle
impl IMapTerrainInfo_MapTerrainInfoSingle for MapTerrainInfo_MapTerrainInfoSingle
fn m_game_object(self) -> GameObject
fn set_m_game_object(self, value: GameObject)
fn m_elem_game_objects(self) -> Array<GameObject>
fn set_m_elem_game_objects(self, value: Array<GameObject>)
fn m_elem_title_text_meshes(self) -> Array<TextMeshProUGUI>
fn set_m_elem_title_text_meshes(self, value: Array<TextMeshProUGUI>)
fn m_elem_value_text_meshes(self) -> Array<TextMeshProUGUI>
fn set_m_elem_value_text_meshes(self, value: Array<TextMeshProUGUI>)
fn m_is_valid(self) -> bool
fn set_m_is_valid(self, value: bool)
fn m_is_show(self) -> bool
fn set_m_is_show(self, value: bool)
fn m_is_event_show(self) -> bool
fn set_m_is_event_show(self, value: bool)
fn m_border(self) -> GameObject
fn set_m_border(self, value: GameObject)
fn m_effect_root(self) -> GameObject
fn set_m_effect_root(self, value: GameObject)
fn m_skill_root(self) -> GameObject
fn set_m_skill_root(self, value: GameObject)
fn m_alignment(self) -> MapTerrainInfoAlignment
fn set_m_alignment(self, value: MapTerrainInfoAlignment)
fn m_side(self) -> MapTerrainInfo_Side
fn set_m_side(self, value: MapTerrainInfo_Side)
Source§impl IlType for MapTerrainInfo_MapTerrainInfoSingle
impl IlType for MapTerrainInfo_MapTerrainInfoSingle
impl Copy for MapTerrainInfo_MapTerrainInfoSingle
impl IObject for MapTerrainInfo_MapTerrainInfoSingle
Auto Trait Implementations§
impl Freeze for MapTerrainInfo_MapTerrainInfoSingle
impl RefUnwindSafe for MapTerrainInfo_MapTerrainInfoSingle
impl !Send for MapTerrainInfo_MapTerrainInfoSingle
impl !Sync for MapTerrainInfo_MapTerrainInfoSingle
impl Unpin for MapTerrainInfo_MapTerrainInfoSingle
impl UnwindSafe for MapTerrainInfo_MapTerrainInfoSingle
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMapTerrainInfo_MapTerrainInfoSingleMethods for __Twhere
__T: IMapTerrainInfo_MapTerrainInfoSingle,
impl<__T> IMapTerrainInfo_MapTerrainInfoSingleMethods for __Twhere
__T: IMapTerrainInfo_MapTerrainInfoSingle,
Source§fn create_objects(
self,
prefab_obj: impl Into<GameObject>,
side: impl Into<MapTerrainInfo_Side>,
)
fn create_objects( self, prefab_obj: impl Into<GameObject>, side: impl Into<MapTerrainInfo_Side>, )
CreateObjects(crate::unity_engine::gameobject::GameObject, crate::app::mapterraininfo::MapTerrainInfo_Side) overloadSource§fn create_element(
self,
elem: impl Into<MapTerrainInfo_Element>,
parent_obj: impl Into<GameObject>,
obj_name: impl Into<Il2CppString>,
)
fn create_element( self, elem: impl Into<MapTerrainInfo_Element>, parent_obj: impl Into<GameObject>, obj_name: impl Into<Il2CppString>, )
CreateElement(crate::app::mapterraininfo::MapTerrainInfo_Element, crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString) overloadSource§fn create_pair_element(
self,
elem: impl Into<MapTerrainInfo_Element>,
parent_obj: impl Into<GameObject>,
obj_name: impl Into<Il2CppString>,
)
fn create_pair_element( self, elem: impl Into<MapTerrainInfo_Element>, parent_obj: impl Into<GameObject>, obj_name: impl Into<Il2CppString>, )
CreatePairElement(crate::app::mapterraininfo::MapTerrainInfo_Element, crate::unity_engine::gameobject::GameObject, ::unity::Il2CppString) overloadSource§fn destroy_objects(self)
fn destroy_objects(self)
DestroyObjects() overloadSource§fn event_show(self)
fn event_show(self)
EventShow() overloadSource§fn event_hide(self)
fn event_hide(self)
EventHide() overloadSource§fn set_visible(self, is_visible: impl Into<bool>)
fn set_visible(self, is_visible: impl Into<bool>)
SetVisible(bool) overloadSource§fn set_2(self, terrain: impl Into<TerrainData_2>)
fn set_2(self, terrain: impl Into<TerrainData_2>)
Set(crate::app::terraindata_2::TerrainData_2) overloadSource§fn set_impl(
self,
terrain: impl Into<TerrainData_2>,
overlap: impl Into<TerrainData_2>,
x: impl Into<i32>,
z: impl Into<i32>,
)
fn set_impl( self, terrain: impl Into<TerrainData_2>, overlap: impl Into<TerrainData_2>, x: impl Into<i32>, z: impl Into<i32>, )
SetImpl(crate::app::terraindata_2::TerrainData_2, crate::app::terraindata_2::TerrainData_2, i32, i32) overloadSource§fn set_element(
self,
element: impl Into<MapTerrainInfo_Element>,
name: impl Into<Il2CppString>,
value: impl Into<i32>,
is_force: impl Into<bool>,
is_color_reverse: impl Into<bool>,
)
fn set_element( self, element: impl Into<MapTerrainInfo_Element>, name: impl Into<Il2CppString>, value: impl Into<i32>, is_force: impl Into<bool>, is_color_reverse: impl Into<bool>, )
SetElement(crate::app::mapterraininfo::MapTerrainInfo_Element, ::unity::Il2CppString, i32, bool, bool) overloadSource§fn set_element_2(
self,
element: impl Into<MapTerrainInfo_Element>,
name: impl Into<Il2CppString>,
value: impl Into<Il2CppString>,
is_force: impl Into<bool>,
)
fn set_element_2( self, element: impl Into<MapTerrainInfo_Element>, name: impl Into<Il2CppString>, value: impl Into<Il2CppString>, is_force: impl Into<bool>, )
SetElement(crate::app::mapterraininfo::MapTerrainInfo_Element, ::unity::Il2CppString, ::unity::Il2CppString, bool) overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload