pub trait IPhotographEditDisposMenuMethods: IPhotographEditDisposMenu {
Show 15 methods
// Provided methods
fn get_weapon_data(self, pause: impl Into<PhotographPauseData>) -> ItemData { ... }
fn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<BasicMenuContent>,
dispos_manager: impl Into<PhotographDisposManager>,
update_ui_obj_handler: impl Into<PhotographEditDisposMenu_UpdateUIObjHandler>,
return_handler: impl Into<PhotographEditDisposMenu_ReturnHandler>,
) { ... }
fn update_ui_obj(self) { ... }
fn on_build(self, is_first_build: impl Into<bool>) { ... }
fn key_left(self, is_trigger: impl Into<bool>) { ... }
fn key_right(self, is_trigger: impl Into<bool>) { ... }
fn key_up(self, is_trigger: impl Into<bool>) { ... }
fn key_down(self, is_trigger: impl Into<bool>) { ... }
fn l_call(self) -> BasicMenu_Result { ... }
fn r_call(self) -> BasicMenu_Result { ... }
fn x_call(self) -> BasicMenu_Result { ... }
fn plus_call(self) -> BasicMenu_Result { ... }
fn a_call(self) -> BasicMenu_Result { ... }
fn b_call(self) -> BasicMenu_Result { ... }
fn get_name(self) -> Il2CppString { ... }
}Provided Methods§
Sourcefn get_weapon_data(self, pause: impl Into<PhotographPauseData>) -> ItemData
fn get_weapon_data(self, pause: impl Into<PhotographPauseData>) -> ItemData
GetWeaponData(crate::app::photographpausedata::PhotographPauseData) overload
Sourcefn ctor(
self,
menu_item_list: impl Into<List_1<BasicMenuItem>>,
menu_content: impl Into<BasicMenuContent>,
dispos_manager: impl Into<PhotographDisposManager>,
update_ui_obj_handler: impl Into<PhotographEditDisposMenu_UpdateUIObjHandler>,
return_handler: impl Into<PhotographEditDisposMenu_ReturnHandler>,
)
fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<BasicMenuContent>, dispos_manager: impl Into<PhotographDisposManager>, update_ui_obj_handler: impl Into<PhotographEditDisposMenu_UpdateUIObjHandler>, return_handler: impl Into<PhotographEditDisposMenu_ReturnHandler>, )
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::basicmenucontent::BasicMenuContent, crate::app::photographdisposmanager::PhotographDisposManager, crate::app::photographeditdisposmenu::PhotographEditDisposMenu_UpdateUIObjHandler, crate::app::photographeditdisposmenu::PhotographEditDisposMenu_ReturnHandler) overload
Sourcefn update_ui_obj(self)
fn update_ui_obj(self)
UpdateUIObj() overload
Sourcefn l_call(self) -> BasicMenu_Result
fn l_call(self) -> BasicMenu_Result
LCall() overload
Sourcefn r_call(self) -> BasicMenu_Result
fn r_call(self) -> BasicMenu_Result
RCall() overload
Sourcefn x_call(self) -> BasicMenu_Result
fn x_call(self) -> BasicMenu_Result
XCall() overload
Sourcefn plus_call(self) -> BasicMenu_Result
fn plus_call(self) -> BasicMenu_Result
PlusCall() overload
Sourcefn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IPhotographEditDisposMenu> IPhotographEditDisposMenuMethods for __T
Available on crate feature
app-photographeditdisposmenu only.