Skip to main content

IPhotographEditDisposMenuMethods

Trait IPhotographEditDisposMenuMethods 

Source
pub trait IPhotographEditDisposMenuMethods: IPhotographEditDisposMenu {
Show 15 methods // Provided methods fn get_weapon_data(self, pause: impl Into<PhotographPauseData>) -> ItemData { ... } fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<BasicMenuContent>, dispos_manager: impl Into<PhotographDisposManager>, update_ui_obj_handler: impl Into<PhotographEditDisposMenu_UpdateUIObjHandler>, return_handler: impl Into<PhotographEditDisposMenu_ReturnHandler>, ) { ... } fn update_ui_obj(self) { ... } fn on_build(self, is_first_build: impl Into<bool>) { ... } fn key_left(self, is_trigger: impl Into<bool>) { ... } fn key_right(self, is_trigger: impl Into<bool>) { ... } fn key_up(self, is_trigger: impl Into<bool>) { ... } fn key_down(self, is_trigger: impl Into<bool>) { ... } fn l_call(self) -> BasicMenu_Result { ... } fn r_call(self) -> BasicMenu_Result { ... } fn x_call(self) -> BasicMenu_Result { ... } fn plus_call(self) -> BasicMenu_Result { ... } fn a_call(self) -> BasicMenu_Result { ... } fn b_call(self) -> BasicMenu_Result { ... } fn get_name(self) -> Il2CppString { ... }
}

Provided Methods§

Source

fn get_weapon_data(self, pause: impl Into<PhotographPauseData>) -> ItemData

GetWeaponData(crate::app::photographpausedata::PhotographPauseData) overload

Source

fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<BasicMenuContent>, dispos_manager: impl Into<PhotographDisposManager>, update_ui_obj_handler: impl Into<PhotographEditDisposMenu_UpdateUIObjHandler>, return_handler: impl Into<PhotographEditDisposMenu_ReturnHandler>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::basicmenucontent::BasicMenuContent, crate::app::photographdisposmanager::PhotographDisposManager, crate::app::photographeditdisposmenu::PhotographEditDisposMenu_UpdateUIObjHandler, crate::app::photographeditdisposmenu::PhotographEditDisposMenu_ReturnHandler) overload

Source

fn update_ui_obj(self)

UpdateUIObj() overload

Source

fn on_build(self, is_first_build: impl Into<bool>)

OnBuild(bool) overload

Source

fn key_left(self, is_trigger: impl Into<bool>)

KeyLeft(bool) overload

Source

fn key_right(self, is_trigger: impl Into<bool>)

KeyRight(bool) overload

Source

fn key_up(self, is_trigger: impl Into<bool>)

KeyUp(bool) overload

Source

fn key_down(self, is_trigger: impl Into<bool>)

KeyDown(bool) overload

Source

fn l_call(self) -> BasicMenu_Result

LCall() overload

Source

fn r_call(self) -> BasicMenu_Result

RCall() overload

Source

fn x_call(self) -> BasicMenu_Result

XCall() overload

Source

fn plus_call(self) -> BasicMenu_Result

PlusCall() overload

Source

fn a_call(self) -> BasicMenu_Result

ACall() overload

Source

fn b_call(self) -> BasicMenu_Result

BCall() overload

Source

fn get_name(self) -> Il2CppString

GetName() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IPhotographEditDisposMenu> IPhotographEditDisposMenuMethods for __T

Available on crate feature app-photographeditdisposmenu only.