pub struct ProfileCardStampListMenuContent(/* private fields */);Expand description
IL2CPP class: App.ProfileCardStampListMenuContent
Inherits: GridMenuContent
Implementations§
Source§impl ProfileCardStampListMenuContent
impl ProfileCardStampListMenuContent
pub fn base(self) -> GridMenuContent
Source§impl ProfileCardStampListMenuContent
impl ProfileCardStampListMenuContent
pub fn m_row_count() -> i32
pub fn set_m_row_count(value: i32)
Source§impl ProfileCardStampListMenuContent
impl ProfileCardStampListMenuContent
pub fn start_method_info() -> &'static MethodInfo
pub fn reuse_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_x_method_info() -> &'static MethodInfo
pub fn calc_cursor_moved_pos_y_method_info() -> &'static MethodInfo
pub fn calc_w_method_info() -> &'static MethodInfo
pub fn calc_h_method_info() -> &'static MethodInfo
pub fn update_content_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl ProfileCardStampListMenuContent
impl ProfileCardStampListMenuContent
Sourcepub unsafe fn start(this: impl Into<IlInstance>)
pub unsafe fn start(this: impl Into<IlInstance>)
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own GetMenuItemContentMax. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_moved_pos_x(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_x( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own CalcCursorMovedPosX. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_cursor_moved_pos_y(
this: impl Into<IlInstance>,
menu_item_index: i32,
) -> f32
pub unsafe fn calc_cursor_moved_pos_y( this: impl Into<IlInstance>, menu_item_index: i32, ) -> f32
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own CalcCursorMovedPosY. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_w(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own CalcW. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
pub unsafe fn calc_h(this: impl Into<IlInstance>) -> f32
Direct (non-virtual) call to ProfileCardStampListMenuContent’s own CalcH. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for ProfileCardStampListMenuContent
impl Clone for ProfileCardStampListMenuContent
Source§fn clone(&self) -> ProfileCardStampListMenuContent
fn clone(&self) -> ProfileCardStampListMenuContent
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ProfileCardStampListMenuContent
impl FromIlInstance for ProfileCardStampListMenuContent
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuContent for ProfileCardStampListMenuContent
impl IBasicMenuContent for ProfileCardStampListMenuContent
fn m_src_material(self) -> Material
fn set_m_src_material(self, value: Material)
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_win_animator(self) -> Animator
fn set_m_win_animator(self, value: Animator)
fn m_obj_front_cursor(self) -> GameObject
fn set_m_obj_front_cursor(self, value: GameObject)
fn m_obj_back_cursor(self) -> GameObject
fn set_m_obj_back_cursor(self, value: GameObject)
fn m_obj_viewport(self) -> GameObject
fn set_m_obj_viewport(self, value: GameObject)
fn m_obj_vertical_scroll_bar(self) -> GameObject
fn set_m_obj_vertical_scroll_bar(self, value: GameObject)
fn m_obj_scroll_bar_handle(self) -> GameObject
fn set_m_obj_scroll_bar_handle(self, value: GameObject)
fn m_obj_content(self) -> GameObject
fn set_m_obj_content(self, value: GameObject)
fn m_back_content(self) -> GameObject
fn set_m_back_content(self, value: GameObject)
fn m_cursor(self) -> BasicMenuContent_Cursor
fn set_m_cursor(self, value: BasicMenuContent_Cursor)
fn m_scroll(self) -> BasicMenuContent_Scroll
fn set_m_scroll(self, value: BasicMenuContent_Scroll)
fn m_pos(self) -> Vector2
fn set_m_pos(self, value: Vector2)
fn m_pos_old(self) -> Vector2
fn set_m_pos_old(self, value: Vector2)
fn m_anchor_type(self) -> BasicMenu_AnchorType
fn set_m_anchor_type(self, value: BasicMenu_AnchorType)
fn m_anchored_pos_original(self) -> Vector2
fn set_m_anchored_pos_original(self, value: Vector2)
fn m_anchor_min_original(self) -> Vector2
fn set_m_anchor_min_original(self, value: Vector2)
fn m_anchor_max_original(self) -> Vector2
fn set_m_anchor_max_original(self, value: Vector2)
fn m_obj_content_base_local_pos(self) -> Vector3
fn set_m_obj_content_base_local_pos(self, value: Vector3)
fn m_back_content_base_local_pos(self) -> Vector3
fn set_m_back_content_base_local_pos(self, value: Vector3)
fn m_color(self) -> Color
fn set_m_color(self, value: Color)
fn m_request_adjust(self) -> bool
fn set_m_request_adjust(self, value: bool)
Source§impl IGridMenuContent for ProfileCardStampListMenuContent
impl IGridMenuContent for ProfileCardStampListMenuContent
fn m_grid_layout_group(self) -> GridLayoutGroup
fn set_m_grid_layout_group(self, value: GridLayoutGroup)
Source§impl IObject_2 for ProfileCardStampListMenuContent
impl IObject_2 for ProfileCardStampListMenuContent
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IProfileCardStampListMenuContent for ProfileCardStampListMenuContent
impl IProfileCardStampListMenuContent for ProfileCardStampListMenuContent
fn m_caption_text(self) -> TextMeshProUGUI
fn set_m_caption_text(self, value: TextMeshProUGUI)
fn m_page_icon_image(self) -> Array<Image>
fn set_m_page_icon_image(self, value: Array<Image>)
fn is_started(self) -> bool
fn set_is_started(self, value: bool)
impl Copy for ProfileCardStampListMenuContent
impl IBehaviour for ProfileCardStampListMenuContent
impl IComponent for ProfileCardStampListMenuContent
impl IMonoBehaviour for ProfileCardStampListMenuContent
impl IObject for ProfileCardStampListMenuContent
Auto Trait Implementations§
impl Freeze for ProfileCardStampListMenuContent
impl RefUnwindSafe for ProfileCardStampListMenuContent
impl !Send for ProfileCardStampListMenuContent
impl !Sync for ProfileCardStampListMenuContent
impl Unpin for ProfileCardStampListMenuContent
impl UnwindSafe for ProfileCardStampListMenuContent
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Source§impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
impl<__T> IBasicMenuContentMethods for __Twhere
__T: IBasicMenuContent,
GetMenuItemContentMax() overloadSource§fn get_rect_transform(self) -> RectTransform
fn get_rect_transform(self) -> RectTransform
GetRectTransform() overloadGetMenu() overloadSetMenu(crate::app::basicmenu::BasicMenu) overloadSource§fn is_opening(self) -> bool
fn is_opening(self) -> bool
IsOpening() overloadSource§fn is_closing(self) -> bool
fn is_closing(self) -> bool
IsClosing() overloadSource§fn set_animator(self, anim: impl Into<Animator>)
fn set_animator(self, anim: impl Into<Animator>)
SetAnimator(crate::unity_engine::animator::Animator) overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_width(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorWidth(i32) overloadSource§fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_height(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorHeight(i32) overloadSource§fn now_cursor_width(self) -> f32
fn now_cursor_width(self) -> f32
NowCursorWidth() overloadSource§fn now_cursor_height(self) -> f32
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NowCursorHeight() overloadSource§fn get_screen_scale(self) -> f32
fn get_screen_scale(self) -> f32
GetScreenScale() overloadSource§fn init_obj_reference(self)
fn init_obj_reference(self)
InitObjReference() overloadSource§fn set_cursor_move_frame(self, frame: impl Into<f32>)
fn set_cursor_move_frame(self, frame: impl Into<f32>)
SetCursorMoveFrame(f32) overloadSource§fn cursor_move_instant(self)
fn cursor_move_instant(self)
CursorMoveInstant() overloadSource§fn set_scroll_frame(self, frame: impl Into<f32>)
fn set_scroll_frame(self, frame: impl Into<f32>)
SetScrollFrame(f32) overloadSource§fn set_scroll_bar_handle_size(self, size: impl Into<f32>)
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IsScrollBusy() overloadSource§fn scroll_instant(self)
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ScrollInstant() overloadSource§fn reset_scroll(self)
fn reset_scroll(self)
ResetScroll() overloadSource§fn set_cursor_color(self, c: impl Into<Color>)
fn set_cursor_color(self, c: impl Into<Color>)
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PutCursorInFront() overloadSource§fn put_cursor_in_back(self)
fn put_cursor_in_back(self)
PutCursorInBack() overloadSource§fn set_cursor_to_keep_animator_state(self, keep: impl Into<bool>)
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self,
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from_y: impl Into<f32>,
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)
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from_menu_item: impl Into<BasicMenuItem>,
frame: impl Into<f32>,
)
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MoveFrontCursorFrom(crate::app::basicmenuitem::BasicMenuItem, f32) overloadSource§fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
fn set_front_cursor_visibility(self, visibility: impl Into<bool>)
SetFrontCursorVisibility(bool) overloadSource§fn restart_cursor_anim(self)
fn restart_cursor_anim(self)
RestartCursorAnim() overloadGetSubMenuBaseTransform() overloadSource§fn un_suspend(self)
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UnSuspend() overloadSource§fn set_color(self, color: impl Into<Color>)
fn set_color(self, color: impl Into<Color>)
SetColor(crate::unity_engine::color::Color) overloadBuildMenuItemContent() overloadSource§fn build_material(self)
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BuildMaterial() overloadSource§fn build_content_pos(self)
fn build_content_pos(self)
BuildContentPos() overloadSource§fn get_cursor_offset_x(self) -> f32
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GetCursorOffsetX() overloadSource§fn get_cursor_offset_y(self) -> f32
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CloseAnime() overloadSource§fn after_build(self)
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AfterBuild() overloadSource§fn get_anchor_type(self) -> BasicMenu_AnchorType
fn get_anchor_type(self) -> BasicMenu_AnchorType
GetAnchorType() overloadSource§fn set_anchor_type(
self,
anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
fn set_anchor_type( self, anchor_type: impl Into<BasicMenu_AnchorType>, x: impl Into<f32>, y: impl Into<f32>, )
SetAnchorType(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overloadSource§fn set_anchor_type_from_screen_coord(
self,
anchor_type: impl Into<BasicMenu_AnchorType>,
x: impl Into<f32>,
y: impl Into<f32>,
)
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SetAnchorTypeFromScreenCoord(crate::app::basicmenu::BasicMenu_AnchorType, f32, f32) overloadSource§fn screen_point_to_local_point(
self,
x: impl Into<f32>,
y: impl Into<f32>,
) -> Vector2
fn screen_point_to_local_point( self, x: impl Into<f32>, y: impl Into<f32>, ) -> Vector2
ScreenPointToLocalPoint(f32, f32) overloadSetTransformAsSubMenu(crate::app::basicmenu::BasicMenu, crate::app::basicmenuitem::BasicMenuItem) overloadSource§fn update_pos(self)
fn update_pos(self)
UpdatePos() overloadSource§fn update_after_scroll(self, is_force_update: impl Into<bool>)
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fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<__T> IGridMenuContentMethods for __Twhere
__T: IGridMenuContent,
impl<__T> IGridMenuContentMethods for __Twhere
__T: IGridMenuContent,
GetMenuItemContentMax() overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn init_obj_reference(self)
fn init_obj_reference(self)
InitObjReference() overloadCycleMenuItemContent(bool, i32) overloadSource§fn get_line_height_for_scroll(self) -> f32
fn get_line_height_for_scroll(self) -> f32
GetLineHeightForScroll() overloadSource§fn calc_column(self, menu_item_index: impl Into<i32>) -> i32
fn calc_column(self, menu_item_index: impl Into<i32>) -> i32
CalcColumn(i32) overloadCalcMenuItemIndex(i32, i32) overloadSource§fn set_cell_size(self, w: impl Into<f32>, h: impl Into<f32>)
fn set_cell_size(self, w: impl Into<f32>, h: impl Into<f32>)
SetCellSize(f32, f32) overloadSource§fn set_cell_w(self, w: impl Into<f32>)
fn set_cell_w(self, w: impl Into<f32>)
SetCellW(f32) overloadSource§fn set_cell_h(self, h: impl Into<f32>)
fn set_cell_h(self, h: impl Into<f32>)
SetCellH(f32) overloadSource§fn get_cell_size(self) -> Vector2
fn get_cell_size(self) -> Vector2
GetCellSize() overloadSource§fn get_cell_w(self) -> f32
fn get_cell_w(self) -> f32
GetCellW() overloadSource§fn get_cell_h(self) -> f32
fn get_cell_h(self) -> f32
GetCellH() overloadSource§fn set_column_count(self, count: impl Into<i32>)
fn set_column_count(self, count: impl Into<i32>)
SetColumnCount(i32) overloadSource§fn get_column_count(self) -> i32
fn get_column_count(self) -> i32
GetColumnCount() overloadSource§fn update_cursor_size(self)
fn update_cursor_size(self)
UpdateCursorSize() overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<__T> IProfileCardStampListMenuContentMethods for __Twhere
__T: IProfileCardStampListMenuContent,
impl<__T> IProfileCardStampListMenuContentMethods for __Twhere
__T: IProfileCardStampListMenuContent,
GetMenuItemContentMax() overloadSource§fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_x(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosX(i32) overloadSource§fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overloadSource§fn update_content(
self,
caption: impl Into<Il2CppString>,
selected_index: impl Into<i32>,
active_count: impl Into<i32>,
)
fn update_content( self, caption: impl Into<Il2CppString>, selected_index: impl Into<i32>, active_count: impl Into<i32>, )
UpdateContent(::unity::Il2CppString, i32, i32) overload