pub struct RefineGodWeaponSelectMenuItem(/* private fields */);Expand description
IL2CPP class: App.RefineGodWeaponSelectMenuItem
Inherits: BasicMenuItem
Implementations§
Source§impl RefineGodWeaponSelectMenuItem
impl RefineGodWeaponSelectMenuItem
pub fn base(self) -> BasicMenuItem
Source§impl RefineGodWeaponSelectMenuItem
impl RefineGodWeaponSelectMenuItem
pub fn get_m_item_data_method_info() -> &'static MethodInfo
pub fn set_m_item_data_method_info() -> &'static MethodInfo
pub fn get_m_unit_item_method_info() -> &'static MethodInfo
pub fn set_m_unit_item_method_info() -> &'static MethodInfo
pub fn get_m_capacity_method_info() -> &'static MethodInfo
pub fn set_m_capacity_method_info() -> &'static MethodInfo
pub fn get_m_capacity_max_method_info() -> &'static MethodInfo
pub fn set_m_capacity_max_method_info() -> &'static MethodInfo
pub fn get_m_empty_method_info() -> &'static MethodInfo
pub fn set_m_empty_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn build_attribute_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn set_initial_color_method_info() -> &'static MethodInfo
pub fn on_select_method_info() -> &'static MethodInfo
pub fn a_call_method_info() -> &'static MethodInfo
pub fn b_call_method_info() -> &'static MethodInfo
Source§impl RefineGodWeaponSelectMenuItem
impl RefineGodWeaponSelectMenuItem
Sourcepub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own GetName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn build_attribute(
this: impl Into<IlInstance>,
) -> BasicMenuItem_Attribute
pub unsafe fn build_attribute( this: impl Into<IlInstance>, ) -> BasicMenuItem_Attribute
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own BuildAttribute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own OnBuildMenuItemContent. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_select(this: impl Into<IlInstance>)
pub unsafe fn on_select(this: impl Into<IlInstance>)
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own OnSelect. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn a_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own ACall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
pub unsafe fn b_call(this: impl Into<IlInstance>) -> BasicMenu_Result
Direct (non-virtual) call to RefineGodWeaponSelectMenuItem’s own BCall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl RefineGodWeaponSelectMenuItem
impl RefineGodWeaponSelectMenuItem
Sourcepub fn new(
god_weapon_data: ItemData,
using_capacity: i32,
capacity: i32,
select_event_handler: RefineGodWeaponSelectMenu_SelectEventHandler,
decide_event_handler: RefineGodWeaponSelectMenu_DecideEventHandler,
request_close_event_handler: RefineGodWeaponSelectMenu_RequestCloseEventHandler,
) -> Self
pub fn new( god_weapon_data: ItemData, using_capacity: i32, capacity: i32, select_event_handler: RefineGodWeaponSelectMenu_SelectEventHandler, decide_event_handler: RefineGodWeaponSelectMenu_DecideEventHandler, request_close_event_handler: RefineGodWeaponSelectMenu_RequestCloseEventHandler, ) -> Self
.ctor(crate::app::itemdata::ItemData, i32, i32, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_SelectEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_DecideEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_RequestCloseEventHandler) — overload selector
Trait Implementations§
Source§impl Clone for RefineGodWeaponSelectMenuItem
impl Clone for RefineGodWeaponSelectMenuItem
Source§fn clone(&self) -> RefineGodWeaponSelectMenuItem
fn clone(&self) -> RefineGodWeaponSelectMenuItem
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for RefineGodWeaponSelectMenuItem
impl FromIlInstance for RefineGodWeaponSelectMenuItem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IBasicMenuItem for RefineGodWeaponSelectMenuItem
impl IBasicMenuItem for RefineGodWeaponSelectMenuItem
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_full_index(self) -> i32
fn set_m_full_index(self, value: i32)
fn m_attribute(self) -> BasicMenuItem_Attribute
fn set_m_attribute(self, value: BasicMenuItem_Attribute)
fn m_cursor_color(self) -> Color
fn set_m_cursor_color(self, value: Color)
fn m_active_text_color(self) -> Color
fn set_m_active_text_color(self, value: Color)
fn m_inactive_text_color(self) -> Color
fn set_m_inactive_text_color(self, value: Color)
Source§impl IRefineGodWeaponSelectMenuItem for RefineGodWeaponSelectMenuItem
impl IRefineGodWeaponSelectMenuItem for RefineGodWeaponSelectMenuItem
fn m_select_event_handler(self) -> RefineGodWeaponSelectMenu_SelectEventHandler
fn set_m_select_event_handler( self, value: RefineGodWeaponSelectMenu_SelectEventHandler, )
fn m_decide_event_handler(self) -> RefineGodWeaponSelectMenu_DecideEventHandler
fn set_m_decide_event_handler( self, value: RefineGodWeaponSelectMenu_DecideEventHandler, )
fn m_request_close_event_handler( self, ) -> RefineGodWeaponSelectMenu_RequestCloseEventHandler
fn set_m_request_close_event_handler( self, value: RefineGodWeaponSelectMenu_RequestCloseEventHandler, )
impl Copy for RefineGodWeaponSelectMenuItem
impl IObject for RefineGodWeaponSelectMenuItem
Auto Trait Implementations§
impl Freeze for RefineGodWeaponSelectMenuItem
impl RefUnwindSafe for RefineGodWeaponSelectMenuItem
impl !Send for RefineGodWeaponSelectMenuItem
impl !Sync for RefineGodWeaponSelectMenuItem
impl Unpin for RefineGodWeaponSelectMenuItem
impl UnwindSafe for RefineGodWeaponSelectMenuItem
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) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRefineGodWeaponSelectMenuItemMethods for __Twhere
__T: IRefineGodWeaponSelectMenuItem,
impl<__T> IRefineGodWeaponSelectMenuItemMethods for __Twhere
__T: IRefineGodWeaponSelectMenuItem,
Source§fn get_m_item_data(self) -> ItemData
fn get_m_item_data(self) -> ItemData
get_m_ItemData() overloadSource§fn set_m_item_data(self, value: impl Into<ItemData>)
fn set_m_item_data(self, value: impl Into<ItemData>)
set_m_ItemData(crate::app::itemdata::ItemData) overloadSource§fn get_m_unit_item(self) -> UnitItem
fn get_m_unit_item(self) -> UnitItem
get_m_UnitItem() overloadSource§fn set_m_unit_item(self, value: impl Into<UnitItem>)
fn set_m_unit_item(self, value: impl Into<UnitItem>)
set_m_UnitItem(crate::app::unititem::UnitItem) overloadSource§fn get_m_capacity(self) -> i32
fn get_m_capacity(self) -> i32
get_m_Capacity() overloadSource§fn set_m_capacity(self, value: impl Into<i32>)
fn set_m_capacity(self, value: impl Into<i32>)
set_m_Capacity(i32) overloadSource§fn get_m_capacity_max(self) -> i32
fn get_m_capacity_max(self) -> i32
get_m_CapacityMax() overloadSource§fn set_m_capacity_max(self, value: impl Into<i32>)
fn set_m_capacity_max(self, value: impl Into<i32>)
set_m_CapacityMax(i32) overloadSource§fn get_m_empty(self) -> bool
fn get_m_empty(self) -> bool
get_m_Empty() overloadSource§fn set_m_empty(self, value: impl Into<bool>)
fn set_m_empty(self, value: impl Into<bool>)
set_m_Empty(bool) overloadSource§fn ctor(
self,
god_weapon_data: impl Into<ItemData>,
using_capacity: impl Into<i32>,
capacity: impl Into<i32>,
select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>,
decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>,
request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>,
)
fn ctor( self, god_weapon_data: impl Into<ItemData>, using_capacity: impl Into<i32>, capacity: impl Into<i32>, select_event_handler: impl Into<RefineGodWeaponSelectMenu_SelectEventHandler>, decide_event_handler: impl Into<RefineGodWeaponSelectMenu_DecideEventHandler>, request_close_event_handler: impl Into<RefineGodWeaponSelectMenu_RequestCloseEventHandler>, )
.ctor(crate::app::itemdata::ItemData, i32, i32, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_SelectEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_DecideEventHandler, crate::app::refinegodweaponselectmenu::RefineGodWeaponSelectMenu_RequestCloseEventHandler) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overloadSource§fn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overloadOnBuildMenuItemContent() overloadSource§fn set_initial_color(self)
fn set_initial_color(self)
SetInitialColor() overloadSource§fn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overloadSource§fn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload