pub struct RefreshUnitSelectRoot(/* private fields */);Expand description
IL2CPP class: App.RefreshUnitSelectRoot
Inherits: MonoBehaviour
Implementations§
Source§impl RefreshUnitSelectRoot
impl RefreshUnitSelectRoot
pub fn base(self) -> MonoBehaviour
Source§impl RefreshUnitSelectRoot
impl RefreshUnitSelectRoot
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl RefreshUnitSelectRoot
impl RefreshUnitSelectRoot
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create_root() -> RefreshUnitSelectRoot
pub fn create_root() -> RefreshUnitSelectRoot
CreateRoot() overload
Source§impl RefreshUnitSelectRoot
impl RefreshUnitSelectRoot
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_root_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn close_setting_info_window_method_info() -> &'static MethodInfo
pub fn is_closed_setting_info_window_method_info() -> &'static MethodInfo
pub fn set_facility_window_method_info() -> &'static MethodInfo
pub fn set_unit_window_method_info() -> &'static MethodInfo
pub fn set_reliance_window_method_info() -> &'static MethodInfo
pub fn set_active_help_window_method_info() -> &'static MethodInfo
pub fn set_help_window_method_info() -> &'static MethodInfo
pub fn set_help_window_2_method_info() -> &'static MethodInfo
pub fn close_help_window_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for RefreshUnitSelectRoot
impl Clone for RefreshUnitSelectRoot
Source§fn clone(&self) -> RefreshUnitSelectRoot
fn clone(&self) -> RefreshUnitSelectRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RefreshUnitSelectRoot
impl FromIlInstance for RefreshUnitSelectRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for RefreshUnitSelectRoot
impl IObject_2 for RefreshUnitSelectRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IRefreshUnitSelectRoot for RefreshUnitSelectRoot
impl IRefreshUnitSelectRoot for RefreshUnitSelectRoot
fn m_setting_info_window_animator(self) -> Animator
fn set_m_setting_info_window_animator(self, value: Animator)
fn m_facility_window_canvas_group(self) -> CanvasGroup
fn set_m_facility_window_canvas_group(self, value: CanvasGroup)
fn m_facility_window_caption_text(self) -> TextMeshProUGUI
fn set_m_facility_window_caption_text(self, value: TextMeshProUGUI)
fn m_facility_window_name_text(self) -> TextMeshProUGUI
fn set_m_facility_window_name_text(self, value: TextMeshProUGUI)
fn m_unit_window_canvas_group(self) -> CanvasGroup
fn set_m_unit_window_canvas_group(self, value: CanvasGroup)
fn m_unit_window_caption_text(self) -> TextMeshProUGUI
fn set_m_unit_window_caption_text(self, value: TextMeshProUGUI)
fn m_unit_window_unit_info( self, ) -> Array<RefreshUnitSelectRoot_UnitWindowUnitInfo>
fn set_m_unit_window_unit_info( self, value: Array<RefreshUnitSelectRoot_UnitWindowUnitInfo>, )
fn m_reliance_window_canvas_group(self) -> CanvasGroup
fn set_m_reliance_window_canvas_group(self, value: CanvasGroup)
fn m_reliance_window_caption_text(self) -> TextMeshProUGUI
fn set_m_reliance_window_caption_text(self, value: TextMeshProUGUI)
fn m_reliance_window_rank_c_image(self) -> Image
fn set_m_reliance_window_rank_c_image(self, value: Image)
fn m_reliance_window_rank_b_image(self) -> Image
fn set_m_reliance_window_rank_b_image(self, value: Image)
fn m_reliance_window_rank_a_image(self) -> Image
fn set_m_reliance_window_rank_a_image(self, value: Image)
fn m_reliance_window_rank_s_image(self) -> Image
fn set_m_reliance_window_rank_s_image(self, value: Image)
fn m_reliance_window_none_image(self) -> Image
fn set_m_reliance_window_none_image(self, value: Image)
fn m_help_window_object(self) -> GameObject
fn set_m_help_window_object(self, value: GameObject)
fn m_help_window_animator(self) -> Animator
fn set_m_help_window_animator(self, value: Animator)
fn m_help_window_caption_text(self) -> TextMeshProUGUI
fn set_m_help_window_caption_text(self, value: TextMeshProUGUI)
fn m_help_window_unit_icon(self) -> Array<UnitIcon>
fn set_m_help_window_unit_icon(self, value: Array<UnitIcon>)
fn m_help_window_rank_root_object(self) -> GameObject
fn set_m_help_window_rank_root_object(self, value: GameObject)
fn m_help_window_rank_c_image(self) -> Image
fn set_m_help_window_rank_c_image(self, value: Image)
fn m_help_window_rank_b_image(self) -> Image
fn set_m_help_window_rank_b_image(self, value: Image)
fn m_help_window_rank_a_image(self) -> Image
fn set_m_help_window_rank_a_image(self, value: Image)
fn m_help_window_rank_s_image(self) -> Image
fn set_m_help_window_rank_s_image(self, value: Image)
fn m_help_window_rank_none_image(self) -> Image
fn set_m_help_window_rank_none_image(self, value: Image)
fn m_help_window_message_text(self) -> TextMeshProUGUI
fn set_m_help_window_message_text(self, value: TextMeshProUGUI)
impl Copy for RefreshUnitSelectRoot
impl IBehaviour for RefreshUnitSelectRoot
impl IComponent for RefreshUnitSelectRoot
impl IMonoBehaviour for RefreshUnitSelectRoot
impl IObject for RefreshUnitSelectRoot
Auto Trait Implementations§
impl Freeze for RefreshUnitSelectRoot
impl RefUnwindSafe for RefreshUnitSelectRoot
impl !Send for RefreshUnitSelectRoot
impl !Sync for RefreshUnitSelectRoot
impl Unpin for RefreshUnitSelectRoot
impl UnwindSafe for RefreshUnitSelectRoot
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fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRefreshUnitSelectRootMethods for __Twhere
__T: IRefreshUnitSelectRoot,
impl<__T> IRefreshUnitSelectRootMethods for __Twhere
__T: IRefreshUnitSelectRoot,
GetRefreshUnitSetMenuContent() overloadGetRefreshUnitSelectMenuContent() overloadGetRefreshFacilitySelectMenuContent() overloadSource§fn close_setting_info_window(self)
fn close_setting_info_window(self)
CloseSettingInfoWindow() overloadSource§fn is_closed_setting_info_window(self) -> bool
fn is_closed_setting_info_window(self) -> bool
IsClosedSettingInfoWindow() overloadSource§fn set_facility_window(
self,
enabled: impl Into<bool>,
facility_data: impl Into<HubFacilityData>,
)
fn set_facility_window( self, enabled: impl Into<bool>, facility_data: impl Into<HubFacilityData>, )
SetFacilityWindow(bool, crate::app::hubfacilitydata::HubFacilityData) overloadSource§fn set_unit_window(self, enabled: impl Into<bool>, unit: impl Into<Array<Unit>>)
fn set_unit_window(self, enabled: impl Into<bool>, unit: impl Into<Array<Unit>>)
SetUnitWindow(bool, ::unity::Array<crate::app::unit::Unit>) overloadSource§fn set_reliance_window(
self,
enabled: impl Into<bool>,
unit0: impl Into<Unit>,
unit1: impl Into<Unit>,
)
fn set_reliance_window( self, enabled: impl Into<bool>, unit0: impl Into<Unit>, unit1: impl Into<Unit>, )
SetRelianceWindow(bool, crate::app::unit::Unit, crate::app::unit::Unit) overloadSource§fn set_active_help_window(self, actived: impl Into<bool>)
fn set_active_help_window(self, actived: impl Into<bool>)
SetActiveHelpWindow(bool) overloadSource§fn set_help_window(self, units: impl Into<Array<Unit>>)
fn set_help_window(self, units: impl Into<Array<Unit>>)
SetHelpWindow(::unity::Array<crate::app::unit::Unit>) overloadSource§fn set_help_window_2(
self,
caption_mid: impl Into<Il2CppString>,
message_mid: impl Into<Il2CppString>,
)
fn set_help_window_2( self, caption_mid: impl Into<Il2CppString>, message_mid: impl Into<Il2CppString>, )
SetHelpWindow(::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn close_help_window(self)
fn close_help_window(self)
CloseHelpWindow() overload