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Relay

Struct Relay 

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pub struct Relay(/* private fields */);
Expand description

IL2CPP class: App.Relay Inherits: SingletonClass_1<crate::app::relay::Relay>

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impl Relay

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impl Relay

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pub fn is_valid() -> bool

IsValid() overload

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pub fn is_my_unit(unit: impl Into<Unit>) -> bool

IsMyUnit(crate::app::unit::Unit) overload

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pub fn is_others_unit(unit: impl Into<Unit>) -> bool

IsOthersUnit(crate::app::unit::Unit) overload

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pub fn is_no_count_unit(unit: impl Into<Unit>) -> bool

IsNoCountUnit(crate::app::unit::Unit) overload

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pub fn get_nickname() -> Il2CppString

GetNickname() overload

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pub fn convert_to_kinds( country: impl Into<PersonData_Country>, ) -> RelayStampData_Kinds

ConvertToKinds(crate::app::persondata::PersonData_Country) overload

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pub fn get_max_turn_from_relay_data(cid: impl Into<Il2CppString>) -> i32

GetMaxTurnFromRelayData(::unity::Il2CppString) overload

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pub fn get_play_turn_from_relay_data( cid: impl Into<Il2CppString>, is_new: impl Into<bool>, ) -> i32

GetPlayTurnFromRelayData(::unity::Il2CppString, bool) overload

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impl Relay

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pub fn is_valid_method_info() -> &'static MethodInfo

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pub fn on_create_method_info() -> &'static MethodInfo

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pub fn dispos_player_counts_method_info() -> &'static MethodInfo

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pub fn can_select_new_method_info() -> &'static MethodInfo

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pub fn can_select_take_over_method_info() -> &'static MethodInfo

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pub fn initialize_for_new_method_info() -> &'static MethodInfo

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pub fn initialize_for_take_over_method_info() -> &'static MethodInfo

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pub fn initialize_for_replay_method_info() -> &'static MethodInfo

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pub fn try_reinitialize_for_replay_method_info() -> &'static MethodInfo

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pub fn set_playing_done_method_info() -> &'static MethodInfo

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pub fn initialize_for_sortie_method_info() -> &'static MethodInfo

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pub fn setup_for_sortie_method_info() -> &'static MethodInfo

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pub fn get_sortie_count_method_info() -> &'static MethodInfo

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pub fn get_sortie_count_2_method_info() -> &'static MethodInfo

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pub fn get_sortie_count_from_data_method_info() -> &'static MethodInfo

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pub fn get_player_unit_count_method_info() -> &'static MethodInfo

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pub fn decide_to_battle_method_info() -> &'static MethodInfo

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pub fn map_begin_method_info() -> &'static MethodInfo

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pub fn map_end_method_info() -> &'static MethodInfo

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pub fn complete_method_info() -> &'static MethodInfo

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pub fn game_over_method_info() -> &'static MethodInfo

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pub fn add_entered_battle_method_info() -> &'static MethodInfo

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pub fn get_entered_battle_method_info() -> &'static MethodInfo

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pub fn clear_current_battle_method_info() -> &'static MethodInfo

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pub fn get_player_name_method_info() -> &'static MethodInfo

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pub fn get_last_player_name_method_info() -> &'static MethodInfo

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pub fn get_replay_player_name_method_info() -> &'static MethodInfo

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pub fn next_replay_player_method_info() -> &'static MethodInfo

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pub fn set_replay_player_for_skip_method_info() -> &'static MethodInfo

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pub fn dbg_fake_awardee_method_info() -> &'static MethodInfo

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pub fn is_my_unit_method_info() -> &'static MethodInfo

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pub fn is_others_unit_method_info() -> &'static MethodInfo

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pub fn is_no_count_unit_method_info() -> &'static MethodInfo

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pub fn get_nickname_method_info() -> &'static MethodInfo

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pub fn get_meta_data_method_info() -> &'static MethodInfo

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pub fn get_data_method_info() -> &'static MethodInfo

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pub fn get_selected_meta_data_method_info() -> &'static MethodInfo

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pub fn get_backup_data_for_replay_method_info() -> &'static MethodInfo

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pub fn get_backup_data_for_all_method_info() -> &'static MethodInfo

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pub fn get_flag_method_info() -> &'static MethodInfo

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pub fn get_is_new_method_info() -> &'static MethodInfo

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pub fn get_is_take_over_method_info() -> &'static MethodInfo

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pub fn get_is_replay_method_info() -> &'static MethodInfo

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pub fn get_max_turn_method_info() -> &'static MethodInfo

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pub fn get_limit_turn_method_info() -> &'static MethodInfo

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pub fn get_sortie_method_info() -> &'static MethodInfo

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pub fn get_appearance_units_method_info() -> &'static MethodInfo

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pub fn get_leaving_units_method_info() -> &'static MethodInfo

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pub fn get_current_player_index_method_info() -> &'static MethodInfo

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pub fn set_current_player_index_method_info() -> &'static MethodInfo

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pub fn get_current_battle_method_info() -> &'static MethodInfo

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pub fn get_pool_units_method_info() -> &'static MethodInfo

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pub fn get_pool_gods_method_info() -> &'static MethodInfo

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pub fn convert_to_kinds_method_info() -> &'static MethodInfo

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pub fn delete_unneeded_units_method_info() -> &'static MethodInfo

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pub fn delete_unneeded_god_units_and_bonds_method_info() -> &'static MethodInfo

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pub fn delete_unneeded_rings_method_info() -> &'static MethodInfo

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pub fn choose_awardee_method_info() -> &'static MethodInfo

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pub fn clear_method_info() -> &'static MethodInfo

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pub fn save_temp_pool_unit_method_info() -> &'static MethodInfo

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pub fn get_max_turn_from_relay_data_method_info() -> &'static MethodInfo

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pub fn get_play_turn_from_relay_data_method_info() -> &'static MethodInfo

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pub fn dbg_log_begin_method_info() -> &'static MethodInfo

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pub fn dbg_log_end_method_info() -> &'static MethodInfo

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pub fn dbg_log_append_line_method_info() -> &'static MethodInfo

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pub fn dbg_log_begin_impl_method_info() -> &'static MethodInfo

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pub fn dbg_log_end_impl_method_info() -> &'static MethodInfo

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pub fn dbg_log_append_line_impl_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl Relay

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pub unsafe fn on_create(this: impl Into<IlInstance>)

Direct (non-virtual) call to Relay’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl Relay

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pub fn new() -> Self

.ctor() — no args

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impl ClassIdentity for Relay

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "Relay"

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fn class() -> Class

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impl Clone for Relay

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fn clone(&self) -> Relay

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for Relay

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IRelay for Relay

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fn m_meta_data(self) -> RelayServerMetaData

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fn set_m_meta_data(self, value: RelayServerMetaData)

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fn m_data(self) -> RelayServerData

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fn set_m_data(self, value: RelayServerData)

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fn m_selected_meta_data(self) -> RelayServerMetaData

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fn set_m_selected_meta_data(self, value: RelayServerMetaData)

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fn m_backup_data_for_replay(self) -> RelayBackupData

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fn set_m_backup_data_for_replay(self, value: RelayBackupData)

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fn m_backup_data_for_all(self) -> RelayBackupData

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fn set_m_backup_data_for_all(self, value: RelayBackupData)

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fn m_copied_user_data(self) -> RelayUserData

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fn set_m_copied_user_data(self, value: RelayUserData)

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fn m_mode(self) -> Relay_Modes

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fn set_m_mode(self, value: Relay_Modes)

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fn m_flag(self) -> Relay_FlagsField

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fn set_m_flag(self, value: Relay_FlagsField)

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fn m_dispos_player_counts(self) -> Dictionary_2<Il2CppString, i32>

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fn set_m_dispos_player_counts(self, value: Dictionary_2<Il2CppString, i32>)

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fn m_sortie(self) -> RelaySortie

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fn set_m_sortie(self, value: RelaySortie)

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fn m_appearance_units(self) -> List_1<Unit>

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fn set_m_appearance_units(self, value: List_1<Unit>)

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fn m_leaving_units(self) -> List_1<Unit>

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fn set_m_leaving_units(self, value: List_1<Unit>)

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fn m_max_turn(self) -> i32

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fn set_m_max_turn(self, value: i32)

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fn m_limit_turn(self) -> i32

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fn set_m_limit_turn(self, value: i32)

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fn m_current_player_index(self) -> i32

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fn set_m_current_player_index(self, value: i32)

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fn m_current_battle(self) -> RelayUserData_EnteredBattle

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fn set_m_current_battle(self, value: RelayUserData_EnteredBattle)

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fn m_replay_player_index(self) -> i32

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fn set_m_replay_player_index(self, value: i32)

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fn m_playing_term_holder(self) -> GameParam_Holder

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fn set_m_playing_term_holder(self, value: GameParam_Holder)

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fn m_pool_units(self) -> List_1<Il2CppString>

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fn set_m_pool_units(self, value: List_1<Il2CppString>)

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fn m_pool_gods(self) -> List_1<Il2CppString>

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fn set_m_pool_gods(self, value: List_1<Il2CppString>)

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impl ISingletonClass_1<Relay> for Relay

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impl IlType for Relay

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fn il_type() -> &'static Il2CppType

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impl Copy for Relay

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impl IObject for Relay

Auto Trait Implementations§

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impl Freeze for Relay

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impl RefUnwindSafe for Relay

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impl !Send for Relay

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impl !Sync for Relay

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impl Unpin for Relay

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impl UnwindSafe for Relay

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IRelayMethods for __T
where __T: IRelay,

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fn on_create(self)

OnCreate() overload
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fn dispos_player_counts(self, super_: impl Into<ProcInst>)

DisposPlayerCounts(crate::app::procinst::ProcInst) overload
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fn can_select_new(self, cid: impl Into<Il2CppString>) -> bool

CanSelectNew(::unity::Il2CppString) overload
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fn can_select_take_over( self, meta_data: impl Into<RelayServerMetaData>, principal_id: impl Into<u64>, current_unix_time: impl Into<i64>, ) -> (bool, Relay_CstoResult)

CanSelectTakeOver(crate::app::relayservermetadata::RelayServerMetaData, u64, i64, *mutcrate::app::relay::Relay_CstoResult) overload
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fn initialize_for_new(self, cid: impl Into<Il2CppString>)

InitializeForNew(::unity::Il2CppString) overload
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fn initialize_for_take_over(self, meta_data: impl Into<RelayServerMetaData>)

InitializeForTakeOver(crate::app::relayservermetadata::RelayServerMetaData) overload
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fn initialize_for_replay( self, meta_data: impl Into<RelayServerMetaData>, reinit_meta: impl Into<bool>, )

InitializeForReplay(crate::app::relayservermetadata::RelayServerMetaData, bool) overload
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fn try_reinitialize_for_replay( self, new_meta_data: impl Into<RelayServerMetaData>, ) -> Relay_TrfrResult

TryReinitializeForReplay(crate::app::relayservermetadata::RelayServerMetaData) overload
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fn set_playing_done(self)

SetPlayingDone() overload
DeleteGodLink() overload
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fn initialize_for_sortie(self)

InitializeForSortie() overload
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fn setup_for_sortie(self)

SetupForSortie() overload
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fn get_sortie_count(self) -> (i32, i32)

GetSortieCount(*muti32, *muti32) overload
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fn get_sortie_count_2( self, mode: impl Into<Relay_Modes>, cid: impl Into<Il2CppString>, pids: impl Into<List_1<Il2CppString>>, ) -> (i32, i32, i32, i32)

GetSortieCount(crate::app::relay::Relay_Modes, ::unity::Il2CppString, crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>, *muti32, *muti32, *muti32, *muti32) overload
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fn get_sortie_count_from_data( self, mode: impl Into<Relay_Modes>, cid: impl Into<Il2CppString>, ) -> (i32, i32)

GetSortieCountFromData(crate::app::relay::Relay_Modes, ::unity::Il2CppString, *muti32, *muti32) overload
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fn get_player_unit_count( self, mode: impl Into<Relay_Modes>, pids: impl Into<List_1<Il2CppString>>, ) -> (i32, i32)

GetPlayerUnitCount(crate::app::relay::Relay_Modes, crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>, *muti32, *muti32) overload
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fn decide_to_battle(self)

DecideToBattle() overload
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fn map_begin(self)

MapBegin() overload
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fn map_end(self)

MapEnd() overload
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fn complete(self)

Complete() overload
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fn game_over(self)

GameOver() overload
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fn add_entered_battle(self, new_battle: impl Into<RelayUserData_EnteredBattle>)

AddEnteredBattle(crate::app::relayuserdata::RelayUserData_EnteredBattle) overload
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fn get_entered_battle( self, data_id: impl Into<u64>, ) -> RelayUserData_EnteredBattle

GetEnteredBattle(u64) overload
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fn clear_current_battle(self)

ClearCurrentBattle() overload
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fn get_player_name(self, player_index: impl Into<i32>) -> Il2CppString

GetPlayerName(i32) overload
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fn get_last_player_name(self) -> Il2CppString

GetLastPlayerName() overload
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fn get_replay_player_name(self) -> Il2CppString

GetReplayPlayerName() overload
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fn next_replay_player(self)

NextReplayPlayer() overload
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fn set_replay_player_for_skip(self, player_index: impl Into<i32>)

SetReplayPlayerForSkip(i32) overload
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fn dbg_fake_awardee(self)

DbgFakeAwardee() overload
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fn get_meta_data(self) -> RelayServerMetaData

get_MetaData() overload
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fn get_data(self) -> RelayServerData

get_Data() overload
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fn get_selected_meta_data(self) -> RelayServerMetaData

get_SelectedMetaData() overload
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fn get_backup_data_for_replay(self) -> RelayBackupData

get_BackupDataForReplay() overload
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fn get_backup_data_for_all(self) -> RelayBackupData

get_BackupDataForAll() overload
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fn get_flag(self) -> Relay_FlagsField

get_Flag() overload
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fn get_is_new(self) -> bool

get_IsNew() overload
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fn get_is_take_over(self) -> bool

get_IsTakeOver() overload
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fn get_is_replay(self) -> bool

get_IsReplay() overload
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fn get_max_turn(self) -> i32

get_MaxTurn() overload
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fn get_limit_turn(self) -> i32

get_LimitTurn() overload
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fn get_sortie(self) -> RelaySortie

get_Sortie() overload
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fn get_appearance_units(self) -> List_1<Unit>

get_AppearanceUnits() overload
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fn get_leaving_units(self) -> List_1<Unit>

get_LeavingUnits() overload
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fn get_current_player_index(self) -> i32

get_CurrentPlayerIndex() overload
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fn set_current_player_index(self, value: impl Into<i32>)

set_CurrentPlayerIndex(i32) overload
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fn get_current_battle(self) -> RelayUserData_EnteredBattle

get_CurrentBattle() overload
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fn get_pool_units(self) -> List_1<Il2CppString>

get_PoolUnits() overload
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fn get_pool_gods(self) -> List_1<Il2CppString>

get_PoolGods() overload
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fn delete_unneeded_units(self)

DeleteUnneededUnits() overload
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fn delete_unneeded_god_units_and_bonds(self)

DeleteUnneededGodUnitsAndBonds() overload
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fn delete_unneeded_rings(self)

DeleteUnneededRings() overload
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fn choose_awardee(self)

ChooseAwardee() overload
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fn clear(self)

Clear() overload
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fn save_temp_pool_unit(self)

SaveTempPoolUnit() overload
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fn dbg_log_begin(self)

DbgLogBegin() overload
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fn dbg_log_end(self)

DbgLogEnd() overload
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fn dbg_log_append_line(self, str: impl Into<Il2CppString>)

DbgLogAppendLine(::unity::Il2CppString) overload
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fn dbg_log_begin_impl(self)

DbgLogBeginImpl() overload
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fn dbg_log_end_impl(self)

DbgLogEndImpl() overload
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fn dbg_log_append_line_impl(self, str: impl Into<Il2CppString>)

DbgLogAppendLineImpl(::unity::Il2CppString) overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, __U> ISingletonClass_1Methods<T0> for __U

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fn get_instance() -> T0

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fn set_is_resume(self, value: bool)
where Self: Sized,

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fn get_is_resume(self) -> bool
where Self: Sized,

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fn get_version(self) -> i32
where Self: Sized,

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fn create_instance() -> T0

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fn delete_instance()

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fn try_create_instance() -> bool

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fn try_delete_instance() -> bool

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fn tick()

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fn update()

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fn bind()

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fn unbind()

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fn is_bind() -> bool

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fn get_bind_count() -> i32

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fn serialize(stream: Stream_2)

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fn deserialize(stream: Stream_2)

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fn on_create(self)
where Self: Sized,

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fn on_dispose(self)
where Self: Sized,

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fn on_tick(self)
where Self: Sized,

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fn on_update(self)
where Self: Sized,

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fn on_bind(self)
where Self: Sized,

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fn on_unbind(self)
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn op_implicit(exists: SingletonClass_1<T0>) -> bool

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.