pub struct RingGachaSequence(/* private fields */);Expand description
IL2CPP class: App.RingGachaSequence
Inherits: SingletonProcInst_1<crate::app::ringgachasequence::RingGachaSequence>
Implementations§
Source§impl RingGachaSequence
impl RingGachaSequence
pub fn base(self) -> SingletonProcInst_1<RingGachaSequence>
Source§impl RingGachaSequence
impl RingGachaSequence
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
god: impl Into<GodUnit>,
ring_list: impl Into<List_1<UnitRing>>,
new_list: impl Into<List_1<bool>>,
end_callback: impl Into<Action>,
)
pub fn create_bind( super_: impl Into<ProcInst>, god: impl Into<GodUnit>, ring_list: impl Into<List_1<UnitRing>>, new_list: impl Into<List_1<bool>>, end_callback: impl Into<Action>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::godunit::GodUnit, crate::system::collections::generic::list_1::List_1<crate::app::unitring::UnitRing>, crate::system::collections::generic::list_1::List_1<bool>, crate::system::action::Action) overload
Source§impl RingGachaSequence
impl RingGachaSequence
pub fn get_return_scene_name_method_info() -> &'static MethodInfo
pub fn get_result_ring_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn load_resources_method_info() -> &'static MethodInfo
pub fn is_loading_method_info() -> &'static MethodInfo
pub fn active_scene_method_info() -> &'static MethodInfo
pub fn set_game_objects_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn show_ring_method_info() -> &'static MethodInfo
pub fn set_up_result_scene_for_skip_one_of_ten_method_info() -> &'static MethodInfo
pub fn create_result_one_of_ten_window_method_info() -> &'static MethodInfo
pub fn branch_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn create_result_window_method_info() -> &'static MethodInfo
pub fn set_up_result_scene_for_skip_method_info() -> &'static MethodInfo
pub fn begin_skip_listener_method_info() -> &'static MethodInfo
pub fn pause_skip_one_method_info() -> &'static MethodInfo
pub fn unpause_skip_one_method_info() -> &'static MethodInfo
pub fn on_skip_method_info() -> &'static MethodInfo
pub fn end_skip_listenter_method_info() -> &'static MethodInfo
pub fn unload_resources_method_info() -> &'static MethodInfo
pub fn return_scene_method_info() -> &'static MethodInfo
pub fn end_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn get_create_effect_path_method_info() -> &'static MethodInfo
pub fn get_loop_effect_path_method_info() -> &'static MethodInfo
Source§impl RingGachaSequence
impl RingGachaSequence
Sourcepub fn new(
god_unit: GodUnit,
ring_list: List_1<UnitRing>,
new_list: List_1<bool>,
end_callback: Action,
) -> Self
pub fn new( god_unit: GodUnit, ring_list: List_1<UnitRing>, new_list: List_1<bool>, end_callback: Action, ) -> Self
.ctor(crate::app::godunit::GodUnit, crate::system::collections::generic::list_1::List_1<crate::app::unitring::UnitRing>, crate::system::collections::generic::list_1::List_1<bool>, crate::system::action::Action) — overload selector
Trait Implementations§
Source§impl ClassIdentity for RingGachaSequence
impl ClassIdentity for RingGachaSequence
Source§impl Clone for RingGachaSequence
impl Clone for RingGachaSequence
Source§fn clone(&self) -> RingGachaSequence
fn clone(&self) -> RingGachaSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RingGachaSequence
impl FromIlInstance for RingGachaSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IProcInst for RingGachaSequence
impl IProcInst for RingGachaSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl IRingGachaSequence for RingGachaSequence
impl IRingGachaSequence for RingGachaSequence
fn m_scene_resource_handle(self) -> ResourceHandle_2
fn set_m_scene_resource_handle(self, value: ResourceHandle_2)
fn m_disable_list(self) -> List_1<GameObject>
fn set_m_disable_list(self, value: List_1<GameObject>)
fn scene_name(self) -> Il2CppString
fn set_scene_name(self, value: Il2CppString)
fn m_ring_gacha_scene(self) -> Scene
fn set_m_ring_gacha_scene(self, value: Scene)
fn m_effect_object(self) -> GameObject
fn set_m_effect_object(self, value: GameObject)
fn m_bg_effect_root_object(self) -> GameObject
fn set_m_bg_effect_root_object(self, value: GameObject)
fn m_title_bar(self) -> TitleBar
fn set_m_title_bar(self, value: TitleBar)
fn m_engage_zone_prefab_path(self) -> Il2CppString
fn set_m_engage_zone_prefab_path(self, value: Il2CppString)
fn m_common_ring_handle(self) -> TResourceHandle_1<GameObject>
fn set_m_common_ring_handle(self, value: TResourceHandle_1<GameObject>)
fn m_common_ring_controller(self) -> CommonRingController
fn set_m_common_ring_controller(self, value: CommonRingController)
fn m_ring_model_root(self) -> GameObject
fn set_m_ring_model_root(self, value: GameObject)
fn start_effect_path(self) -> Il2CppString
fn set_start_effect_path(self, value: Il2CppString)
fn create_effect_paths(self) -> Array<Il2CppString>
fn set_create_effect_paths(self, value: Array<Il2CppString>)
fn loop_effect_paths(self) -> Array<Il2CppString>
fn set_loop_effect_paths(self, value: Array<Il2CppString>)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_ring_list(self) -> List_1<UnitRing>
fn set_m_ring_list(self, value: List_1<UnitRing>)
fn m_ring_index(self) -> i32
fn set_m_ring_index(self, value: i32)
fn m_new_list(self) -> List_1<bool>
fn set_m_new_list(self, value: List_1<bool>)
fn m_end_callback(self) -> Action
fn set_m_end_callback(self, value: Action)
fn m_skip_listener_proc(self) -> RingGachaSequence_SkipListenerProc
fn set_m_skip_listener_proc(self, value: RingGachaSequence_SkipListenerProc)
fn m_result_proc(self) -> ProcInst
fn set_m_result_proc(self, value: ProcInst)
fn m_start_effect(self) -> GameObject
fn set_m_start_effect(self, value: GameObject)
fn m_create_effect(self) -> GameObject
fn set_m_create_effect(self, value: GameObject)
fn m_loop_effect(self) -> GameObject
fn set_m_loop_effect(self, value: GameObject)
fn m_ring_object(self) -> GameObject
fn set_m_ring_object(self, value: GameObject)
Source§impl ISingletonProcInst_1<RingGachaSequence> for RingGachaSequence
impl ISingletonProcInst_1<RingGachaSequence> for RingGachaSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for RingGachaSequence
impl IObject for RingGachaSequence
Auto Trait Implementations§
impl Freeze for RingGachaSequence
impl RefUnwindSafe for RingGachaSequence
impl !Send for RingGachaSequence
impl !Sync for RingGachaSequence
impl Unpin for RingGachaSequence
impl UnwindSafe for RingGachaSequence
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IRingGachaSequenceMethods for __Twhere
__T: IRingGachaSequence,
impl<__T> IRingGachaSequenceMethods for __Twhere
__T: IRingGachaSequence,
Source§fn get_return_scene_name(self) -> Il2CppString
fn get_return_scene_name(self) -> Il2CppString
get_ReturnSceneName() overloadSource§fn get_result_ring(self) -> UnitRing
fn get_result_ring(self) -> UnitRing
get_ResultRing() overloadSource§fn ctor(
self,
god_unit: impl Into<GodUnit>,
ring_list: impl Into<List_1<UnitRing>>,
new_list: impl Into<List_1<bool>>,
end_callback: impl Into<Action>,
)
fn ctor( self, god_unit: impl Into<GodUnit>, ring_list: impl Into<List_1<UnitRing>>, new_list: impl Into<List_1<bool>>, end_callback: impl Into<Action>, )
.ctor(crate::app::godunit::GodUnit, crate::system::collections::generic::list_1::List_1<crate::app::unitring::UnitRing>, crate::system::collections::generic::list_1::List_1<bool>, crate::system::action::Action) overloadSource§fn load_resources(self)
fn load_resources(self)
LoadResources() overloadSource§fn is_loading(self) -> bool
fn is_loading(self) -> bool
IsLoading() overloadSource§fn active_scene(self)
fn active_scene(self)
ActiveScene() overloadSource§fn set_game_objects(self)
fn set_game_objects(self)
SetGameObjects() overloadSource§fn start(self) -> IEnumerator
fn start(self) -> IEnumerator
Start() overloadSource§fn set_up_result_scene_for_skip_one_of_ten(self)
fn set_up_result_scene_for_skip_one_of_ten(self)
SetUpResultSceneForSkipOneOfTen() overloadSource§fn create_result_one_of_ten_window(self)
fn create_result_one_of_ten_window(self)
CreateResultOneOfTenWindow() overloadSource§fn create_result_window(self)
fn create_result_window(self)
CreateResultWindow() overloadSource§fn set_up_result_scene_for_skip(self)
fn set_up_result_scene_for_skip(self)
SetUpResultSceneForSkip() overloadSource§fn begin_skip_listener(self)
fn begin_skip_listener(self)
BeginSkipListener() overloadSource§fn pause_skip_one(self)
fn pause_skip_one(self)
PauseSkipOne() overloadSource§fn unpause_skip_one(self)
fn unpause_skip_one(self)
UnpauseSkipOne() overloadSource§fn on_skip(self, skip_type: impl Into<RingGachaSequence_SkipListenerProc_Type>)
fn on_skip(self, skip_type: impl Into<RingGachaSequence_SkipListenerProc_Type>)
OnSkip(crate::app::ringgachasequence::RingGachaSequence_SkipListenerProc_Type) overloadSource§fn end_skip_listenter(self)
fn end_skip_listenter(self)
EndSkipListenter() overloadSource§fn unload_resources(self)
fn unload_resources(self)
UnloadResources() overloadSource§fn return_scene(self)
fn return_scene(self)
ReturnScene() overloadSource§fn get_create_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
fn get_create_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
GetCreateEffectPath(crate::app::ringdata::RingData) overloadSource§fn get_loop_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
fn get_loop_effect_path(self, ring: impl Into<RingData>) -> Il2CppString
GetLoopEffectPath(crate::app::ringdata::RingData) overload