pub struct Note(/* private fields */);Expand description
IL2CPP class: App.Squat.Note
Inherits: Object
Implementations§
Source§impl Note
impl Note
pub fn c_ui_root_path() -> Il2CppString
pub fn set_c_ui_root_path(value: Il2CppString)
pub fn c_ui_notes_left() -> Il2CppString
pub fn set_c_ui_notes_left(value: Il2CppString)
pub fn c_ui_notes_right() -> Il2CppString
pub fn set_c_ui_notes_right(value: Il2CppString)
pub fn c_ui_notes_up() -> Il2CppString
pub fn set_c_ui_notes_up(value: Il2CppString)
pub fn c_ui_notes_down() -> Il2CppString
pub fn set_c_ui_notes_down(value: Il2CppString)
pub fn c_ui_notes_clockwise() -> Il2CppString
pub fn set_c_ui_notes_clockwise(value: Il2CppString)
pub fn c_ui_notes_unclockwise() -> Il2CppString
pub fn set_c_ui_notes_unclockwise(value: Il2CppString)
pub fn display_height() -> f32
pub fn set_display_height(value: f32)
Source§impl Note
impl Note
pub fn get_note_type_method_info() -> &'static MethodInfo
pub fn set_note_type_method_info() -> &'static MethodInfo
pub fn get_is_finish_method_info() -> &'static MethodInfo
pub fn set_is_finish_method_info() -> &'static MethodInfo
pub fn get_is_trigger_method_info() -> &'static MethodInfo
pub fn set_is_trigger_method_info() -> &'static MethodInfo
pub fn get_is_accepted_method_info() -> &'static MethodInfo
pub fn set_is_accepted_method_info() -> &'static MethodInfo
pub fn get_is_clockwise_check_method_info() -> &'static MethodInfo
pub fn set_is_clockwise_check_method_info() -> &'static MethodInfo
pub fn get_result_method_info() -> &'static MethodInfo
pub fn set_result_method_info() -> &'static MethodInfo
pub fn get_rect_pos_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn set_judge_param_method_info() -> &'static MethodInfo
pub fn create_arrow_method_info() -> &'static MethodInfo
pub fn create_clock_wise_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn tick_arrow_method_info() -> &'static MethodInfo
pub fn tick_arrow_judge_method_info() -> &'static MethodInfo
pub fn tick_clockwise_method_info() -> &'static MethodInfo
pub fn tick_clockwise_judge_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Note
impl ClassIdentity for Note
Source§impl FromIlInstance for Note
impl FromIlInstance for Note
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl INote for Note
impl INote for Note
fn m_node_image(self) -> GameObject
fn set_m_node_image(self, value: GameObject)
fn m_image_anime(self) -> Animator
fn set_m_image_anime(self, value: Animator)
fn m_image_trans(self) -> RectTransform
fn set_m_image_trans(self, value: RectTransform)
fn m_stick_image_trans(self) -> RectTransform
fn set_m_stick_image_trans(self, value: RectTransform)
fn m_base_trans(self) -> Transform
fn set_m_base_trans(self, value: Transform)
fn m_base_height_per_frame(self) -> f32
fn set_m_base_height_per_frame(self, value: f32)
fn m_base_diff_length(self) -> f32
fn set_m_base_diff_length(self, value: f32)
fn m_stick_range_mult(self) -> f32
fn set_m_stick_range_mult(self, value: f32)
fn m_timer(self) -> f32
fn set_m_timer(self, value: f32)
fn m_clockwise_timer(self) -> f32
fn set_m_clockwise_timer(self, value: f32)
fn m_time_mult(self) -> f32
fn set_m_time_mult(self, value: f32)
fn m_is_play_clockwise_input_anime(self) -> bool
fn set_m_is_play_clockwise_input_anime(self, value: bool)
fn m_first_p(self) -> f32
fn set_m_first_p(self, value: f32)
fn m_first_g(self) -> f32
fn set_m_first_g(self, value: f32)
fn m_first_b(self) -> f32
fn set_m_first_b(self, value: f32)
fn m_latter_p(self) -> f32
fn set_m_latter_p(self, value: f32)
fn m_latter_g(self) -> f32
fn set_m_latter_g(self, value: f32)
fn m_latter_b(self) -> f32
fn set_m_latter_b(self, value: f32)
impl Copy for Note
impl IObject for Note
Auto Trait Implementations§
impl Freeze for Note
impl RefUnwindSafe for Note
impl !Send for Note
impl !Sync for Note
impl Unpin for Note
impl UnwindSafe for Note
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Source§impl<__T> INoteMethods for __Twhere
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impl<__T> INoteMethods for __Twhere
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Source§fn get_note_type(self) -> Note_Type
fn get_note_type(self) -> Note_Type
get_NoteType() overloadSource§fn set_note_type(self, value: impl Into<Note_Type>)
fn set_note_type(self, value: impl Into<Note_Type>)
set_NoteType(crate::app::squat::note::Note_Type) overloadSource§fn get_is_finish(self) -> bool
fn get_is_finish(self) -> bool
get_IsFinish() overloadSource§fn set_is_finish(self, value: impl Into<bool>)
fn set_is_finish(self, value: impl Into<bool>)
set_IsFinish(bool) overloadSource§fn get_is_trigger(self) -> bool
fn get_is_trigger(self) -> bool
get_IsTrigger() overloadSource§fn set_is_trigger(self, value: impl Into<bool>)
fn set_is_trigger(self, value: impl Into<bool>)
set_IsTrigger(bool) overloadSource§fn get_is_accepted(self) -> bool
fn get_is_accepted(self) -> bool
get_IsAccepted() overloadSource§fn set_is_accepted(self, value: impl Into<bool>)
fn set_is_accepted(self, value: impl Into<bool>)
set_IsAccepted(bool) overloadSource§fn get_is_clockwise_check(self) -> bool
fn get_is_clockwise_check(self) -> bool
get_IsClockwiseCheck() overloadSource§fn set_is_clockwise_check(self, value: impl Into<bool>)
fn set_is_clockwise_check(self, value: impl Into<bool>)
set_IsClockwiseCheck(bool) overloadSource§fn get_result(self) -> Note_ResultRank
fn get_result(self) -> Note_ResultRank
get_Result() overloadSource§fn set_result(self, value: impl Into<Note_ResultRank>)
fn set_result(self, value: impl Into<Note_ResultRank>)
set_Result(crate::app::squat::note::Note_ResultRank) overloadSource§fn get_rect_pos(self) -> Vector3
fn get_rect_pos(self) -> Vector3
get_RectPos() overloadSource§fn set_judge_param(self, set_judge: impl Into<MuscleSquatJudgeAreaData>)
fn set_judge_param(self, set_judge: impl Into<MuscleSquatJudgeAreaData>)
SetJudgeParam(crate::app::musclesquatjudgeareadata::MuscleSquatJudgeAreaData) overloadSource§fn create_arrow(
self,
is_right: impl Into<bool>,
set_type: impl Into<Note_Type>,
set_time: impl Into<f32>,
move_height_pf: impl Into<f32>,
base_trans: impl Into<Transform>,
first_time_mult: impl Into<f32>,
) -> GameObject
fn create_arrow( self, is_right: impl Into<bool>, set_type: impl Into<Note_Type>, set_time: impl Into<f32>, move_height_pf: impl Into<f32>, base_trans: impl Into<Transform>, first_time_mult: impl Into<f32>, ) -> GameObject
CreateArrow(bool, *mutcrate::unity_engine::gameobject::GameObject, crate::app::squat::note::Note_Type, f32, f32, crate::unity_engine::transform::Transform, f32) overloadSource§fn create_clock_wise(
self,
is_right: impl Into<bool>,
set_type: impl Into<Note_Type>,
start_time: impl Into<f32>,
end_time: impl Into<f32>,
move_height_pf: impl Into<f32>,
base_trans: impl Into<Transform>,
first_time_mult: impl Into<f32>,
radius_count: impl Into<i32>,
) -> GameObject
fn create_clock_wise( self, is_right: impl Into<bool>, set_type: impl Into<Note_Type>, start_time: impl Into<f32>, end_time: impl Into<f32>, move_height_pf: impl Into<f32>, base_trans: impl Into<Transform>, first_time_mult: impl Into<f32>, radius_count: impl Into<i32>, ) -> GameObject
CreateClockWise(bool, *mutcrate::unity_engine::gameobject::GameObject, crate::app::squat::note::Note_Type, f32, f32, f32, crate::unity_engine::transform::Transform, f32, i32) overloadSource§fn tick(
self,
time_mult: impl Into<f32>,
height_pf: impl Into<f32>,
is_top: impl Into<bool>,
setfb: impl Into<f32>,
setfg: impl Into<f32>,
setfp: impl Into<f32>,
setlp: impl Into<f32>,
setlg: impl Into<f32>,
setlb: impl Into<f32>,
overwrite_range: impl Into<f32>,
) -> Stick
fn tick( self, time_mult: impl Into<f32>, height_pf: impl Into<f32>, is_top: impl Into<bool>, setfb: impl Into<f32>, setfg: impl Into<f32>, setfp: impl Into<f32>, setlp: impl Into<f32>, setlg: impl Into<f32>, setlb: impl Into<f32>, overwrite_range: impl Into<f32>, ) -> Stick
Tick(f32, *mutcrate::app::squat::stick::Stick, f32, bool, f32, f32, f32, f32, f32, f32, f32) overloadSource§fn tick_arrow(
self,
is_top: impl Into<bool>,
center: impl Into<f32>,
not_check_area: impl Into<f32>,
) -> Stick
fn tick_arrow( self, is_top: impl Into<bool>, center: impl Into<f32>, not_check_area: impl Into<f32>, ) -> Stick
TickArrow(bool, f32, f32, *mutcrate::app::squat::stick::Stick) overloadSource§fn tick_arrow_judge(
self,
center: impl Into<f32>,
not_check_area: impl Into<f32>,
) -> Stick
fn tick_arrow_judge( self, center: impl Into<f32>, not_check_area: impl Into<f32>, ) -> Stick
TickArrowJudge(f32, f32, *mutcrate::app::squat::stick::Stick) overloadSource§fn tick_clockwise(
self,
is_top: impl Into<bool>,
overwrite_range: impl Into<f32>,
) -> Stick
fn tick_clockwise( self, is_top: impl Into<bool>, overwrite_range: impl Into<f32>, ) -> Stick
TickClockwise(bool, *mutcrate::app::squat::stick::Stick, f32) overloadSource§fn tick_clockwise_judge(self) -> Stick
fn tick_clockwise_judge(self) -> Stick
TickClockwiseJudge(*mutcrate::app::squat::stick::Stick) overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
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fn equals(self, obj: impl Into<Object>) -> bool
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fn get_hash_code(self) -> i32
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self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
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type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
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FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload