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AIOrder

Struct AIOrder 

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pub struct AIOrder(/* private fields */);
Expand description

IL2CPP class: App.AIOrder Inherits: Object

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impl AIOrder

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pub fn base(self) -> Object

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impl AIOrder

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impl AIOrder

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pub fn static_update_target(order: impl Into<AIOrder>)

StaticUpdateTarget(crate::app::aiorder::AIOrder) overload

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pub fn static_allow_idle(order: impl Into<AIOrder>)

StaticAllowIdle(crate::app::aiorder::AIOrder) overload

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pub fn static_priority(order: impl Into<AIOrder>)

StaticPriority(crate::app::aiorder::AIOrder) overload

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pub fn static_cause(order: impl Into<AIOrder>)

StaticCause(crate::app::aiorder::AIOrder) overload

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pub fn static_mind(order: impl Into<AIOrder>)

StaticMind(crate::app::aiorder::AIOrder) overload

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pub fn static_attack_crossfire(order: impl Into<AIOrder>)

StaticAttackCrossfire(crate::app::aiorder::AIOrder) overload

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pub fn static_attack_long_range(order: impl Into<AIOrder>)

StaticAttackLongRange(crate::app::aiorder::AIOrder) overload

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pub fn static_attack_high(order: impl Into<AIOrder>)

StaticAttackHigh(crate::app::aiorder::AIOrder) overload

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pub fn static_attack_middle(order: impl Into<AIOrder>)

StaticAttackMiddle(crate::app::aiorder::AIOrder) overload

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pub fn static_attack_low(order: impl Into<AIOrder>)

StaticAttackLow(crate::app::aiorder::AIOrder) overload

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pub fn static_move(order: impl Into<AIOrder>)

StaticMove(crate::app::aiorder::AIOrder) overload

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pub fn static_turn_end(order: impl Into<AIOrder>)

StaticTurnEnd(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_update_idle(order: impl Into<AIOrder>)

StaticEntrustUpdateIdle(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_heal(order: impl Into<AIOrder>)

StaticEntrustHeal(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_update_cannon(order: impl Into<AIOrder>)

StaticEntrustUpdateCannon(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_attack(order: impl Into<AIOrder>)

StaticEntrustAttack(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_hero_rush_move(order: impl Into<AIOrder>)

StaticEntrustHeroRushMove(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_move(order: impl Into<AIOrder>)

StaticEntrustMove(crate::app::aiorder::AIOrder) overload

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pub fn static_entrust_fixed(order: impl Into<AIOrder>)

StaticEntrustFixed(crate::app::aiorder::AIOrder) overload

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pub fn static_uncontroll_update_idle(order: impl Into<AIOrder>)

StaticUncontrollUpdateIdle(crate::app::aiorder::AIOrder) overload

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pub fn static_uncontroll_heal(order: impl Into<AIOrder>)

StaticUncontrollHeal(crate::app::aiorder::AIOrder) overload

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pub fn static_uncontroll_attack(order: impl Into<AIOrder>)

StaticUncontrollAttack(crate::app::aiorder::AIOrder) overload

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pub fn static_uncontroll_move(order: impl Into<AIOrder>)

StaticUncontrollMove(crate::app::aiorder::AIOrder) overload

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pub fn static_uncontroll_fixed(order: impl Into<AIOrder>)

StaticUncontrollFixed(crate::app::aiorder::AIOrder) overload

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pub fn cctor()

.cctor() overload

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impl AIOrder

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn set_engage_or_god_change_method_info() -> &'static MethodInfo

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pub fn is_engage_or_god_change_method_info() -> &'static MethodInfo

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pub fn set_remove_method_info() -> &'static MethodInfo

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pub fn is_remove_method_info() -> &'static MethodInfo

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pub fn set_remagic_method_info() -> &'static MethodInfo

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pub fn is_remagic_method_info() -> &'static MethodInfo

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pub fn set_rerewarp_method_info() -> &'static MethodInfo

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pub fn is_rerewarp_method_info() -> &'static MethodInfo

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pub fn set_move_over_method_info() -> &'static MethodInfo

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pub fn is_move_over_method_info() -> &'static MethodInfo

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pub fn is_allow_idle_method_info() -> &'static MethodInfo

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pub fn processing_method_info() -> &'static MethodInfo

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pub fn get_unit_method_info() -> &'static MethodInfo

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pub fn next_method_info() -> &'static MethodInfo

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pub fn static_update_target_method_info() -> &'static MethodInfo

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pub fn static_allow_idle_method_info() -> &'static MethodInfo

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pub fn static_priority_method_info() -> &'static MethodInfo

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pub fn static_cause_method_info() -> &'static MethodInfo

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pub fn static_mind_method_info() -> &'static MethodInfo

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pub fn static_attack_crossfire_method_info() -> &'static MethodInfo

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pub fn static_attack_long_range_method_info() -> &'static MethodInfo

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pub fn static_attack_high_method_info() -> &'static MethodInfo

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pub fn static_attack_middle_method_info() -> &'static MethodInfo

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pub fn static_attack_low_method_info() -> &'static MethodInfo

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pub fn static_move_method_info() -> &'static MethodInfo

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pub fn static_turn_end_method_info() -> &'static MethodInfo

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pub fn static_entrust_update_idle_method_info() -> &'static MethodInfo

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pub fn static_entrust_heal_method_info() -> &'static MethodInfo

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pub fn static_entrust_update_cannon_method_info() -> &'static MethodInfo

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pub fn static_entrust_attack_method_info() -> &'static MethodInfo

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pub fn static_entrust_hero_rush_move_method_info() -> &'static MethodInfo

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pub fn static_entrust_move_method_info() -> &'static MethodInfo

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pub fn static_entrust_fixed_method_info() -> &'static MethodInfo

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pub fn static_uncontroll_update_idle_method_info() -> &'static MethodInfo

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pub fn static_uncontroll_heal_method_info() -> &'static MethodInfo

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pub fn static_uncontroll_attack_method_info() -> &'static MethodInfo

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pub fn static_uncontroll_move_method_info() -> &'static MethodInfo

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pub fn static_uncontroll_fixed_method_info() -> &'static MethodInfo

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pub fn get_distance_from_enemy_method_info() -> &'static MethodInfo

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pub fn has_long_range_weapon_method_info() -> &'static MethodInfo

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pub fn get_enchant_priority_method_info() -> &'static MethodInfo

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pub fn allow_idle_method_info() -> &'static MethodInfo

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pub fn sort_descend_method_info() -> &'static MethodInfo

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pub fn sort_ascend_method_info() -> &'static MethodInfo

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pub fn enumerate_all_method_info() -> &'static MethodInfo

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pub fn enumerate_priority_method_info() -> &'static MethodInfo

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pub fn enumerate_attack_long_range_method_info() -> &'static MethodInfo

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pub fn enumerate_attack_method_info() -> &'static MethodInfo

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pub fn enumerate_move_method_info() -> &'static MethodInfo

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pub fn enumerate_entrust_method_info() -> &'static MethodInfo

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pub fn enumerate_uncontroll_method_info() -> &'static MethodInfo

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pub fn update_ask_heal_method_info() -> &'static MethodInfo

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pub fn update_target_method_info() -> &'static MethodInfo

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pub fn priority_method_info() -> &'static MethodInfo

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pub fn cause_method_info() -> &'static MethodInfo

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pub fn mind_method_info() -> &'static MethodInfo

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pub fn attack_crossfire_method_info() -> &'static MethodInfo

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pub fn attack_long_range_method_info() -> &'static MethodInfo

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pub fn attack_high_method_info() -> &'static MethodInfo

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pub fn attack_middle_method_info() -> &'static MethodInfo

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pub fn attack_low_method_info() -> &'static MethodInfo

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pub fn move_method_info() -> &'static MethodInfo

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pub fn turn_end_method_info() -> &'static MethodInfo

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pub fn entrust_update_idle_method_info() -> &'static MethodInfo

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pub fn entrust_heal_method_info() -> &'static MethodInfo

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pub fn entrust_update_cannon_method_info() -> &'static MethodInfo

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pub fn entrust_attack_method_info() -> &'static MethodInfo

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pub fn entrust_move_method_info() -> &'static MethodInfo

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pub fn entrust_hero_rush_move_method_info() -> &'static MethodInfo

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pub fn entrust_fixed_method_info() -> &'static MethodInfo

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pub fn uncontroll_update_idle_method_info() -> &'static MethodInfo

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pub fn uncontroll_heal_method_info() -> &'static MethodInfo

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pub fn uncontroll_attack_method_info() -> &'static MethodInfo

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pub fn uncontroll_move_method_info() -> &'static MethodInfo

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pub fn uncontroll_fixed_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl AIOrder

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for AIOrder

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "AIOrder"

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fn class() -> Class

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impl Clone for AIOrder

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fn clone(&self) -> AIOrder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for AIOrder

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IAIOrder for AIOrder

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fn m_a_unit_priority(self) -> Array<AIOrder_UnitPriority>

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fn set_m_a_unit_priority(self, value: Array<AIOrder_UnitPriority>)

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fn m_num(self) -> i32

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fn set_m_num(self, value: i32)

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fn m_seq(self) -> i32

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fn set_m_seq(self, value: i32)

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fn m_current(self) -> i32

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fn set_m_current(self, value: i32)

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fn m_engage_or_god_change(self) -> i32

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fn set_m_engage_or_god_change(self, value: i32)

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fn m_remove(self) -> i32

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fn set_m_remove(self, value: i32)

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fn m_remagic(self) -> i32

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fn set_m_remagic(self, value: i32)

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fn m_rerewarp(self) -> i32

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fn set_m_rerewarp(self, value: i32)

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fn m_move_over(self) -> i32

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fn set_m_move_over(self, value: i32)

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fn m_is_allow_idle(self) -> bool

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fn set_m_is_allow_idle(self, value: bool)

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impl IlType for AIOrder

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fn il_type() -> &'static Il2CppType

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impl Copy for AIOrder

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impl IObject for AIOrder

Auto Trait Implementations§

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impl Freeze for AIOrder

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impl RefUnwindSafe for AIOrder

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impl !Send for AIOrder

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impl !Sync for AIOrder

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impl Unpin for AIOrder

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impl UnwindSafe for AIOrder

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<__T> IAIOrderMethods for __T
where __T: IAIOrder,

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fn ctor(self)

.ctor() overload
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fn set_engage_or_god_change(self, unit_index: impl Into<i32>)

SetEngageOrGodChange(i32) overload
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fn is_engage_or_god_change(self) -> bool

IsEngageOrGodChange() overload
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fn set_remove(self, unit_index: impl Into<i32>)

SetRemove(i32) overload
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fn is_remove(self) -> bool

IsRemove() overload
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fn set_remagic(self, unit_index: impl Into<i32>)

SetRemagic(i32) overload
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fn is_remagic(self) -> bool

IsRemagic() overload
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fn set_rerewarp(self, unit_index: impl Into<i32>)

SetRerewarp(i32) overload
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fn is_rerewarp(self) -> bool

IsRerewarp() overload
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fn set_move_over(self, unit_index: impl Into<i32>)

SetMoveOver(i32) overload
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fn is_move_over(self) -> bool

IsMoveOver() overload
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fn is_allow_idle(self) -> bool

IsAllowIdle() overload
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fn processing(self)

Processing() overload
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fn get_unit(self) -> Unit

GetUnit() overload
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fn next(self)

Next() overload
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fn get_distance_from_enemy(self, actor: impl Into<Unit>) -> i32

GetDistanceFromEnemy(crate::app::unit::Unit) overload
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fn has_long_range_weapon(self, unit: impl Into<Unit>) -> bool

HasLongRangeWeapon(crate::app::unit::Unit) overload
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fn get_enchant_priority( self, unit: impl Into<Unit>, is_entrust: impl Into<bool>, ) -> i32

GetEnchantPriority(crate::app::unit::Unit, bool) overload
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fn allow_idle(self)

AllowIdle() overload
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fn sort_descend(self)

SortDescend() overload
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fn sort_ascend(self)

SortAscend() overload
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fn enumerate_all(self)

EnumerateAll() overload
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fn enumerate_priority(self)

EnumeratePriority() overload
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fn enumerate_attack_long_range(self)

EnumerateAttackLongRange() overload
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fn enumerate_attack(self)

EnumerateAttack() overload
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fn enumerate_move(self)

EnumerateMove() overload
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fn enumerate_entrust(self)

EnumerateEntrust() overload
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fn enumerate_uncontroll(self)

EnumerateUncontroll() overload
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fn update_ask_heal(self)

UpdateAskHeal() overload
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fn update_target(self)

UpdateTarget() overload
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fn priority(self)

Priority() overload
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fn cause(self)

Cause() overload
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fn mind(self)

Mind() overload
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fn attack_crossfire(self)

AttackCrossfire() overload
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fn attack_long_range(self)

AttackLongRange() overload
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fn attack_high(self)

AttackHigh() overload
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fn attack_middle(self)

AttackMiddle() overload
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fn attack_low(self)

AttackLow() overload
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fn move(self)

Move() overload
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fn turn_end(self)

TurnEnd() overload
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fn entrust_update_idle(self)

EntrustUpdateIdle() overload
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fn entrust_heal(self)

EntrustHeal() overload
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fn entrust_update_cannon(self)

EntrustUpdateCannon() overload
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fn entrust_attack(self)

EntrustAttack() overload
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fn entrust_move(self)

EntrustMove() overload
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fn entrust_hero_rush_move(self)

EntrustHeroRushMove() overload
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fn entrust_fixed(self)

EntrustFixed() overload
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fn uncontroll_update_idle(self)

UncontrollUpdateIdle() overload
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fn uncontroll_heal(self)

UncontrollHeal() overload
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fn uncontroll_attack(self)

UncontrollAttack() overload
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fn uncontroll_move(self)

UncontrollMove() overload
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fn uncontroll_fixed(self)

UncontrollFixed() overload
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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.