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AIThink_EnchantThink

Struct AIThink_EnchantThink 

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pub struct AIThink_EnchantThink(/* private fields */);
Expand description

IL2CPP class: App.AIThink.EnchantThink Inherits: Object

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impl AIThink_EnchantThink

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pub fn base(self) -> Object

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impl AIThink_EnchantThink

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impl AIThink_EnchantThink

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pub fn make_unit_score_key( unit: impl Into<Unit>, item_info_index: impl Into<i32>, ) -> i32

MakeUnitScoreKey(crate::app::unit::Unit, i32) overload

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pub fn calc_unit_score_rest( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreRest(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_engage_count( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreEngageCount(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_efficacy_morph( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreEfficacyMorph(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_sight( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreSight(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_no_chain_attack( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreNoChainAttack(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_weight_zero( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreWeightZero(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_no_silence( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreNoSilence(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_reflect_physics( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreReflectPhysics(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_reflect_magic( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreReflectMagic(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_no_break( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreNoBreak(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_no_freeze( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreNoFreeze(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_no_damage( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreNoDamage(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_hold_out( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreHoldOut(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_weapon( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreWeapon(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn calc_unit_score_dummy( think: impl Into<AIThink_EnchantThink>, actor: impl Into<Unit>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScoreDummy(crate::app::aithink::AIThink_EnchantThink, crate::app::unit::Unit, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload

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pub fn cctor()

.cctor() overload

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impl AIThink_EnchantThink

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn think_method_info() -> &'static MethodInfo

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pub fn collect_item_infos_method_info() -> &'static MethodInfo

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pub fn can_use_item_method_info() -> &'static MethodInfo

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pub fn decide_move_pos_and_target_method_info() -> &'static MethodInfo

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pub fn reset_method_info() -> &'static MethodInfo

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pub fn add_item_info_method_info() -> &'static MethodInfo

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pub fn make_unit_score_key_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_method_info() -> &'static MethodInfo

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pub fn collect_surrounding_info_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_rest_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_engage_count_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_efficacy_morph_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_sight_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_no_chain_attack_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_weight_zero_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_no_silence_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_reflect_physics_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_reflect_magic_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_no_break_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_no_freeze_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_no_damage_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_hold_out_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_weapon_method_info() -> &'static MethodInfo

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pub fn calc_unit_score_dummy_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_whole_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_range_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_range_impl_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_neighbor_method_info() -> &'static MethodInfo

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pub fn calc_pos_score_dummy_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl AIThink_EnchantThink

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for AIThink_EnchantThink

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "AIThink.EnchantThink"

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fn class() -> Class

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impl Clone for AIThink_EnchantThink

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fn clone(&self) -> AIThink_EnchantThink

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for AIThink_EnchantThink

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IAIThink_EnchantThink for AIThink_EnchantThink

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impl IlType for AIThink_EnchantThink

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fn il_type() -> &'static Il2CppType

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impl Copy for AIThink_EnchantThink

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impl IObject for AIThink_EnchantThink

Auto Trait Implementations§

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impl Freeze for AIThink_EnchantThink

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impl RefUnwindSafe for AIThink_EnchantThink

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impl !Send for AIThink_EnchantThink

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impl !Sync for AIThink_EnchantThink

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impl Unpin for AIThink_EnchantThink

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impl UnwindSafe for AIThink_EnchantThink

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<__T> IAIThink_EnchantThinkMethods for __T

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fn ctor(self)

.ctor() overload
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fn think(self, unit: impl Into<Unit>, is_entrust: impl Into<bool>) -> bool

Think(crate::app::unit::Unit, bool) overload
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fn collect_item_infos(self) -> bool

CollectItemInfos() overload
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fn can_use_item(self, item_info_index: impl Into<i32>) -> bool

CanUseItem(i32) overload
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fn decide_move_pos_and_target( self, item_info_index: impl Into<i32>, ) -> (bool, AIThink_EnchantThink_DMPTResult)

DecideMovePosAndTarget(i32, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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fn reset(self, unit: impl Into<Unit>)

Reset(crate::app::unit::Unit) overload
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fn add_item_info( self, item_index: impl Into<i32>, kind: impl Into<AIThink_EnchantThink_Kinds>, )

AddItemInfo(i32, crate::app::aithink::AIThink_EnchantThink_Kinds) overload
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fn calc_unit_score( self, kind: impl Into<u8>, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> u8

CalcUnitScore(u8, crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
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fn calc_pos_score( self, kind: impl Into<u8>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScore(u8, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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fn collect_surrounding_info(self, target: impl Into<Unit>)

CollectSurroundingInfo(crate::app::unit::Unit) overload
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fn calc_pos_score_whole( self, actor: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScoreWhole(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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fn calc_pos_score_range( self, actor: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScoreRange(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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fn calc_pos_score_range_impl( self, actor: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, is_whole: impl Into<bool>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScoreRangeImpl(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult, bool) overload
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fn calc_pos_score_neighbor( self, actor: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScoreNeighbor(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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fn calc_pos_score_dummy( self, actor: impl Into<Unit>, move_x: impl Into<i32>, move_z: impl Into<i32>, move: impl Into<i32>, item_info_index: impl Into<i32>, unit_item: impl Into<UnitItem>, ) -> (u32, AIThink_EnchantThink_DMPTResult)

CalcPosScoreDummy(crate::app::unit::Unit, i32, i32, i32, i32, crate::app::unititem::UnitItem, *mutcrate::app::aithink::AIThink_EnchantThink_DMPTResult) overload
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where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.