pub struct AmiiboSequence(/* private fields */);Expand description
IL2CPP class: App.AmiiboSequence
Inherits: SingletonProcInst_1<crate::app::amiibosequence::AmiiboSequence>
Implementations§
Source§impl AmiiboSequence
impl AmiiboSequence
pub fn base(self) -> SingletonProcInst_1<AmiiboSequence>
Source§impl AmiiboSequence
impl AmiiboSequence
pub fn retry_count_max() -> i32
pub fn set_retry_count_max(value: i32)
pub fn reeset_time_seconds() -> i64
pub fn set_reeset_time_seconds(value: i64)
Source§impl AmiiboSequence
impl AmiiboSequence
Sourcepub fn check_passed_day(
seconds: impl Into<i32>,
old_seconds: impl Into<i32>,
) -> bool
pub fn check_passed_day( seconds: impl Into<i32>, old_seconds: impl Into<i32>, ) -> bool
CheckPassedDay(i32, i32) overload
Sourcepub fn amiibo_game_user_data_reset()
pub fn amiibo_game_user_data_reset()
AmiiboGameUserDataReset() overload
Sourcepub fn check_passed_day_2() -> bool
pub fn check_passed_day_2() -> bool
CheckPassedDay() overload
Sourcepub fn get_can_receive_count() -> i32
pub fn get_can_receive_count() -> i32
GetCanReceiveCount() overload
Sourcepub fn get_receive_count_reset_time() -> i32
pub fn get_receive_count_reset_time() -> i32
GetReceiveCountResetTime() overload
Sourcepub fn get_receive_count_reset_time_string() -> Il2CppString
pub fn get_receive_count_reset_time_string() -> Il2CppString
GetReceiveCountResetTimeString() overload
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl AmiiboSequence
impl AmiiboSequence
pub fn finalize_system_method_info() -> &'static MethodInfo
pub fn initialize_system_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn read_method_info() -> &'static MethodInfo
pub fn check_passed_day_method_info() -> &'static MethodInfo
pub fn receive_relay_ticket_method_info() -> &'static MethodInfo
pub fn receive_first_item_method_info() -> &'static MethodInfo
pub fn receive_other_amiibo_item_method_info() -> &'static MethodInfo
pub fn mount_method_info() -> &'static MethodInfo
pub fn get_item_method_info() -> &'static MethodInfo
pub fn already_get_item_method_info() -> &'static MethodInfo
pub fn jump_to_mount_method_info() -> &'static MethodInfo
pub fn search_amiibo_method_info() -> &'static MethodInfo
pub fn tag_lost_standby_ready_method_info() -> &'static MethodInfo
pub fn amiibo_game_user_data_reset_method_info() -> &'static MethodInfo
pub fn check_passed_day_2_method_info() -> &'static MethodInfo
pub fn get_can_receive_count_method_info() -> &'static MethodInfo
pub fn get_receive_count_reset_time_method_info() -> &'static MethodInfo
pub fn get_receive_count_reset_time_string_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_desc_method_info() -> &'static MethodInfo
pub fn load_res_method_info() -> &'static MethodInfo
pub fn is_loading_res_method_info() -> &'static MethodInfo
pub fn unload_res_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for AmiiboSequence
impl ClassIdentity for AmiiboSequence
Source§impl Clone for AmiiboSequence
impl Clone for AmiiboSequence
Source§fn clone(&self) -> AmiiboSequence
fn clone(&self) -> AmiiboSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AmiiboSequence
impl FromIlInstance for AmiiboSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAmiiboSequence for AmiiboSequence
impl IAmiiboSequence for AmiiboSequence
fn m_retry_count(self) -> i32
fn set_m_retry_count(self, value: i32)
fn m_gain_item_list(self) -> List_1<AmiiboSequence_GainItemData>
fn set_m_gain_item_list(self, value: List_1<AmiiboSequence_GainItemData>)
fn m_gain_item_index(self) -> i32
fn set_m_gain_item_index(self, value: i32)
fn m_debug_already_get_once_item(self) -> bool
fn set_m_debug_already_get_once_item(self, value: bool)
Source§impl IProcInst for AmiiboSequence
impl IProcInst for AmiiboSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<AmiiboSequence> for AmiiboSequence
impl ISingletonProcInst_1<AmiiboSequence> for AmiiboSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for AmiiboSequence
impl IObject for AmiiboSequence
Auto Trait Implementations§
impl Freeze for AmiiboSequence
impl RefUnwindSafe for AmiiboSequence
impl !Send for AmiiboSequence
impl !Sync for AmiiboSequence
impl Unpin for AmiiboSequence
impl UnwindSafe for AmiiboSequence
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> Cast for Twhere
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fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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T: ClassIdentity,
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Safety Read more
§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IAmiiboSequenceMethods for __Twhere
__T: IAmiiboSequence,
impl<__T> IAmiiboSequenceMethods for __Twhere
__T: IAmiiboSequence,
Source§fn finalize_system(self)
fn finalize_system(self)
FinalizeSystem() overloadAmiiboReadingMenu() overloadSource§fn initialize_system(self)
fn initialize_system(self)
InitializeSystem() overloadSource§fn receive_relay_ticket(self, num: impl Into<i32>)
fn receive_relay_ticket(self, num: impl Into<i32>)
ReceiveRelayTicket(i32) overloadSource§fn receive_first_item(
self,
data: impl Into<AmiiboData>,
numbering_id: impl Into<i32>,
)
fn receive_first_item( self, data: impl Into<AmiiboData>, numbering_id: impl Into<i32>, )
ReceiveFirstItem(crate::app::amiibodata::AmiiboData, i32) overloadSource§fn receive_other_amiibo_item(
self,
data: impl Into<AmiiboData>,
seed_offset: impl Into<i32>,
numbering_id: impl Into<i32>,
)
fn receive_other_amiibo_item( self, data: impl Into<AmiiboData>, seed_offset: impl Into<i32>, numbering_id: impl Into<i32>, )
ReceiveOtherAmiiboItem(crate::app::amiibodata::AmiiboData, i32, i32) overloadSource§fn already_get_item(self)
fn already_get_item(self)
AlreadyGetItem() overloadSource§fn jump_to_mount(self)
fn jump_to_mount(self)
JumpToMount() overloadSource§fn search_amiibo(self) -> bool
fn search_amiibo(self) -> bool
SearchAmiibo() overloadSource§fn tag_lost_standby_ready(self)
fn tag_lost_standby_ready(self)
TagLostStandbyReady() overloadSource§fn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
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) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload