pub struct EncountDataManager(/* private fields */);Expand description
IL2CPP class: App.EncountDataManager
Inherits: SingletonClass_1<crate::app::encountdatamanager::EncountDataManager>
Implementations§
Source§impl EncountDataManager
impl EncountDataManager
pub fn base(self) -> SingletonClass_1<EncountDataManager>
Source§impl EncountDataManager
impl EncountDataManager
pub fn is_load_encount_job_data() -> bool
pub fn set_is_load_encount_job_data(value: bool)
Source§impl EncountDataManager
impl EncountDataManager
Sourcepub fn reduct_dispos(
encount_unit_data_list: impl Into<List_1<EncountUnitData>>,
) -> List_1<EncountUnitData>
pub fn reduct_dispos( encount_unit_data_list: impl Into<List_1<EncountUnitData>>, ) -> List_1<EncountUnitData>
ReductDispos(crate::system::collections::generic::list_1::List_1<crate::app::encountunitdata::EncountUnitData>) overload
Sourcepub fn get_reduct_rate() -> f32
pub fn get_reduct_rate() -> f32
GetReductRate() overload
Sourcepub fn try_get_rare_money_item(
difficulty: impl Into<Difficulty>,
nation_level: impl Into<i32>,
) -> ItemData
pub fn try_get_rare_money_item( difficulty: impl Into<Difficulty>, nation_level: impl Into<i32>, ) -> ItemData
TryGetRareMoneyItem(crate::app::difficulty::Difficulty, i32) overload
Source§impl EncountDataManager
impl EncountDataManager
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn get_weapons_method_info() -> &'static MethodInfo
pub fn get_normal_weapon_method_info() -> &'static MethodInfo
pub fn get_append_weapon_list_method_info() -> &'static MethodInfo
pub fn get_normal_weapon_array_list_method_info() -> &'static MethodInfo
pub fn get_data_method_info() -> &'static MethodInfo
pub fn reduct_dispos_method_info() -> &'static MethodInfo
pub fn get_reduct_rate_method_info() -> &'static MethodInfo
pub fn try_get_rare_money_item_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl EncountDataManager
impl EncountDataManager
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to EncountDataManager’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to EncountDataManager’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for EncountDataManager
impl ClassIdentity for EncountDataManager
Source§impl Clone for EncountDataManager
impl Clone for EncountDataManager
Source§fn clone(&self) -> EncountDataManager
fn clone(&self) -> EncountDataManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for EncountDataManager
impl FromIlInstance for EncountDataManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ISingletonClass_1<EncountDataManager> for EncountDataManager
impl ISingletonClass_1<EncountDataManager> for EncountDataManager
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for EncountDataManager
impl IEncountDataManager for EncountDataManager
impl IObject for EncountDataManager
Auto Trait Implementations§
impl Freeze for EncountDataManager
impl RefUnwindSafe for EncountDataManager
impl !Send for EncountDataManager
impl !Sync for EncountDataManager
impl Unpin for EncountDataManager
impl UnwindSafe for EncountDataManager
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Source§impl<__T> IEncountDataManagerMethods for __Twhere
__T: IEncountDataManager,
impl<__T> IEncountDataManagerMethods for __Twhere
__T: IEncountDataManager,
Source§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn get_weapons(
self,
rank: impl Into<i32>,
weapon_mask: impl Into<WeaponMask>,
) -> Array<ItemData>
fn get_weapons( self, rank: impl Into<i32>, weapon_mask: impl Into<WeaponMask>, ) -> Array<ItemData>
GetWeapons(i32, crate::app::weaponmask::WeaponMask) overloadSource§fn get_normal_weapon(
self,
rank: impl Into<i32>,
kinds: impl Into<Array<ItemData_Kinds>>,
) -> ItemData
fn get_normal_weapon( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> ItemData
GetNormalWeapon(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overloadSource§fn get_append_weapon_list(
self,
rank: impl Into<i32>,
kinds: impl Into<Array<ItemData_Kinds>>,
) -> ItemData
fn get_append_weapon_list( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> ItemData
GetAppendWeaponList(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overloadSource§fn get_normal_weapon_array_list(
self,
rank: impl Into<i32>,
kinds: impl Into<Array<ItemData_Kinds>>,
) -> StructDataArrayList_1<EncountWeaponCategoryData>
fn get_normal_weapon_array_list( self, rank: impl Into<i32>, kinds: impl Into<Array<ItemData_Kinds>>, ) -> StructDataArrayList_1<EncountWeaponCategoryData>
GetNormalWeaponArrayList(i32, ::unity::Array<crate::app::itemdata::ItemData_Kinds>) overloadSource§fn get_data(
self,
rank: impl Into<i32>,
) -> StructDataArrayList_1<EncountEquipData>
fn get_data( self, rank: impl Into<i32>, ) -> StructDataArrayList_1<EncountEquipData>
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